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								angabe/Aufgabenblatt5.md
									
									
									
									
									
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# Aufgabenblatt 5
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## Allgemeine Anmerkungen
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Ihre Lösung für dieses Aufgabenblatt ist bis Montag, 9.5. 11h durch `git commit` und `git push`
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		||||
abzugeben. Mit der Angabe werden die Dateien `Massive.java`, `NamedBody.java`, `MassiveLinkedList.java`,
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		||||
`MassiveForceHashMap.java`, `Simulation5.java` und `Aufgabe5Test.java` mitgeliefert.
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		||||
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		||||
Wenn Sie zusätzlich zu den gefragten Klassen weitere Klassen definieren, achten Sie darauf, dass
 | 
			
		||||
die Klassennamen mit `My` beginnen, um Konflikte mit späteren Aufgabenblättern zu vermeiden.
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		||||
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## Ziel
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		||||
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Ziel der Aufgabe ist die Anwendung der Konzepte: Gleichheit und Hash-Werte, Hash-Tabelle
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		||||
(siehe Skriptum Seite 85-91).
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		||||
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## Beschreibung der gegebenen Dateien
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- [Massive](../src/Massive.java) ist ein Interface, das Himmelskörper (als kohärente Massen)
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beschreibt. `Massive` ist der gemeinsame Obertyp für verschiedene Klassen von Himmelkörpern. Die
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meisten spezifizierten Methoden sind mit einer `default`-Implementierung definiert. Dieser
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Programmcode wird ausgeführt, falls die entsprechende Klasse (`Body` oder `NamedBody`) über keine
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		||||
eigene Definition der Methode verfügt. Verändern Sie diese Datei bitte nicht.
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- [NamedBody](../src/NamedBody.java) ist das Gerüst einer Klassendefinition. Die Klasse
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repräsentiert Himmelskörper, die einen Namen haben.
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- [MassiveLinkedList](../src/MassiveLinkedList.java) ist das Gerüst für eine Implementierung einer
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verketteten Liste von `Massive`-Objekten. Die Liste unterscheidet sich von `BodyLinkedList`
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dadurch, dass der Elementtyp statt `Body` der Obertyp `Massive` ist.
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- [MassiveForceHashMap](../src/MassiveForceHashMap.java) ist das Gerüst für eine Implementierung
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einer assoziativen Datenstruktur, die ein `Massive`-Objekt mit der auf das Objekt wirkenden Kraft
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assoziiert.
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- [Simulation5](../src/Simulation5.java) ist ein Gerüst für eine ausführbare Klasse. Hier soll
 | 
			
		||||
die Simulation analog zur Klasse `Simulation` implementiert werden (damit Sie Ihre [ursprüngliche
 | 
			
		||||
 Datei](../src/Simulation.java) nicht überschreiben müssen).
 | 
			
		||||
- [Aufgabe5Test](../src/Aufgabe5Test.java) ist eine vorgegebene Klasse, die Sie zum Testen Ihrer
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		||||
Implementierung verwenden sollten. Bei einer fehlerfreien Implementierung sollten bei der
 | 
			
		||||
Ausführung dieser Klasse keine Exceptions geworfen werden und alle Tests als erfolgreich ("successful")
 | 
			
		||||
ausgegeben werden. Entfernen Sie die Kommentarzeichen, um diese Klasse verwenden zu können. Sie
 | 
			
		||||
müssen diese Klasse nicht weiter verändern, können aber eigene Testfälle hinzufügen.
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		||||
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		||||
## Aufgaben
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Ihre Aufgaben sind folgende:
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**1. Implementieren Sie `Massive` in den Klassen `Body` und `NamedBody`.**
 | 
			
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 Passen Sie die bestehende Definition von `Body` so an, dass die Klasse `Massive` implementiert wird.
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 Vervollständigen Sie auch `NamedBody` so, dass sie `Massive` implementiert und die vorgegebene
 | 
			
		||||
 Spezifikationen der Methoden erfüllt.
 | 
			
		||||
 | 
			
		||||
**2. Überschreiben von `equals` und `hashCode` in `NamedBody`:**
 | 
			
		||||
 | 
			
		||||
 Überschreiben Sie in `NamedBody` die Methoden `equals` und `hashCode` gemäß der dort angeführten
 | 
			
		||||
 Spezifikation. Achten Sie bei der Implementierung darauf, dass die in der Klasse `Object`
 | 
			
		||||
 beschriebenen Bedingungen für `equals` und `hashCode` eingehalten werden. `equals` und `hashCode`
 | 
			
		||||
 müssen zusammen passen.
 | 
			
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		||||
**3. Vervollständigen von `MassiveLinkedList`:**
 | 
			
		||||
 | 
			
		||||
 Definieren Sie `MassiveLinkedList`. Die Klasse ist wie `BodyLinkedList` aufgebaut, mit dem
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		||||
 Unterschied, dass der Elementtyp statt `Body` nun der Typ `Massive` ist. Die Methode `indexOf` 
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 vergleicht Objekte mittels `equals`.
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		||||
**4. Implementierung von `MassiveForceHashMap`:**
 | 
			
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 Vervollständigen Sie die Definition der Klasse `MassiveForceHashMap`, die eine Hash-Tabelle
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		||||
 mit Schlüssel vom Typ `Massive` und Wert vom Typ `Vector3` implementiert. Die Klasse ist ähnlich
 | 
			
		||||
 zur Klasse `BodyForceTreeMap`. Die Unterschiede sind:
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		||||
 - Der Typ des Schlüssels ist der gemeinsame Obertyp von `Body` und `NamedBody` (`Massive`).
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		||||
   Dadurch lassen sich Objekte beider Klassen gemeinsam in der Hash-Tabelle speichern.
 | 
			
		||||
 - Die Schlüssel-Werte-Paare sind nicht nach Masse sortiert. Stattdessen wird der Hash-Wert zur
 | 
			
		||||
   Suche benutzt.
 | 
			
		||||
 - Es gibt eine zusätzliche Methode `keyList()`. Die Methoden `equals` und `hashCode` werden
 | 
			
		||||
   redefiniert.
 | 
			
		||||
 | 
			
		||||
**5. Implementierung von `Simulation5`:**
 | 
			
		||||
 | 
			
		||||
 Implementieren Sie die Simulationsschleife unter Verwendung eines Objekts vom Typ
 | 
			
		||||
 `MassiveForceHashMap`. Die Methode `keyList()` hilft beim Iterieren der Hash-Tabelle.
 | 
			
		||||
 Kollisionen von Himmelskörpern müssen in dieser Simulation nicht berücksichtigt werden.
 | 
			
		||||
 | 
			
		||||
### Hinweise:
 | 
			
		||||
 | 
			
		||||
- Verwenden Sie bei der Implementierung von `MassiveForceHashMap` eine geeignete Kollisionsbehandlung
 | 
			
		||||
  für gleiche Hash-Werte. Als Vorlage können Sie den Beispielcode aus dem Skriptum nutzen.
 | 
			
		||||
 | 
			
		||||
### Denkanstöße (ohne Bewertung)
 | 
			
		||||
 | 
			
		||||
1. Wie könnte man vorgehen, wenn man - wie in früheren Simulationen - Himmelskörper im Fall von
 | 
			
		||||
   Kollisionen verschmelzen will?
 | 
			
		||||
2. Was ändert sich am Verhalten von `MassiveForceHashMap`, wenn man in `Body` die Methoden
 | 
			
		||||
   `equals` und `hashCode` überschreiben würde?
 | 
			
		||||
 | 
			
		||||
#### _Punkteaufteilung_
 | 
			
		||||
 | 
			
		||||
- Implementierung von `Massive` in `NamedBody`: 1 Punkt
 | 
			
		||||
- Implementierung von `Massive` in `Body`: 0.5 Punkt
 | 
			
		||||
- Implementierung von `MassiveForceHashMap`: 2 Punkte
 | 
			
		||||
- Implementierung von `MassiveLinkedList`: 0.5 Punkte
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		||||
- Implementierung von `Simulation5`: 1 Punkte
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		||||
 
 | 
			
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- Gesamt: 5 Punkte
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		||||
							
								
								
									
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# Aufgabenblatt 6
 | 
			
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 | 
			
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## Allgemeine Anmerkungen
 | 
			
		||||
 | 
			
		||||
Ihre Lösung für dieses Aufgabenblatt ist bis Montag, 23.5. 11h durch `git commit` und `git push`
 | 
			
		||||
abzugeben. Mit der Angabe werden die Dateien `MassiveIterable.java`, `MassiveIterator.java`, 
 | 
			
		||||
`MassiveSet.java`, `MassiveForceTreeMap.java`, `Simulation6.java` und `Aufgabe6Test.java` 
 | 
			
		||||
mitgeliefert.
 | 
			
		||||
 | 
			
		||||
Wenn Sie zusätzlich zu den gefragten Klassen weitere Klassen definieren, achten Sie darauf, dass
 | 
			
		||||
die Klassennamen mit `My` beginnen, um Konflikte mit späteren Aufgabenblättern zu vermeiden.
 | 
			
		||||
 | 
			
		||||
## Ziel
 | 
			
		||||
 | 
			
		||||
Ziel der Aufgabe ist die Anwendung der Konzepte: Iterator, Kopie vs. Sichtweise, Sortieren
 | 
			
		||||
(siehe Skriptum Seite 91-109).
 | 
			
		||||
 | 
			
		||||
## Beschreibung der gegebenen Dateien
 | 
			
		||||
 | 
			
		||||
- [MassiveIterable](../src/MassiveIterable.java) ist ein Interface, das iterierbare Objekte mit
 | 
			
		||||
Elementen vom Typ `Massive` spezifiziert. Verändern Sie diese Datei bitte nicht.
 | 
			
		||||
- [MassiveIterator](../src/MassiveIterator.java) ist ein Interface, das einen Iterator über
 | 
			
		||||
Elemente vom Typ `Massive` spezifiziert. Verändern Sie diese Datei bitte nicht.
 | 
			
		||||
- [MassiveSet](../src/MassiveSet.java) ist ein Interface, das iterierbare Mengen mit 
 | 
			
		||||
`Massive`-Elementen spezifiziert. Verändern Sie diese Datei bitte nicht.
 | 
			
		||||
- [MassiveForceTreeMap](../src/MassiveForceTreeMap.java) ist das Gerüst für eine Implementierung
 | 
			
		||||
einer assoziativen Datenstruktur, die ein `Massive`-Objekt mit der auf das Objekt wirkenden Kraft
 | 
			
		||||
assoziiert.
 | 
			
		||||
- [Simulation6](../src/Simulation6.java) ist ein Gerüst für eine ausführbare Klasse. Hier soll
 | 
			
		||||
die Simulation analog zur Klasse `Simulation` implementiert werden (damit Sie Ihre [ursprüngliche
 | 
			
		||||
 Datei](../src/Simulation.java) nicht überschreiben müssen).
 | 
			
		||||
- [Aufgabe6Test](../src/Aufgabe6Test.java) ist eine vorgegebene Klasse, die Sie zum Testen Ihrer
 | 
			
		||||
Implementierung verwenden sollten. Bei einer fehlerfreien Implementierung sollten bei der
 | 
			
		||||
Ausführung dieser Klasse keine Exceptions geworfen werden und alle Tests als erfolgreich ("successful")
 | 
			
		||||
ausgegeben werden. Entfernen Sie die Kommentarzeichen, um diese Klasse verwenden zu können. Sie
 | 
			
		||||
müssen diese Klasse nicht weiter verändern, können aber eigene Testfälle hinzufügen.
 | 
			
		||||
 | 
			
		||||
## Aufgaben
 | 
			
		||||
 | 
			
		||||
Ihre Aufgaben sind folgende:
 | 
			
		||||
 | 
			
		||||
**1. Implementieren Sie die Klasse `MassiveForceTreeMap`.**
 | 
			
		||||
 | 
			
		||||
 Implementieren Sie die Klasse `MassiveForceTreeMap`. `MassiveForceTreeMap` ist wie 
 | 
			
		||||
 `BodyForceTreeMap` aufgebaut, mit dem Unterschied, dass der Typ des Schlüssels statt `Body` nun 
 | 
			
		||||
 der Typ `Massive` ist. Weiters soll die Klasse Methode `getKeys()` zur Verfügung stellen, 
 | 
			
		||||
 die eine `MassiveSet`-Sichtweise auf die Menge der Schlüssel liefert. Änderungen an dem 
 | 
			
		||||
 zurückgelieferten `MassiveSet`-Objekt wirken sich auf das zugrunde 
 | 
			
		||||
 liegende `MassiveForceTreeMap`-Objekt aus. Die Methode `toList()` liefert dagegen eine 
 | 
			
		||||
 unabhängige Liste (Kopie) mit allen Schlüsseln der Map. Für die Implementierung von 
 | 
			
		||||
 `MassiveSet` können Sie einen eigenen Klassennamen beginnend mit `My` wählen. Die Definition kann 
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		||||
 in einer eigenen Datei oder in der Datei `MassiveForceTreeMap.java` erfolgen.
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		||||
 
 | 
			
		||||
**2. Adaptieren Sie die Klasse `HierarchicalSystem`:**
 | 
			
		||||
 | 
			
		||||
 Die Klasse `HierarchicalSystem` soll so geändert werden, dass sie das gegebene 
 | 
			
		||||
 Interface `MassiveIterable` implementiert. Die Reihenfolge der vom Iterator gelieferten 
 | 
			
		||||
 Elemente ist nicht festgelegt. Sie dürfen für die Implementierung bei Bedarf Ihren Klassen 
 | 
			
		||||
 `NamedBodyForcePair` und `HierarchicalSystem` neue, nicht angegebene Methoden hinzufügen.
 | 
			
		||||
 Die Verwendung von Klassen des Java-Collection-Frameworks (z.B. java.util.Stack) ist erlaubt
 | 
			
		||||
 (aber nicht notwendig).
 | 
			
		||||
 
 | 
			
		||||
**3. Implementierung von `Simulation6`:**
 | 
			
		||||
 | 
			
		||||
 Implementieren Sie die Simulationsschleife unter Verwendung eines Objekts vom Typ
 | 
			
		||||
 `MassiveForceTreeMap`. Die Methode `getKeys()` hilft beim Iterieren der gespeicherten Schlüssel.
 | 
			
		||||
 Kollisionen von Himmelskörpern müssen in dieser Simulation nicht berücksichtigt werden.
 | 
			
		||||
 | 
			
		||||
#### _Punkteaufteilung_
 | 
			
		||||
 | 
			
		||||
- Implementierung von `MassiveForceTreeMap`: 3 Punkte
 | 
			
		||||
- Implementierung von `MassiveIterable` in `HierarchicalSystem`: 1.5 Punkte
 | 
			
		||||
- Implementierung von `Simulation6`: 0.5 Punkte
 | 
			
		||||
 
 | 
			
		||||
- Gesamt: 5 Punkte
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		||||
							
								
								
									
										152
									
								
								angabe/Aufgabenblatt8.md
									
									
									
									
									
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										152
									
								
								angabe/Aufgabenblatt8.md
									
									
									
									
									
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							@@ -0,0 +1,152 @@
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# Aufgabenblatt 8
 | 
			
		||||
 | 
			
		||||
## Allgemeine Anmerkungen
 | 
			
		||||
Ihre Lösung für dieses Aufgabenblatt ist bis Dienstag, 13.6., 11h durch `git commit` und `git push` 
 | 
			
		||||
abzugeben.
 | 
			
		||||
Wenn Sie zusätzlich zu den gefragten Klassen und Interfaces weitere Klassen oder 
 | 
			
		||||
Interfaces definieren, achten Sie darauf, dass die Klassennamen mit `My` beginnen, um Konflikte 
 | 
			
		||||
mit späteren Aufgabenblättern zu vermeiden.
 | 
			
		||||
 | 
			
		||||
Weiters werden die Dateien `StateFileNotFoundException.java`, 
 | 
			
		||||
`StateFileFormatException.java`, `ReadDataUtil.java`, `Simulation8.java`, `Simulation9.java`,
 | 
			
		||||
 `Aufgabe8Test.java` und das Verzeichnis `states` mit `txt`-Dateien mitgeliefert. 
 | 
			
		||||
 | 
			
		||||
## Ziel
 | 
			
		||||
Ziel der Aufgabe ist das Verständnis und die Anwendung der Konzepte: Java-Collections, Eingabe mit 
 | 
			
		||||
Validierung, Exceptions (S. 110-123).
 | 
			
		||||
 | 
			
		||||
## Beschreibung der gegebenen Dateien
 | 
			
		||||
 | 
			
		||||
- [states](../states) ist ein Verzeichnis, in dem mehrere Dateien mit der Endung `.txt` 
 | 
			
		||||
 mitgeliefert werden. Diese enthalten Daten von je einem Himmelskörper sowie dessen Positionen und
 | 
			
		||||
 Geschwindigkeitsvektoren für alle Tage der Jahre 2019-2021. Die Angaben sind wie gewohnt in 
 | 
			
		||||
 kartesischen Koordinaten, wobei die Sonne den Urspung des Koordinatensystems bildet und die 
 | 
			
		||||
 Ekliptik die x-y-Ebene darstellt. Die Daten stammen von [https://ssd.jpl.nasa.gov/horizons.cgi#top](https://ssd.jpl.nasa.gov/horizons.cgi#top). 
 | 
			
		||||
   
 | 
			
		||||
    **ACHTUNG**: Die Werte sind in km bzw. km/sec angegeben! 
 | 
			
		||||
                      
 | 
			
		||||
- [StateFileNotFoundException](../src/StateFileNotFoundException.java) enthält die Definition
 | 
			
		||||
der Klasse `StateFileNotFoundException`. Diese sollen Sie vervollständigen.
 | 
			
		||||
- [StateFileFormatException](../src/StateFileFormatException.java) enthält die Definition
 | 
			
		||||
der Klasse `StateFileFormatException`. Diese sollen Sie vervollständigen.
 | 
			
		||||
- [ReadDataUtil](../src/ReadDataUtil.java) ist eine Klasse mit einer statischen Methode zum
 | 
			
		||||
Einlesen von Position- und Bewegungsvektoren von Himmelskörpern aus Dateien. 
 | 
			
		||||
Diese sollen Sie vervollständigen.
 | 
			
		||||
- [Simulation8](../src/Simulation8.java) ist ein Gerüst für eine ausführbare Klasse. Hier soll
 | 
			
		||||
die Simulation analog zur Klasse `Simulation` implementiert werden (damit Sie Ihre [ursprüngliche
 | 
			
		||||
 Datei](../src/Simulation.java) nicht überschreiben müssen).
 | 
			
		||||
- [Simulation9](../src/Simulation9.java) ist eine leere Datei. Hier soll eine weitere Simulation
 | 
			
		||||
implementiert werden, die so wie `Simulation8` funktioniert, mit dem Unterschied, dass anstelle 
 | 
			
		||||
der selbst implementierten Datenstrukturen nur vorgefertigte Klassen aus dem 
 | 
			
		||||
Java-Collection-Framework benutzt werden sollen.
 | 
			
		||||
- [Aufgabe8Test](../src/Aufgabe8Test.java) ist eine vorgegebene Klasse, die Sie zum Testen Ihrer
 | 
			
		||||
Implementierung verwenden sollten. Bei einer fehlerfreien Implementierung sollten bei der
 | 
			
		||||
Ausführung dieser Klasse keine Exceptions geworfen werden und alle Tests als erfolgreich ("successful")
 | 
			
		||||
ausgegeben werden. Entfernen Sie die Kommentarzeichen, um diese Klasse verwenden zu können. Sie
 | 
			
		||||
müssen diese Klasse nicht weiter verändern, können aber eigene Testfälle hinzufügen.
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
## Aufgaben
 | 
			
		||||
 | 
			
		||||
1. Ändern Sie Ihre Implementierung, sodass ein `MassiveIterator` eine Exception 
 | 
			
		||||
    vom Typ `java.util.NoSuchElementException` wirft, falls `next()` aufgerufen wird,
 | 
			
		||||
    jedoch der Iterator keine weitere Iteration hat (`hasNext()` liefert `false`).
 | 
			
		||||
    
 | 
			
		||||
2. Ändern Sie den Iterator von der von `getKeys()` zurückgelieferten 
 | 
			
		||||
    Sichtweise auf `MassiveForceTreeMap` so, dass `remove()` überschrieben wird 
 | 
			
		||||
    ([siehe API Dokumentation](https://docs.oracle.com/javase/8/docs/api/java/util/Iterator.html#remove--)), 
 | 
			
		||||
    sodass der Iterator Einträge in Objekten von `MassiveForceTreeMap` löschen kann. Achten Sie 
 | 
			
		||||
    darauf, dass hier in bestimmten Fällen eine `java.lang.IllegalStateException` geworfen werden
 | 
			
		||||
    soll. Der Iterator von `HierarchicalSystem` muss nicht geändert werden.
 | 
			
		||||
 | 
			
		||||
3. Validierung von Eingabedaten:
 | 
			
		||||
    - Implementieren Sie in der Klasse `ReadDataUtil.java` die Methode `readConfiguration`.
 | 
			
		||||
    Es soll ein gepufferter Stream zum Einlesen genutzt werden (siehe Skriptum Seite 128). 
 | 
			
		||||
    Erstellen Sie zum Testen auch Varianten der txt-Dateien mit Formatfehlern.
 | 
			
		||||
    - Fügen Sie der Klasse `NamedBody` bei Bedarf 
 | 
			
		||||
    eine Methode `setState(Vector3 position, Vector3 velocity)` zum Setzen der Position 
 | 
			
		||||
    und des Geschwindigkeitsvektors des Himmelskörpers hinzu. 
 | 
			
		||||
    - Definieren Sie die beiden angegebenen Exceptionklassen in den entsprechenden 
 | 
			
		||||
    mitgelieferten Dateien.
 | 
			
		||||
  
 | 
			
		||||
4. Ausnahmebehandlung:
 | 
			
		||||
    In der Klasse `Simulation8` sollen nun die Himmelskörper mit Daten aus den gegebenen 
 | 
			
		||||
    txt-Dateien initialisiert werden. Dabei sollen zumindest die Sonne sowie die 
 | 
			
		||||
    inneren Planeten
 | 
			
		||||
    Merkur, Venus, Erde und Mars vorkommen. Sie können weitere Himmelskörper (siehe txt-Dateien) 
 | 
			
		||||
    hinzufügen. Nutzen Sie die Klasse `MassiveForceTreeMap` und ihre Iteratoren, um die 
 | 
			
		||||
    Himmelskörper der Simulation zu verwalten. (Kollisionen von Himmelskörpern müssen nicht 
 | 
			
		||||
    berücksichtigt werden.)
 | 
			
		||||
    Ändern Sie die Klasse `Simulation8` so, dass sie zwei Kommandozeilenargumente verarbeitet. 
 | 
			
		||||
    Das erste Argument ist ein String mit der Angabe des Pfades zum Verzeichnis, wo die 
 | 
			
		||||
    entsprechenden txt-Dateien (z.B. `Venus.txt`,`Mercury.txt`,`Earth.txt`) mit den Konfigurationen 
 | 
			
		||||
    der Himmelskörper zu finden sind. Die Dateien haben die Namen der Himmelskörper mit Endung `
 | 
			
		||||
    .txt`. Für die Sonne gibt es keine txt-Datei (es wird die Position (0,0,0) angenommen).
 | 
			
		||||
    Das zweite Argument ist ein String mit einer Datumsangabe der Form YYYY-MMM-DD, also z.B. 
 | 
			
		||||
    2020-Dec-04, die den Tag der auszulesenden Position und Bewegungsvektor bestimmt. Die Klasse 
 | 
			
		||||
    soll beim Auftreten von Problemen bei der Ausführung entsprechende Fehlermeldungen ausgeben und
 | 
			
		||||
    die Ausführung in bestimmten Fällen beenden. Beispiele für Aufrufe im Kommandozeileninterpreter 
 | 
			
		||||
    mit entsprechenden Fehlermeldungen (Sie können zum Ausführen das Terminal in IntelliJ nutzen
 | 
			
		||||
    oder die Programmargumente unter `Edit Configurations` angeben):
 | 
			
		||||
    ```
 | 
			
		||||
         $ javac Simulation8.java
 | 
			
		||||
         $ java Simulation8 ../states 2021-May-28
 | 
			
		||||
         Running simulation ...
 | 
			
		||||
         $ java Simulation8 ../states
 | 
			
		||||
         Error: wrong number of arguments.
 | 
			
		||||
         $ java Simulation8 ../states 2025-Dec-12
 | 
			
		||||
         Warning: State not available for Earth.
 | 
			
		||||
         Running simulation without Earth.
 | 
			
		||||
         Warning: State not available for Venus.
 | 
			
		||||
         Running simulation without Venus.
 | 
			
		||||
         ...
 | 
			
		||||
         $ java Simulation8 ../states-altered 2021-May-28
 | 
			
		||||
         Warning: File ../states-altered/Venus.txt does not have required format. 
 | 
			
		||||
         Running simulation without Venus.
 | 
			
		||||
         Warning: File ../states-altered/Mars.txt not found. 
 | 
			
		||||
         Running simulation without Mars.
 | 
			
		||||
         Running simulation ...
 | 
			
		||||
         $ java Simulation8 ../states -17
 | 
			
		||||
         Error: State has wrong format (requires YYYY-MM-DD), aborting. 
 | 
			
		||||
         $ java Simulation8 blah 2021-May-28
 | 
			
		||||
         Warning: File blah/Earth.txt not found. 
 | 
			
		||||
         Running simulation without Earth.
 | 
			
		||||
         Warning: File blah/Venus.txt not found. 
 | 
			
		||||
         Running simulation without Venus.
 | 
			
		||||
         ...
 | 
			
		||||
    ```
 | 
			
		||||
 | 
			
		||||
5. Kopieren Sie den Inhalt der Datei `Simulation8.java` in die Datei `Simulation9.java` und bauen
 | 
			
		||||
    Sie `Simulation9` so um, dass anstelle der selbst implementierten Datenstrukturen nur 
 | 
			
		||||
    vorgefertigte Klassen aus dem Java-Collection-Framework benutzt werden.
 | 
			
		||||
    
 | 
			
		||||
6. Freiwillige Zusatzaufgabe (ohne Bewertung):
 | 
			
		||||
    Ändern Sie die Klasse `Simulation8` so um, dass ein drittes optionales Kommandozeilenargument
 | 
			
		||||
    verarbeitet werden kann. Dieses gibt an, wieviele Tage simuliert werden sollen. Beispielsweise
 | 
			
		||||
    kann eine zweite Datumsangabe möglich sein, oder die Anzahl an Tagen. 
 | 
			
		||||
    Sobald dieser Zeitpunkt in der Simulation erreicht wurde, können die aktuellen Positionen der
 | 
			
		||||
    Himmelskörper mit den in den txt-Dateien angegebenen Positionen verglichen werden (z.B. 
 | 
			
		||||
    durch erneutem Aufruf von `readConfiguration` und `draw`). Wie groß sind die Abweichungen 
 | 
			
		||||
    der von NASA errechneten Positionen zu den Positionen, die Ihre Simulation liefert?
 | 
			
		||||
 | 
			
		||||
### Denkanstöße (ohne Bewertung)
 | 
			
		||||
 | 
			
		||||
1. Haben Sie die remove-Methode des Iterators so implementiert, dass der Aufruf keine 
 | 
			
		||||
zusätzliche Suche nach dem zu löschenden Eintrag benötigt?
 | 
			
		||||
2. Wie verhalten sich die von der Methode `toList()` der Klasse `MassiveForceTreeMap` 
 | 
			
		||||
zurückgelieferten Listen, wenn deren enthaltene Himmelskörper durch `setState` verändert werden? 
 | 
			
		||||
Werden dadurch die Himmelskörper der ursprünglichen `MassiveForceTreeMap`-Objekte auch geändert? 
 | 
			
		||||
(Anmerkung: diesbezüglich gibt es im Aufgabenblatt 6 keine Vorgaben).
 | 
			
		||||
3. Wie verhalten sich Ihre Iteratoren, wenn Objekte geändert werden?
 | 
			
		||||
4. Wie kann man durch Einfügen von Zeichen `,` und newlines (`\n`) aus den `txt`-Dateien eine 
 | 
			
		||||
"fehlerhafte" Datei machen, die trotzdem von der Methode akzeptiert wird? Kann man solche Probleme 
 | 
			
		||||
verhindern?
 | 
			
		||||
 | 
			
		||||
#### _Punkteaufteilung_
 | 
			
		||||
 | 
			
		||||
- Änderung von `next()` von `MassiveIterator`: 0.5 Punkte
 | 
			
		||||
- Implementierung der Methode `remove()` im Iterator der `MassiveSet`-Sichtweise  
 | 
			
		||||
  von `MassiveForceTreeMap`: 2 Punkte
 | 
			
		||||
- Implementierung der Exceptionklassen und Implementierung von `readConfiguration` 
 | 
			
		||||
  in `ReadDataUtil`: 1.5 Punkte
 | 
			
		||||
- Implementierung von `Simulation8` und `Simulation9`: 1 Punkt
 | 
			
		||||
							
								
								
									
										96
									
								
								src/Aufgabe5Test.java
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										96
									
								
								src/Aufgabe5Test.java
									
									
									
									
									
										Normal file
									
								
							@@ -0,0 +1,96 @@
 | 
			
		||||
import org.junit.jupiter.api.Test;
 | 
			
		||||
 | 
			
		||||
import static org.junit.jupiter.api.Assertions.*;
 | 
			
		||||
 | 
			
		||||
public class Aufgabe5Test {
 | 
			
		||||
 | 
			
		||||
    @Test
 | 
			
		||||
    public void testEP2() {
 | 
			
		||||
        //test classes NamedBody and MassiveForceHashMap
 | 
			
		||||
 | 
			
		||||
        // create 12 named bodies
 | 
			
		||||
        NamedBody sun1, mercury1, venus1, earth1, moon1, mars1, deimos1, phobos1, vesta1, pallas1, hygiea1, ceres1;
 | 
			
		||||
 | 
			
		||||
        // create a nameless body
 | 
			
		||||
        Body earth2 = new Body(SolSystem4.EARTH);
 | 
			
		||||
 | 
			
		||||
        // create the same 12 named body-force pairs
 | 
			
		||||
        sun1 = new NamedBody(SolSystem4.SUN_NAMED);
 | 
			
		||||
        earth1 = new NamedBody(SolSystem4.EARTH_NAMED);
 | 
			
		||||
        moon1 = new NamedBody(SolSystem4.MOON_NAMED);
 | 
			
		||||
        mars1 = new NamedBody(SolSystem4.MARS_NAMED);
 | 
			
		||||
        deimos1 = new NamedBody(SolSystem4.DEIMOS_NAMED);
 | 
			
		||||
        phobos1 = new NamedBody(SolSystem4.PHOBOS_NAMED);
 | 
			
		||||
        mercury1 = new NamedBody(SolSystem4.MERCURY_NAMED);
 | 
			
		||||
        venus1 = new NamedBody(SolSystem4.VENUS_NAMED);
 | 
			
		||||
        vesta1 = new NamedBody(SolSystem4.VESTA_NAMED);
 | 
			
		||||
        pallas1 = new NamedBody(SolSystem4.PALLAS_NAMED);
 | 
			
		||||
        hygiea1 = new NamedBody(SolSystem4.HYGIEA_NAMED);
 | 
			
		||||
        ceres1 = new NamedBody(SolSystem4.CERES_NAMED);
 | 
			
		||||
 | 
			
		||||
        NamedBody sun2 = new NamedBody("Sun", 1.9895E30, new Vector3(0.1, 0.0, 0.0), new Vector3(0.0, 0.0, 0.0));
 | 
			
		||||
        NamedBody earth3 = new NamedBody("Earth", 1, new Vector3(0, 0, 0), new Vector3(0, 0, 0));
 | 
			
		||||
        assertEquals(sun1, sun2);
 | 
			
		||||
        assertEquals(sun2.hashCode(), sun1.hashCode());
 | 
			
		||||
        assertEquals(earth1, earth3);
 | 
			
		||||
        assertEquals(earth3.hashCode(), earth1.hashCode());
 | 
			
		||||
 | 
			
		||||
        // check basic functions of 'MassiveForceHashMap'
 | 
			
		||||
        MassiveForceHashMap map = new MassiveForceHashMap();
 | 
			
		||||
        map.put(sun1, new Vector3(0, 0, 0));
 | 
			
		||||
        map.put(mercury1, new Vector3(0, 0, 0));
 | 
			
		||||
        map.put(venus1, new Vector3(0, 0, 0));
 | 
			
		||||
        map.put(earth1, new Vector3(0, 0, 0));
 | 
			
		||||
        map.put(moon1, new Vector3(0, 0, 0));
 | 
			
		||||
        map.put(mars1, new Vector3(0, 0, 0));
 | 
			
		||||
        map.put(deimos1, new Vector3(0, 0, 0));
 | 
			
		||||
        map.put(phobos1, new Vector3(0, 0, 0));
 | 
			
		||||
        map.put(vesta1, new Vector3(0, 0, 0));
 | 
			
		||||
        map.put(pallas1, new Vector3(0, 0, 0));
 | 
			
		||||
        map.put(hygiea1, new Vector3(0, 0, 0));
 | 
			
		||||
        map.put(ceres1, new Vector3(0, 0, 0));
 | 
			
		||||
        map.put(mars1, new Vector3(0, 0, 0)); // inserted twice
 | 
			
		||||
        assertEquals(12, map.keyList().size());
 | 
			
		||||
 | 
			
		||||
        assertTrue(map.toString().contains("Mars"));
 | 
			
		||||
        assertTrue(map.toString().contains("Deimos"));
 | 
			
		||||
        assertTrue(map.toString().contains("Moon"));
 | 
			
		||||
        assertTrue(map.toString().contains("Earth"));
 | 
			
		||||
 | 
			
		||||
        MassiveLinkedList bl = map.keyList();
 | 
			
		||||
        boolean allThere = true;
 | 
			
		||||
        while (bl.size() > 0) {
 | 
			
		||||
            allThere &= map.containsKey(bl.pollFirst());
 | 
			
		||||
        }
 | 
			
		||||
        assertTrue(allThere);
 | 
			
		||||
        assertFalse(map.containsKey(new Body(0, new Vector3(0, 0, 0), new Vector3(0, 0, 0))));
 | 
			
		||||
        assertFalse(map.containsKey(new NamedBody("Omuamua", 0, new Vector3(0, 0, 0), new Vector3(0, 0, 0))));
 | 
			
		||||
 | 
			
		||||
        int hashCode1 = map.hashCode();
 | 
			
		||||
 | 
			
		||||
        Vector3 f = new Vector3(5, 5, 5);
 | 
			
		||||
        map.put(earth3, f);
 | 
			
		||||
        assertEquals(f, map.get(earth1));
 | 
			
		||||
        assertNull(map.get(earth2));
 | 
			
		||||
 | 
			
		||||
        int hashCode2 = map.hashCode();
 | 
			
		||||
        assertEquals(map, map);
 | 
			
		||||
        assertEquals(hashCode2, map.hashCode());
 | 
			
		||||
        assertNotEquals(hashCode1, hashCode2);
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Test
 | 
			
		||||
    public void testDelKey() {
 | 
			
		||||
        MassiveForceHashMap map = new MassiveForceHashMap();
 | 
			
		||||
        NamedBody sun1 = new NamedBody(SolSystem4.SUN_NAMED);
 | 
			
		||||
        NamedBody earth1 = new NamedBody(SolSystem4.EARTH_NAMED);
 | 
			
		||||
        NamedBody moon1 = new NamedBody(SolSystem4.MOON_NAMED);
 | 
			
		||||
        map.put(sun1, new Vector3());
 | 
			
		||||
        map.put(earth1, new Vector3());
 | 
			
		||||
        map.put(moon1, new Vector3());
 | 
			
		||||
        assertNotNull(map.get(sun1));
 | 
			
		||||
        assertNotNull(map.delete(sun1));
 | 
			
		||||
        assertNull(map.get(sun1));
 | 
			
		||||
        assertNull(map.delete(sun1));
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
							
								
								
									
										133
									
								
								src/Aufgabe6Test.java
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										133
									
								
								src/Aufgabe6Test.java
									
									
									
									
									
										Normal file
									
								
							@@ -0,0 +1,133 @@
 | 
			
		||||
import org.junit.jupiter.api.Test;
 | 
			
		||||
 | 
			
		||||
import java.util.HashSet;
 | 
			
		||||
 | 
			
		||||
import static org.junit.jupiter.api.Assertions.*;
 | 
			
		||||
 | 
			
		||||
public class Aufgabe6Test {
 | 
			
		||||
 | 
			
		||||
    @Test
 | 
			
		||||
    public void testEP2() {
 | 
			
		||||
        NamedBody sun1, mercury1, venus1, earth1, moon1, mars1, deimos1, phobos1, vesta1, pallas1, hygiea1, ceres1;
 | 
			
		||||
 | 
			
		||||
        // create the same 12 named body-force pairs
 | 
			
		||||
        sun1 = new NamedBody(SolSystem4.SUN_NAMED);
 | 
			
		||||
        earth1 = new NamedBody(SolSystem4.EARTH_NAMED);
 | 
			
		||||
        moon1 = new NamedBody(SolSystem4.MOON_NAMED);
 | 
			
		||||
        mars1 = new NamedBody(SolSystem4.MARS_NAMED);
 | 
			
		||||
        deimos1 = new NamedBody(SolSystem4.DEIMOS_NAMED);
 | 
			
		||||
        phobos1 = new NamedBody(SolSystem4.PHOBOS_NAMED);
 | 
			
		||||
        mercury1 = new NamedBody(SolSystem4.MERCURY_NAMED);
 | 
			
		||||
        venus1 = new NamedBody(SolSystem4.VENUS_NAMED);
 | 
			
		||||
        vesta1 = new NamedBody(SolSystem4.VESTA_NAMED);
 | 
			
		||||
        pallas1 = new NamedBody(SolSystem4.PALLAS_NAMED);
 | 
			
		||||
        hygiea1 = new NamedBody(SolSystem4.HYGIEA_NAMED);
 | 
			
		||||
        ceres1 = new NamedBody(SolSystem4.CERES_NAMED);
 | 
			
		||||
 | 
			
		||||
        // check basic functions of 'MassiveForceHashMap'
 | 
			
		||||
        MassiveForceTreeMap map = new MassiveForceTreeMap();
 | 
			
		||||
        map.put(sun1, new Vector3(0, 0, 0));
 | 
			
		||||
        map.put(mercury1, new Vector3(0, 0, 0));
 | 
			
		||||
        map.put(venus1, new Vector3(0, 0, 0));
 | 
			
		||||
        map.put(earth1, new Vector3(0, 0, 0));
 | 
			
		||||
        map.put(moon1, new Vector3(0, 0, 0));
 | 
			
		||||
        map.put(mars1, new Vector3(0, 0, 0));
 | 
			
		||||
        map.put(deimos1, new Vector3(0, 0, 0));
 | 
			
		||||
        map.put(phobos1, new Vector3(0, 0, 0));
 | 
			
		||||
        map.put(vesta1, new Vector3(0, 0, 0));
 | 
			
		||||
        map.put(pallas1, new Vector3(0, 0, 0));
 | 
			
		||||
        map.put(hygiea1, new Vector3(0, 0, 0));
 | 
			
		||||
        map.put(ceres1, new Vector3(0, 0, 0));
 | 
			
		||||
        map.put(mars1, new Vector3(0, 0, 0)); // inserted twice
 | 
			
		||||
 | 
			
		||||
        HashSet<Massive> set1 = new HashSet<>();
 | 
			
		||||
        set1.add(sun1);
 | 
			
		||||
        set1.add(mercury1);
 | 
			
		||||
        set1.add(venus1);
 | 
			
		||||
        set1.add(earth1);
 | 
			
		||||
        set1.add(moon1);
 | 
			
		||||
        set1.add(mars1);
 | 
			
		||||
        set1.add(deimos1);
 | 
			
		||||
        set1.add(phobos1);
 | 
			
		||||
        set1.add(vesta1);
 | 
			
		||||
        set1.add(pallas1);
 | 
			
		||||
        set1.add(hygiea1);
 | 
			
		||||
        set1.add(ceres1);
 | 
			
		||||
 | 
			
		||||
        assertTrue(map.toString().contains("Mars"));
 | 
			
		||||
        assertTrue(map.toString().contains("Deimos"));
 | 
			
		||||
        assertTrue(map.toString().contains("Moon"));
 | 
			
		||||
        assertTrue(map.toString().contains("Earth"));
 | 
			
		||||
 | 
			
		||||
        assertEquals(12, map.getKeys().size());
 | 
			
		||||
 | 
			
		||||
        assertTrue(map.getKeys().contains(mars1));
 | 
			
		||||
        assertTrue(map.getKeys().contains(new NamedBody("Mars", 6.41712E23, new Vector3(0, 0, 0), new Vector3(0, 0, 0))));
 | 
			
		||||
        assertFalse(map.getKeys().contains(new Body(6.41712E23, new Vector3(0, 0, 0), new Vector3(0, 0, 0))));
 | 
			
		||||
 | 
			
		||||
        HashSet<Massive> set2 = new HashSet<>();
 | 
			
		||||
        for (Massive m : map.getKeys()) {
 | 
			
		||||
            set2.add(m);
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        assertEquals(set1, set2);
 | 
			
		||||
 | 
			
		||||
        MassiveLinkedList list = map.getKeys().toList();
 | 
			
		||||
        while (list.size() > 0) {
 | 
			
		||||
            set1.remove(list.pollLast());
 | 
			
		||||
        }
 | 
			
		||||
        assertTrue(set1.isEmpty());
 | 
			
		||||
 | 
			
		||||
        map.getKeys().remove(mars1);
 | 
			
		||||
        assertFalse(map.containsKey(mars1));
 | 
			
		||||
        assertEquals(11, map.getKeys().size());
 | 
			
		||||
        map.getKeys().clear();
 | 
			
		||||
        assertEquals(0, map.getKeys().size());
 | 
			
		||||
 | 
			
		||||
        NamedBodyForcePair sun2, mercury2, venus2, earth2, moon2, mars2, deimos2, phobos2, vesta2, pallas2, hygiea2, ceres2;
 | 
			
		||||
 | 
			
		||||
        //test classes NamedBody and MassiveForceHashMap
 | 
			
		||||
 | 
			
		||||
        // create 12 named bodies
 | 
			
		||||
        // create the same 12 named body-force pairs
 | 
			
		||||
        sun2 = new NamedBodyForcePair(SolSystem4.SUN_NAMED);
 | 
			
		||||
        earth2 = new NamedBodyForcePair(SolSystem4.EARTH_NAMED);
 | 
			
		||||
        moon2 = new NamedBodyForcePair(SolSystem4.MOON_NAMED);
 | 
			
		||||
        mars2 = new NamedBodyForcePair(SolSystem4.MARS_NAMED);
 | 
			
		||||
        deimos2 = new NamedBodyForcePair(SolSystem4.DEIMOS_NAMED);
 | 
			
		||||
        phobos2 = new NamedBodyForcePair(SolSystem4.PHOBOS_NAMED);
 | 
			
		||||
        mercury2 = new NamedBodyForcePair(SolSystem4.MERCURY_NAMED);
 | 
			
		||||
        venus2 = new NamedBodyForcePair(SolSystem4.VENUS_NAMED);
 | 
			
		||||
        vesta2 = new NamedBodyForcePair(SolSystem4.VESTA_NAMED);
 | 
			
		||||
        pallas2 = new NamedBodyForcePair(SolSystem4.PALLAS_NAMED);
 | 
			
		||||
        hygiea2 = new NamedBodyForcePair(SolSystem4.HYGIEA_NAMED);
 | 
			
		||||
        ceres2 = new NamedBodyForcePair(SolSystem4.CERES_NAMED);
 | 
			
		||||
 | 
			
		||||
        CosmicSystem earthSystem = new HierarchicalSystem(earth2, moon2);
 | 
			
		||||
        CosmicSystem marsSystem = new HierarchicalSystem(mars2, deimos2, phobos2);
 | 
			
		||||
        HierarchicalSystem solarSystem = new HierarchicalSystem(sun2, mercury2, venus2, earthSystem, marsSystem, vesta2, pallas2, hygiea2, ceres2);
 | 
			
		||||
 | 
			
		||||
        int count = 0;
 | 
			
		||||
        for (Massive b : solarSystem) {
 | 
			
		||||
            count++;
 | 
			
		||||
        }
 | 
			
		||||
        assertEquals(12, count);
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Test
 | 
			
		||||
    public void testIterator() {
 | 
			
		||||
        NamedBody sun1, mercury1, venus1;
 | 
			
		||||
        sun1 = new NamedBody(SolSystem4.SUN_NAMED);
 | 
			
		||||
        mercury1 = new NamedBody(SolSystem4.MERCURY_NAMED);
 | 
			
		||||
        venus1 = new NamedBody(SolSystem4.VENUS_NAMED);
 | 
			
		||||
 | 
			
		||||
        MassiveForceTreeMap map = new MassiveForceTreeMap();
 | 
			
		||||
 | 
			
		||||
        map.put(sun1, new Vector3());
 | 
			
		||||
        map.put(mercury1, new Vector3());
 | 
			
		||||
        map.put(venus1, new Vector3());
 | 
			
		||||
        for (Massive m : map.getKeys().toList()) {
 | 
			
		||||
            System.out.println(m);
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
							
								
								
									
										100
									
								
								src/Aufgabe8Test.java
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										100
									
								
								src/Aufgabe8Test.java
									
									
									
									
									
										Normal file
									
								
							@@ -0,0 +1,100 @@
 | 
			
		||||
 | 
			
		||||
import java.util.HashSet;
 | 
			
		||||
import java.util.NoSuchElementException;
 | 
			
		||||
 | 
			
		||||
public class Aufgabe8Test {
 | 
			
		||||
 | 
			
		||||
    public static void main(String[] args) {
 | 
			
		||||
 | 
			
		||||
        /* //TODO: uncomment for testing
 | 
			
		||||
 | 
			
		||||
        MassiveForceTreeMap map = new MassiveForceTreeMap();
 | 
			
		||||
        NamedBody mars;
 | 
			
		||||
 | 
			
		||||
        map.put(new NamedBody("Oumuamua", 8e6, new Vector3(0, 0, 0), new Vector3(0, 0, 0)),
 | 
			
		||||
                new Vector3(0, 0, 0));
 | 
			
		||||
        map.put(new NamedBody("Earth", 5.972E24, new Vector3(0, 0, 0), new Vector3(0, 0, 0)),
 | 
			
		||||
                new Vector3(0, 0, 0));
 | 
			
		||||
        map.put(new NamedBody("Moon", 7.349E22, new Vector3(0, 0, 0), new Vector3(0, 0, 0)),
 | 
			
		||||
                new Vector3(0, 0, 0));
 | 
			
		||||
        map.put(mars = new NamedBody("Mars", 6.41712E23, new Vector3(0, 0, 0),
 | 
			
		||||
                        new Vector3(0, 0, 0)),
 | 
			
		||||
                new Vector3(0, 0, 0));
 | 
			
		||||
        map.put(new NamedBody("Deimos", 1.8E20, new Vector3(0, 0, 0), new Vector3(0, 0, 0)),
 | 
			
		||||
                new Vector3(0, 0, 0));
 | 
			
		||||
        map.put(new NamedBody("Phobos", 1.08E20, new Vector3(0, 0, 0), new Vector3(0, 0, 0)),
 | 
			
		||||
                new Vector3(0, 0, 0));
 | 
			
		||||
        map.put(new NamedBody("Mercury", 3.301E23, new Vector3(0, 0, 0), new Vector3(0, 0, 0)),
 | 
			
		||||
                new Vector3(0, 0, 0));
 | 
			
		||||
        map.put(new NamedBody("Venus", 4.86747E24, new Vector3(0, 0, 0), new Vector3(0, 0, 0)),
 | 
			
		||||
                new Vector3(0, 0, 0));
 | 
			
		||||
        map.put(new NamedBody("Vesta", 2.5908E20, new Vector3(0, 0, 0), new Vector3(0, 0, 0)),
 | 
			
		||||
                new Vector3(0, 0, 0));
 | 
			
		||||
        map.put(new NamedBody("Pallas", 2.14E20, new Vector3(0, 0, 0), new Vector3(0, 0, 0)),
 | 
			
		||||
                new Vector3(0, 0, 0));
 | 
			
		||||
        map.put(new NamedBody("Hygiea", 8.32E19, new Vector3(0, 0, 0), new Vector3(0, 0, 0)),
 | 
			
		||||
                new Vector3(0, 0, 0));
 | 
			
		||||
        map.put(new NamedBody("Ceres", 9.394E20, new Vector3(0, 0, 0), new Vector3(0, 0, 0)),
 | 
			
		||||
                new Vector3(0, 0, 0));
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
        System.out.println("Test1:");
 | 
			
		||||
        MassiveIterator iterator = map.getKeys().iterator();
 | 
			
		||||
        int count = 0;
 | 
			
		||||
        while(iterator.hasNext()) {
 | 
			
		||||
            if (iterator.next().equals(mars)) {
 | 
			
		||||
                iterator.remove();
 | 
			
		||||
            }
 | 
			
		||||
            count++;
 | 
			
		||||
        }
 | 
			
		||||
        testValue(count, 12);
 | 
			
		||||
        testValue(map.getKeys().size(), 11);
 | 
			
		||||
        testValue(map.getKeys().contains(mars), false);
 | 
			
		||||
 | 
			
		||||
        System.out.println("Test2:");
 | 
			
		||||
        try {
 | 
			
		||||
            iterator.next();
 | 
			
		||||
            // this statement must not be reached
 | 
			
		||||
            testValue(true, false);
 | 
			
		||||
        } catch (NoSuchElementException e) {
 | 
			
		||||
            testValue(true, true);
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        System.out.println("Test3:");
 | 
			
		||||
        iterator = map.getKeys().iterator();
 | 
			
		||||
        while(iterator.hasNext()) {
 | 
			
		||||
            iterator.next();
 | 
			
		||||
            iterator.remove();
 | 
			
		||||
        }
 | 
			
		||||
        testValue(map.getKeys().size(),0);
 | 
			
		||||
 | 
			
		||||
        */ //TODO: uncomment
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    public static void testComparison(Object first, Object second, boolean expected) {
 | 
			
		||||
        boolean real = first == second;
 | 
			
		||||
 | 
			
		||||
        if (real == expected) {
 | 
			
		||||
            System.out.println("Successful comparison");
 | 
			
		||||
        } else {
 | 
			
		||||
            System.out.println("Comparison NOT successful! Expected value: " + expected + " / Given value: " + real);
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    public static void testValue(Object given, Object expected) {
 | 
			
		||||
        if (given == expected) {
 | 
			
		||||
            System.out.println("Successful test");
 | 
			
		||||
        } else {
 | 
			
		||||
            System.out.println("Test NOT successful! Expected value: " + expected + " / Given value: " + given);
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    public static void testValue(double given, double expected) {
 | 
			
		||||
        if (given < expected + (expected + 1) / 1e12 && given > expected - (expected + 1) / 1e12) {
 | 
			
		||||
            System.out.println("Successful test");
 | 
			
		||||
        } else {
 | 
			
		||||
            System.out.println("Test NOT successful! Expected value: " + expected + " / Given value: " + given);
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
}
 | 
			
		||||
@@ -3,7 +3,7 @@ import codedraw.CodeDraw;
 | 
			
		||||
/**
 | 
			
		||||
 * This class represents celestial bodies like stars, planets, asteroids, etc...
 | 
			
		||||
 */
 | 
			
		||||
public class Body {
 | 
			
		||||
public class Body implements Massive {
 | 
			
		||||
    private final double mass;
 | 
			
		||||
    private Vector3 massCenter; // position of the mass center.
 | 
			
		||||
    private Vector3 currentMovement;
 | 
			
		||||
 
 | 
			
		||||
@@ -4,7 +4,7 @@
 | 
			
		||||
 */
 | 
			
		||||
public class BodyForceTreeMap {
 | 
			
		||||
    private int size = 0;
 | 
			
		||||
    private BodyForceTreeMapItem root = null;
 | 
			
		||||
    private Item root = null;
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * Adds a new key-value association to this map. If the key already exists in this map,
 | 
			
		||||
@@ -13,30 +13,30 @@ public class BodyForceTreeMap {
 | 
			
		||||
     */
 | 
			
		||||
    public Vector3 put(Body key, Vector3 value) {
 | 
			
		||||
        if (root == null) {
 | 
			
		||||
            root = new BodyForceTreeMapItem(key, value);
 | 
			
		||||
            root = new Item(key, value);
 | 
			
		||||
            size++;
 | 
			
		||||
            return null;
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        BodyForceTreeMapItem item = root;
 | 
			
		||||
        Item item = root;
 | 
			
		||||
        while (item != null) {
 | 
			
		||||
            if (item.key() == key) {
 | 
			
		||||
                Vector3 old = item.value();
 | 
			
		||||
                item.setValue(value);
 | 
			
		||||
            if (item.key == key) {
 | 
			
		||||
                Vector3 old = item.value;
 | 
			
		||||
                item.value = value;
 | 
			
		||||
                return old;
 | 
			
		||||
            } else if (item.key().mass() > key.mass()) {
 | 
			
		||||
                if (item.left() != null) {
 | 
			
		||||
                    item = item.left();
 | 
			
		||||
            } else if (item.key.mass() > key.mass()) {
 | 
			
		||||
                if (item.left != null) {
 | 
			
		||||
                    item = item.left;
 | 
			
		||||
                } else {
 | 
			
		||||
                    item.setLeft(new BodyForceTreeMapItem(key, value));
 | 
			
		||||
                    item.setLeft(new Item(key, value));
 | 
			
		||||
                    size++;
 | 
			
		||||
                    break;
 | 
			
		||||
                }
 | 
			
		||||
            } else {
 | 
			
		||||
                if (item.right() != null) {
 | 
			
		||||
                    item = item.right();
 | 
			
		||||
                if (item.right != null) {
 | 
			
		||||
                    item = item.right;
 | 
			
		||||
                } else{
 | 
			
		||||
                    item.setRight(new BodyForceTreeMapItem(key, value));
 | 
			
		||||
                    item.setRight(new Item(key, value));
 | 
			
		||||
                    size++;
 | 
			
		||||
                    break;
 | 
			
		||||
                }
 | 
			
		||||
@@ -52,14 +52,14 @@ public class BodyForceTreeMap {
 | 
			
		||||
     * Precondition: key != null.
 | 
			
		||||
     */
 | 
			
		||||
    public Vector3 get(Body key) {
 | 
			
		||||
        BodyForceTreeMapItem item = root;
 | 
			
		||||
        Item item = root;
 | 
			
		||||
        while (item != null) {
 | 
			
		||||
            if (item.key() == key) {
 | 
			
		||||
                return item.value();
 | 
			
		||||
            } else if (item.key().mass() > key.mass()) {
 | 
			
		||||
                item = item.left();
 | 
			
		||||
            if (item.key == key) {
 | 
			
		||||
                return item.value;
 | 
			
		||||
            } else if (item.key.mass() > key.mass()) {
 | 
			
		||||
                item = item.left;
 | 
			
		||||
            } else {
 | 
			
		||||
                item = item.right();
 | 
			
		||||
                item = item.right;
 | 
			
		||||
            }
 | 
			
		||||
        }
 | 
			
		||||
        return null;
 | 
			
		||||
@@ -69,14 +69,14 @@ public class BodyForceTreeMap {
 | 
			
		||||
     * Returns 'true' if this map contains a mapping for the specified key.
 | 
			
		||||
     */
 | 
			
		||||
    public boolean containsKey(Body key) {
 | 
			
		||||
        BodyForceTreeMapItem item = root;
 | 
			
		||||
        Item item = root;
 | 
			
		||||
        while (item != null) {
 | 
			
		||||
            if (item.key() == key) {
 | 
			
		||||
            if (item.key == key) {
 | 
			
		||||
                return true;
 | 
			
		||||
            } else if (item.key().mass() > key.mass()) {
 | 
			
		||||
                item = item.left();
 | 
			
		||||
            } else if (item.key.mass() > key.mass()) {
 | 
			
		||||
                item = item.left;
 | 
			
		||||
            } else {
 | 
			
		||||
                item = item.right();
 | 
			
		||||
                item = item.right;
 | 
			
		||||
            }
 | 
			
		||||
        }
 | 
			
		||||
        return false;
 | 
			
		||||
@@ -86,14 +86,14 @@ public class BodyForceTreeMap {
 | 
			
		||||
        return this.size;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    private String toString(BodyForceTreeMapItem item) {
 | 
			
		||||
    private String toString(Item item) {
 | 
			
		||||
        String s = "";
 | 
			
		||||
        if (item == null) {
 | 
			
		||||
            return s;
 | 
			
		||||
        }
 | 
			
		||||
        s += this.toString(item.right());
 | 
			
		||||
        s += String.format("{%s: %s}\n", item.key(), item.value());
 | 
			
		||||
        s += this.toString(item.left());
 | 
			
		||||
        s += this.toString(item.right);
 | 
			
		||||
        s += String.format("{%s: %s}\n", item.key, item.value);
 | 
			
		||||
        s += this.toString(item.left);
 | 
			
		||||
        return s;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
@@ -103,53 +103,29 @@ public class BodyForceTreeMap {
 | 
			
		||||
     */
 | 
			
		||||
    @Override
 | 
			
		||||
    public String toString() {
 | 
			
		||||
        return toString(root);
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
class BodyForceTreeMapItem {
 | 
			
		||||
    private final Body key;
 | 
			
		||||
    private Vector3 value;
 | 
			
		||||
    private BodyForceTreeMapItem parent;
 | 
			
		||||
    private BodyForceTreeMapItem left;
 | 
			
		||||
    private BodyForceTreeMapItem right;
 | 
			
		||||
 | 
			
		||||
    public BodyForceTreeMapItem(Body key, Vector3 value) {
 | 
			
		||||
        this.key = key;
 | 
			
		||||
        this.value = value;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    public Body key() {
 | 
			
		||||
        return this.key;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    public void setValue(Vector3 value) {
 | 
			
		||||
        this.value = value;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    public Vector3 value() {
 | 
			
		||||
        return this.value;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    public BodyForceTreeMapItem left() {
 | 
			
		||||
        return this.left;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    public BodyForceTreeMapItem right() {
 | 
			
		||||
        return this.right;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    public BodyForceTreeMapItem parent() {
 | 
			
		||||
        return this.parent;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    public void setLeft(BodyForceTreeMapItem left) {
 | 
			
		||||
        this.left = left;
 | 
			
		||||
        if (left != null) left.parent = this;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    public void setRight(BodyForceTreeMapItem right) {
 | 
			
		||||
        this.right = right;
 | 
			
		||||
        if (right != null) right.parent = this;
 | 
			
		||||
        return (root != null) ? toString(root) : "";
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    private static class Item {
 | 
			
		||||
        private final Body key;
 | 
			
		||||
        private Vector3 value;
 | 
			
		||||
        private Item parent;
 | 
			
		||||
        private Item left;
 | 
			
		||||
        private Item right;
 | 
			
		||||
 | 
			
		||||
        public Item(Body key, Vector3 value) {
 | 
			
		||||
            this.key = key;
 | 
			
		||||
            this.value = value;
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        public void setLeft(Item left) {
 | 
			
		||||
            this.left = left;
 | 
			
		||||
            if (left != null) left.parent = this;
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        public void setRight(Item right) {
 | 
			
		||||
            this.right = right;
 | 
			
		||||
            if (right != null) right.parent = this;
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
 
 | 
			
		||||
@@ -6,8 +6,8 @@ import java.util.Iterator;
 | 
			
		||||
 */
 | 
			
		||||
public class BodyLinkedList implements Iterable<Body> {
 | 
			
		||||
    private int size = 0;
 | 
			
		||||
    private BodyLinkedListItem first;
 | 
			
		||||
    private BodyLinkedListItem last;
 | 
			
		||||
    private Item first;
 | 
			
		||||
    private Item last;
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * Initializes 'this' as an empty list.
 | 
			
		||||
@@ -35,11 +35,11 @@ public class BodyLinkedList implements Iterable<Body> {
 | 
			
		||||
     */
 | 
			
		||||
    public void addFirst(Body body) {
 | 
			
		||||
        if (first == null) {
 | 
			
		||||
            first = new BodyLinkedListItem(body);
 | 
			
		||||
            first = new Item(body);
 | 
			
		||||
            last = first;
 | 
			
		||||
        } else {
 | 
			
		||||
            first.setPrev(new BodyLinkedListItem(body));
 | 
			
		||||
            first = first.prev();
 | 
			
		||||
            first.setPrev(new Item(body));
 | 
			
		||||
            first = first.prev;
 | 
			
		||||
        }
 | 
			
		||||
        size++;
 | 
			
		||||
    }
 | 
			
		||||
@@ -49,11 +49,11 @@ public class BodyLinkedList implements Iterable<Body> {
 | 
			
		||||
     */
 | 
			
		||||
    public void addLast(Body body) {
 | 
			
		||||
        if (last == null) {
 | 
			
		||||
            last = new BodyLinkedListItem(body);
 | 
			
		||||
            last = new Item(body);
 | 
			
		||||
            first = last;
 | 
			
		||||
        } else {
 | 
			
		||||
            last.setNext(new BodyLinkedListItem(body));
 | 
			
		||||
            last = last.next();
 | 
			
		||||
            last.setNext(new Item(body));
 | 
			
		||||
            last = last.next;
 | 
			
		||||
        }
 | 
			
		||||
        size++;
 | 
			
		||||
    }
 | 
			
		||||
@@ -63,7 +63,7 @@ public class BodyLinkedList implements Iterable<Body> {
 | 
			
		||||
     * Returns 'null' if the list is empty.
 | 
			
		||||
     */
 | 
			
		||||
    public Body getLast() {
 | 
			
		||||
        return (last != null) ? last.body() : null;
 | 
			
		||||
        return (last != null) ? last.body : null;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
@@ -71,7 +71,7 @@ public class BodyLinkedList implements Iterable<Body> {
 | 
			
		||||
     * Returns 'null' if the list is empty.
 | 
			
		||||
     */
 | 
			
		||||
    public Body getFirst() {
 | 
			
		||||
        return (first != null) ? first.body() : null;
 | 
			
		||||
        return (first != null) ? first.body : null;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
@@ -82,8 +82,8 @@ public class BodyLinkedList implements Iterable<Body> {
 | 
			
		||||
        if (first == null) {
 | 
			
		||||
            return null;
 | 
			
		||||
        }
 | 
			
		||||
        Body b = first.body();
 | 
			
		||||
        first = first.next();
 | 
			
		||||
        Body b = first.body;
 | 
			
		||||
        first = first.next;
 | 
			
		||||
        if (first != null) first.setPrev(null);
 | 
			
		||||
        size--;
 | 
			
		||||
        return b;
 | 
			
		||||
@@ -97,8 +97,8 @@ public class BodyLinkedList implements Iterable<Body> {
 | 
			
		||||
        if (last == null) {
 | 
			
		||||
            return null;
 | 
			
		||||
        }
 | 
			
		||||
        Body b = last.body();
 | 
			
		||||
        last = last.prev();
 | 
			
		||||
        Body b = last.body;
 | 
			
		||||
        last = last.prev;
 | 
			
		||||
        if (last != null) last.setNext(null);
 | 
			
		||||
        size--;
 | 
			
		||||
        return b;
 | 
			
		||||
@@ -117,28 +117,28 @@ public class BodyLinkedList implements Iterable<Body> {
 | 
			
		||||
            return;
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        BodyLinkedListItem item = first;
 | 
			
		||||
        Item item = first;
 | 
			
		||||
        for (int j = 0; j < i; j++) {
 | 
			
		||||
            item = item.next();
 | 
			
		||||
            item = item.next;
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        item.prev().setNext(new BodyLinkedListItem(body));
 | 
			
		||||
        item.setPrev(item.prev().next());
 | 
			
		||||
        item.prev.setNext(new Item(body));
 | 
			
		||||
        item.setPrev(item.prev.next);
 | 
			
		||||
        size++;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    private Body removeItem(BodyLinkedListItem item) {
 | 
			
		||||
    private Body removeItem(Item item) {
 | 
			
		||||
        if (item == first) {
 | 
			
		||||
            first = item.next();
 | 
			
		||||
            first = item.next;
 | 
			
		||||
            if (first != null) first.setPrev(null);
 | 
			
		||||
        } else if (item == last) {
 | 
			
		||||
            last = item.prev();
 | 
			
		||||
            last = item.prev;
 | 
			
		||||
            if (last != null) last.setNext(null);
 | 
			
		||||
        } else {
 | 
			
		||||
            item.next().setPrev(item.prev());
 | 
			
		||||
            item.next.setPrev(item.prev);
 | 
			
		||||
        }
 | 
			
		||||
        size--;
 | 
			
		||||
        return item.body();
 | 
			
		||||
        return item.body;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
@@ -146,19 +146,19 @@ public class BodyLinkedList implements Iterable<Body> {
 | 
			
		||||
     * Precondition: i >= 0 && i < size().
 | 
			
		||||
     */
 | 
			
		||||
    public Body get(int i) {
 | 
			
		||||
        BodyLinkedListItem item;
 | 
			
		||||
        Item item;
 | 
			
		||||
        if (i < size / 2) {
 | 
			
		||||
            item = first;
 | 
			
		||||
            for (int j = 0; j < i; j++) {
 | 
			
		||||
                item = item.next();
 | 
			
		||||
                item = item.next;
 | 
			
		||||
            }
 | 
			
		||||
        } else {
 | 
			
		||||
            item = last;
 | 
			
		||||
            for (int j = size - 1; j > i; j--) {
 | 
			
		||||
                item = item.prev();
 | 
			
		||||
                item = item.prev;
 | 
			
		||||
            }
 | 
			
		||||
        }
 | 
			
		||||
        return item.body();
 | 
			
		||||
        return item.body;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
@@ -170,12 +170,9 @@ public class BodyLinkedList implements Iterable<Body> {
 | 
			
		||||
            return -1;
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        BodyLinkedListItem item = first;
 | 
			
		||||
        for (int i = 0; i < size; i++) {
 | 
			
		||||
            if (item.body() == body) {
 | 
			
		||||
                return i;
 | 
			
		||||
            }
 | 
			
		||||
            item = item.next();
 | 
			
		||||
        Item item = first;
 | 
			
		||||
        for (int i = 0; i < size; i++, item = item.next) {
 | 
			
		||||
            if (item.body == body) return i;
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        return -1;
 | 
			
		||||
@@ -187,8 +184,8 @@ public class BodyLinkedList implements Iterable<Body> {
 | 
			
		||||
     */
 | 
			
		||||
    public BodyLinkedList removeCollidingWith(Body body) {
 | 
			
		||||
        BodyLinkedList removed = new BodyLinkedList();
 | 
			
		||||
        for (BodyLinkedListItem item = first; item != null; item = item.next()) {
 | 
			
		||||
            if (body != item.body() && body.collidesWith(item.body())) {
 | 
			
		||||
        for (Item item = first; item != null; item = item.next) {
 | 
			
		||||
            if (body != item.body && body.collidesWith(item.body)) {
 | 
			
		||||
                removed.addLast(this.removeItem(item));
 | 
			
		||||
            }
 | 
			
		||||
        }
 | 
			
		||||
@@ -205,57 +202,45 @@ public class BodyLinkedList implements Iterable<Body> {
 | 
			
		||||
    @Override
 | 
			
		||||
    public Iterator<Body> iterator() {
 | 
			
		||||
        return new Iterator<>() {
 | 
			
		||||
            BodyLinkedListItem ptr = first;
 | 
			
		||||
            Item ptr = first;
 | 
			
		||||
            boolean yieldedFirst = false;
 | 
			
		||||
 | 
			
		||||
            @Override
 | 
			
		||||
            public boolean hasNext() {
 | 
			
		||||
                return ptr != null && (!yieldedFirst || ptr.next() != null);
 | 
			
		||||
                return ptr != null && (!yieldedFirst || ptr.next != null);
 | 
			
		||||
            }
 | 
			
		||||
 | 
			
		||||
            @Override
 | 
			
		||||
            public Body next() {
 | 
			
		||||
                if (!yieldedFirst) {
 | 
			
		||||
                    yieldedFirst = true;
 | 
			
		||||
                    return ptr.body();
 | 
			
		||||
                } else {
 | 
			
		||||
                    ptr = ptr.next;
 | 
			
		||||
                }
 | 
			
		||||
                ptr = ptr.next();
 | 
			
		||||
                return ptr.body();
 | 
			
		||||
                return ptr.body;
 | 
			
		||||
            }
 | 
			
		||||
        };
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
class BodyLinkedListItem {
 | 
			
		||||
    private final Body body;
 | 
			
		||||
    private BodyLinkedListItem prev;
 | 
			
		||||
    private BodyLinkedListItem next;
 | 
			
		||||
    private static class Item {
 | 
			
		||||
        private final Body body;
 | 
			
		||||
        private Item prev;
 | 
			
		||||
        private Item next;
 | 
			
		||||
 | 
			
		||||
    public BodyLinkedListItem(Body body) {
 | 
			
		||||
        this.body = body;
 | 
			
		||||
        this.prev = null;
 | 
			
		||||
        this.next = null;
 | 
			
		||||
    }
 | 
			
		||||
        public Item(Body body) {
 | 
			
		||||
            this.body = body;
 | 
			
		||||
            this.prev = null;
 | 
			
		||||
            this.next = null;
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
    public Body body() {
 | 
			
		||||
        return body;
 | 
			
		||||
    }
 | 
			
		||||
        public void setPrev(Item prev) {
 | 
			
		||||
            this.prev = prev;
 | 
			
		||||
            if (prev != null) prev.next = this;
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
    public BodyLinkedListItem prev() {
 | 
			
		||||
        return prev;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    public void setPrev(BodyLinkedListItem prev) {
 | 
			
		||||
        this.prev = prev;
 | 
			
		||||
        if (prev != null) prev.next = this;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    public BodyLinkedListItem next() {
 | 
			
		||||
        return next;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    public void setNext(BodyLinkedListItem next) {
 | 
			
		||||
        this.next = next;
 | 
			
		||||
        if (next != null) next.prev = this;
 | 
			
		||||
        public void setNext(Item next) {
 | 
			
		||||
            this.next = next;
 | 
			
		||||
            if (next != null) next.prev = this;
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
 
 | 
			
		||||
@@ -5,11 +5,11 @@ import codedraw.CodeDraw;
 | 
			
		||||
 * and an arbitrary number of subsystems (of type 'CosmicSystem') in its orbit.
 | 
			
		||||
 * This class implements 'CosmicSystem'.
 | 
			
		||||
 */
 | 
			
		||||
public class HierarchicalSystem implements CosmicSystem {
 | 
			
		||||
public class HierarchicalSystem implements CosmicSystem, MassiveIterable {
 | 
			
		||||
 | 
			
		||||
    private final NamedBodyForcePair central;
 | 
			
		||||
    private final CosmicSystem[] orbit;
 | 
			
		||||
    private final CosmicSystem[] all;
 | 
			
		||||
    private CosmicSystem[] orbit;
 | 
			
		||||
    private CosmicSystem[] all;
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * Initializes this system with a name and a central body.
 | 
			
		||||
@@ -110,4 +110,68 @@ public class HierarchicalSystem implements CosmicSystem {
 | 
			
		||||
 | 
			
		||||
        return sb.toString();
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * Puts the system 'cs' at the first place in the orbit of this system.
 | 
			
		||||
     * Precondition: cs != null
 | 
			
		||||
     */
 | 
			
		||||
    public boolean putFirst(CosmicSystem cs) {
 | 
			
		||||
        CosmicSystem[] old = orbit;
 | 
			
		||||
        orbit = new CosmicSystem[old.length + 1];
 | 
			
		||||
        all = new CosmicSystem[old.length + 2];
 | 
			
		||||
 | 
			
		||||
        orbit[0] = cs;
 | 
			
		||||
        System.arraycopy(old, 0, orbit, 1, old.length);
 | 
			
		||||
        all[0] = central;
 | 
			
		||||
        System.arraycopy(orbit, 0, all, 1, orbit.length);
 | 
			
		||||
 | 
			
		||||
        return true;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public MassiveIterator iterator() {
 | 
			
		||||
        return new MassiveIterator() {
 | 
			
		||||
            private int i = 0;
 | 
			
		||||
            private MassiveIterator cur = null;
 | 
			
		||||
 | 
			
		||||
            @Override
 | 
			
		||||
            public Massive next() {
 | 
			
		||||
                if (cur != null && cur.hasNext()) return cur.next();
 | 
			
		||||
 | 
			
		||||
                while (i < all.length) {
 | 
			
		||||
                    CosmicSystem sys = all[i++];
 | 
			
		||||
                    if (sys instanceof NamedBodyForcePair m) {
 | 
			
		||||
                        return m.getBody();
 | 
			
		||||
                    } else if (sys instanceof HierarchicalSystem hs) {
 | 
			
		||||
                        cur = hs.iterator();
 | 
			
		||||
                        if (cur.hasNext()) {
 | 
			
		||||
                            return cur.next();
 | 
			
		||||
                        }
 | 
			
		||||
                    }
 | 
			
		||||
                }
 | 
			
		||||
 | 
			
		||||
                return null;
 | 
			
		||||
            }
 | 
			
		||||
 | 
			
		||||
            @Override
 | 
			
		||||
            public boolean hasNext() {
 | 
			
		||||
                if (cur != null && cur.hasNext()) return true;
 | 
			
		||||
 | 
			
		||||
                while (i < all.length) {
 | 
			
		||||
                    CosmicSystem sys = all[i];
 | 
			
		||||
                    if (sys instanceof NamedBodyForcePair) return true;
 | 
			
		||||
                    i++;
 | 
			
		||||
 | 
			
		||||
                    if (sys instanceof HierarchicalSystem hs) {
 | 
			
		||||
                        cur = hs.iterator();
 | 
			
		||||
                        if (cur.hasNext()) {
 | 
			
		||||
                            return true;
 | 
			
		||||
                        }
 | 
			
		||||
                    }
 | 
			
		||||
                }
 | 
			
		||||
 | 
			
		||||
                return false;
 | 
			
		||||
            }
 | 
			
		||||
        };
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
 
 | 
			
		||||
							
								
								
									
										73
									
								
								src/Massive.java
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										73
									
								
								src/Massive.java
									
									
									
									
									
										Normal file
									
								
							@@ -0,0 +1,73 @@
 | 
			
		||||
/**
 | 
			
		||||
 * Represents a coherent mass with a mass center in 3D space. Has two naming schemes for its
 | 
			
		||||
 * methods. Please, do not change this interface definition!
 | 
			
		||||
 */
 | 
			
		||||
public interface Massive extends Drawable {
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * Returns the mass.
 | 
			
		||||
     */
 | 
			
		||||
    default double mass() {
 | 
			
		||||
        return getMass();
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * Returns the mass center.
 | 
			
		||||
     */
 | 
			
		||||
    default Vector3 massCenter() {
 | 
			
		||||
        return getMassCenter();
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * Returns the mass.
 | 
			
		||||
     */
 | 
			
		||||
    default double getMass() {
 | 
			
		||||
        return mass();
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * Returns the mass center.
 | 
			
		||||
     */
 | 
			
		||||
    default Vector3 getMassCenter() {
 | 
			
		||||
        return massCenter();
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * Returns the approximate radius of 'this', assuming it is a coherent round mass.
 | 
			
		||||
     * (It is assumed that the radius r is related to the mass m by r = m ^ 0.5,
 | 
			
		||||
     * where m and r measured in solar units.)
 | 
			
		||||
     */
 | 
			
		||||
    default double getRadius() {
 | 
			
		||||
        return radius();
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * Returns the approximate radius of 'this', assuming it is a coherent round mass.
 | 
			
		||||
     * (It is assumed that the radius r is related to the mass m by r = m ^ 0.5,
 | 
			
		||||
     * where m and r measured in solar units.)
 | 
			
		||||
     */
 | 
			
		||||
    default double radius() {
 | 
			
		||||
        return SpaceDraw.massToRadius(mass());
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * Returns a vector representing the gravitational force exerted by 'b' on this mass.
 | 
			
		||||
     * The gravitational Force F is calculated by F = G*(m1*m2)/(r*r), with m1 and m2 being the
 | 
			
		||||
     * masses of the objects interacting, r being the distance between the centers of the masses
 | 
			
		||||
     * and G being the gravitational constant.
 | 
			
		||||
     */
 | 
			
		||||
    default Vector3 gravitationalForce(Massive b) {
 | 
			
		||||
        Vector3 direction = b.massCenter().minus(this.massCenter());
 | 
			
		||||
        double distance = direction.length();
 | 
			
		||||
        direction.normalize();
 | 
			
		||||
        double force = Simulation.G * this.mass() * b.mass() / (distance * distance);
 | 
			
		||||
        return direction.times(force);
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * Centers this mass at a new position, according to the specified force vector 'force' exerted
 | 
			
		||||
     * on it, and updates the current velocity vector accordingly.
 | 
			
		||||
     * (Velocity depends on the mass of 'this', its current velocity and the exerted force.)
 | 
			
		||||
     */
 | 
			
		||||
    void move(Vector3 force);
 | 
			
		||||
}
 | 
			
		||||
							
								
								
									
										181
									
								
								src/MassiveForceHashMap.java
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										181
									
								
								src/MassiveForceHashMap.java
									
									
									
									
									
										Normal file
									
								
							@@ -0,0 +1,181 @@
 | 
			
		||||
/**
 | 
			
		||||
 * A hash map that associates a 'Massive'-object with a Vector3 (typically this is the force
 | 
			
		||||
 * exerted on the object). The number of key-value pairs is not limited.
 | 
			
		||||
 */
 | 
			
		||||
public class MassiveForceHashMap {
 | 
			
		||||
    private int size;
 | 
			
		||||
    private Massive[] keys;
 | 
			
		||||
    private Vector3[] values;
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * Initializes 'this' as an empty map.
 | 
			
		||||
     */
 | 
			
		||||
    public MassiveForceHashMap() {
 | 
			
		||||
        this(16);
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    public MassiveForceHashMap(int capacity) {
 | 
			
		||||
        this.size = 0;
 | 
			
		||||
        this.keys = new Massive[capacity];
 | 
			
		||||
        this.values = new Vector3[capacity];
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * Adds a new key-value association to this map. If the key already exists in this map,
 | 
			
		||||
     * the value is replaced and the old value is returned. Otherwise 'null' is returned.
 | 
			
		||||
     * Precondition: key != null.
 | 
			
		||||
     */
 | 
			
		||||
    public Vector3 put(Massive key, Vector3 value) {
 | 
			
		||||
        if (size > keys.length / 2) doubleCapacity();
 | 
			
		||||
 | 
			
		||||
        int idx = ((key.hashCode() % keys.length) + keys.length) % keys.length;
 | 
			
		||||
        for (int i = 0; i < keys.length; i++) {
 | 
			
		||||
            int pos = (idx + i) % keys.length;
 | 
			
		||||
            if (values[pos] == null) {
 | 
			
		||||
                keys[pos] = key;
 | 
			
		||||
                values[pos] = value;
 | 
			
		||||
                size++;
 | 
			
		||||
                return null;
 | 
			
		||||
            } else if (keys[pos].equals(key)) {
 | 
			
		||||
                Vector3 old = values[pos];
 | 
			
		||||
                values[pos] = value;
 | 
			
		||||
                return old;
 | 
			
		||||
            }
 | 
			
		||||
        }
 | 
			
		||||
        throw new RuntimeException();
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    private void doubleCapacity() {
 | 
			
		||||
        Massive[] oldKeys = keys;
 | 
			
		||||
        Vector3[] oldValues = values;
 | 
			
		||||
        keys = new Massive[keys.length * 2];
 | 
			
		||||
        values = new Vector3[values.length * 2];
 | 
			
		||||
        size = 0;
 | 
			
		||||
 | 
			
		||||
        for (int i = 0; i < oldKeys.length; i++) {
 | 
			
		||||
            Massive k = oldKeys[i];
 | 
			
		||||
            Vector3 v = oldValues[i];
 | 
			
		||||
            if (v != null) put(k, v);
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * Returns the value associated with the specified key, i.e. the method returns the force vector
 | 
			
		||||
     * associated with the specified key. Returns 'null' if the key is not contained in this map.
 | 
			
		||||
     * Precondition: key != null.
 | 
			
		||||
     */
 | 
			
		||||
    public Vector3 get(Massive key) {
 | 
			
		||||
        int pos = find(key);
 | 
			
		||||
        return (pos == -1) ? null : values[pos];
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    private int find(Massive key) {
 | 
			
		||||
        int idx = ((key.hashCode() % keys.length) + keys.length) % keys.length;
 | 
			
		||||
        for (int i = 0; i < keys.length; i++) {
 | 
			
		||||
            int pos = (idx + i) % keys.length;
 | 
			
		||||
            if (keys[pos] == null) {
 | 
			
		||||
                break;
 | 
			
		||||
            } else if (keys[pos].equals(key)) {
 | 
			
		||||
                return pos;
 | 
			
		||||
            }
 | 
			
		||||
        }
 | 
			
		||||
        return -1;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * Deletes the mapping for the specified key from this map if present.
 | 
			
		||||
     * Returns the previous value associated with key, or null if there was
 | 
			
		||||
     * no mapping for key.
 | 
			
		||||
     * Precondition: key != null
 | 
			
		||||
     */
 | 
			
		||||
    public Vector3 delete(Massive key) {
 | 
			
		||||
        int pos = find(key);
 | 
			
		||||
        if (pos == -1) return null;
 | 
			
		||||
 | 
			
		||||
        Vector3 val = values[pos];
 | 
			
		||||
        values[pos] = null;
 | 
			
		||||
        return val;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * Returns 'true' if this map contains a mapping for the specified key.
 | 
			
		||||
     */
 | 
			
		||||
    public boolean containsKey(Massive key) {
 | 
			
		||||
        return this.get(key) != null;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * Returns a readable representation of this map, with all key-value pairs. Their order is not
 | 
			
		||||
     * defined.
 | 
			
		||||
     */
 | 
			
		||||
    @Override
 | 
			
		||||
    public String toString() {
 | 
			
		||||
        if (size == 0) return "{}";
 | 
			
		||||
 | 
			
		||||
        StringBuilder sb = new StringBuilder("{");
 | 
			
		||||
        for (int i = 0; i < keys.length; i++) {
 | 
			
		||||
            Massive k = keys[i];
 | 
			
		||||
            Vector3 v = values[i];
 | 
			
		||||
            if (k != null && v != null) {
 | 
			
		||||
                sb.append("\n  ");
 | 
			
		||||
                sb.append(k);
 | 
			
		||||
                sb.append(": ");
 | 
			
		||||
                sb.append(v);
 | 
			
		||||
                sb.append(",");
 | 
			
		||||
            }
 | 
			
		||||
        }
 | 
			
		||||
        sb.deleteCharAt(sb.length() - 1);
 | 
			
		||||
        sb.append("\n}");
 | 
			
		||||
        return sb.toString();
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * Compares `this` with the specified object for equality. Returns `true` if the specified
 | 
			
		||||
     * `o` is not `null` and is of type `MassiveForceHashMap` and both `this` and `o` have equal
 | 
			
		||||
     * key-value pairs, i.e. the number of key-value pairs is the same in both maps and every
 | 
			
		||||
     * key-value pair in `this` equals one key-value pair in `o`. Two key-value pairs are
 | 
			
		||||
     * equal if the two keys are equal and the two values are equal. Otherwise, `false` is returned.
 | 
			
		||||
     */
 | 
			
		||||
    @Override
 | 
			
		||||
    public boolean equals(Object o) {
 | 
			
		||||
        if (!(o instanceof MassiveForceHashMap map) || map.size != size)
 | 
			
		||||
            return false;
 | 
			
		||||
 | 
			
		||||
        for (int i = 0; i < keys.length; i++) {
 | 
			
		||||
            Massive k1 = keys[i];
 | 
			
		||||
            Vector3 v1 = values[i];
 | 
			
		||||
            if (k1 == null || v1 == null) continue;
 | 
			
		||||
            Vector3 v2 = map.get(k1);
 | 
			
		||||
            if (!v1.equals(v2)) return false;
 | 
			
		||||
        }
 | 
			
		||||
        return true;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * Returns the hashCode of `this`.
 | 
			
		||||
     */
 | 
			
		||||
    @Override
 | 
			
		||||
    public int hashCode() {
 | 
			
		||||
        int hash = 0;
 | 
			
		||||
        for (int i = 0; i < keys.length; i++) {
 | 
			
		||||
            Massive k = keys[i];
 | 
			
		||||
            Vector3 v = values[i];
 | 
			
		||||
            if (k == null || v == null) continue;
 | 
			
		||||
            hash ^= k.hashCode();
 | 
			
		||||
            hash ^= v.hashCode();
 | 
			
		||||
        }
 | 
			
		||||
        return hash;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * Returns a list of all the keys in no specified order.
 | 
			
		||||
     */
 | 
			
		||||
    public MassiveLinkedList keyList() {
 | 
			
		||||
        MassiveLinkedList list = new MassiveLinkedList();
 | 
			
		||||
        for (int i = 0; i < keys.length; i++) {
 | 
			
		||||
            if (keys[i] != null && values[i] != null)
 | 
			
		||||
                list.addLast(keys[i]);
 | 
			
		||||
        }
 | 
			
		||||
        return list;
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
							
								
								
									
										234
									
								
								src/MassiveForceTreeMap.java
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										234
									
								
								src/MassiveForceTreeMap.java
									
									
									
									
									
										Normal file
									
								
							@@ -0,0 +1,234 @@
 | 
			
		||||
import codedraw.CodeDraw;
 | 
			
		||||
 | 
			
		||||
/**
 | 
			
		||||
 * A map that associates an object of 'Massive' with a Vector3. The number of key-value pairs
 | 
			
		||||
 * is not limited.
 | 
			
		||||
 */
 | 
			
		||||
public class MassiveForceTreeMap implements MassiveSet {
 | 
			
		||||
    private int size = 0;
 | 
			
		||||
    private Item root;
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * Adds a new key-value association to this map. If the key already exists in this map,
 | 
			
		||||
     * the value is replaced and the old value is returned. Otherwise 'null' is returned.
 | 
			
		||||
     * Precondition: key != null.
 | 
			
		||||
     */
 | 
			
		||||
    public Vector3 put(Massive key, Vector3 value) {
 | 
			
		||||
        if (root == null) {
 | 
			
		||||
            root = new Item(key, value);
 | 
			
		||||
            size++;
 | 
			
		||||
            return null;
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        Item item = root;
 | 
			
		||||
        while (item != null) {
 | 
			
		||||
            if (item.key.equals(key)) {
 | 
			
		||||
                Vector3 old = item.value;
 | 
			
		||||
                item.value = value;
 | 
			
		||||
                return old;
 | 
			
		||||
            } else if (item.key.mass() > key.mass()) {
 | 
			
		||||
                if (item.left != null) {
 | 
			
		||||
                    item = item.left;
 | 
			
		||||
                } else {
 | 
			
		||||
                    item.setLeft(new Item(key, value));
 | 
			
		||||
                    size++;
 | 
			
		||||
                    break;
 | 
			
		||||
                }
 | 
			
		||||
            } else {
 | 
			
		||||
                if (item.right != null) {
 | 
			
		||||
                    item = item.right;
 | 
			
		||||
                } else{
 | 
			
		||||
                    item.setRight(new Item(key, value));
 | 
			
		||||
                    size++;
 | 
			
		||||
                    break;
 | 
			
		||||
                }
 | 
			
		||||
            }
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        return null;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * Returns the value associated with the specified key, i.e. the method returns the force vector
 | 
			
		||||
     * associated with the specified key. Returns 'null' if the key is not contained in this map.
 | 
			
		||||
     * Precondition: key != null.
 | 
			
		||||
     */
 | 
			
		||||
    public Vector3 get(Massive key) {
 | 
			
		||||
        Item item = root;
 | 
			
		||||
        while (item != null) {
 | 
			
		||||
            if (item.key.equals(key)) {
 | 
			
		||||
                return item.value;
 | 
			
		||||
            } else if (item.key.mass() > key.mass()) {
 | 
			
		||||
                item = item.left;
 | 
			
		||||
            } else {
 | 
			
		||||
                item = item.right;
 | 
			
		||||
            }
 | 
			
		||||
        }
 | 
			
		||||
        return null;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * Returns 'true' if this map contains a mapping for the specified key.
 | 
			
		||||
     * Precondition: key != null
 | 
			
		||||
     */
 | 
			
		||||
    public boolean containsKey(Massive key) {
 | 
			
		||||
        Item item = root;
 | 
			
		||||
        while (item != null) {
 | 
			
		||||
            if (item.key.equals(key)) {
 | 
			
		||||
                return true;
 | 
			
		||||
            } else if (item.key.mass() > key.mass()) {
 | 
			
		||||
                item = item.left;
 | 
			
		||||
            } else {
 | 
			
		||||
                item = item.right;
 | 
			
		||||
            }
 | 
			
		||||
        }
 | 
			
		||||
        return false;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    private String toString(Item item) {
 | 
			
		||||
        String s = "";
 | 
			
		||||
        if (item == null) {
 | 
			
		||||
            return s;
 | 
			
		||||
        }
 | 
			
		||||
        s += this.toString(item.right);
 | 
			
		||||
        s += String.format("{%s: %s}\n", item.key, item.value);
 | 
			
		||||
        s += this.toString(item.left);
 | 
			
		||||
        return s;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * Returns a readable representation of this map, in which key-value pairs are ordered
 | 
			
		||||
     * descending according to 'key.getMass()'.
 | 
			
		||||
     */
 | 
			
		||||
    public String toString() {
 | 
			
		||||
        return (root != null) ? toString(root) : "";
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * Returns a `MassiveSet` view of the keys contained in this tree map. Changing the
 | 
			
		||||
     * elements of the returned `MassiveSet` object also affects the keys in this tree map.
 | 
			
		||||
     */
 | 
			
		||||
    public MassiveSet getKeys() {
 | 
			
		||||
        return this;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public void draw(CodeDraw cd) {
 | 
			
		||||
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public MassiveIterator iterator() {
 | 
			
		||||
        return new MassiveIterator() {
 | 
			
		||||
            private Item next = root.getLeftLeaf();
 | 
			
		||||
 | 
			
		||||
            @Override
 | 
			
		||||
            public Massive next() {
 | 
			
		||||
                if (next == null) return null;
 | 
			
		||||
                Massive m = next.key;
 | 
			
		||||
                Item newNext = (next.right != null) ? next.right.getLeftLeaf() : next.parent;
 | 
			
		||||
                while (newNext != null && newNext.right == next) {
 | 
			
		||||
                    next = newNext;
 | 
			
		||||
                    newNext = newNext.parent;
 | 
			
		||||
                }
 | 
			
		||||
                next = newNext;
 | 
			
		||||
                return m;
 | 
			
		||||
            }
 | 
			
		||||
 | 
			
		||||
            @Override
 | 
			
		||||
            public boolean hasNext() {
 | 
			
		||||
                return next != null;
 | 
			
		||||
            }
 | 
			
		||||
        };
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public boolean contains(Massive element) {
 | 
			
		||||
        return containsKey(element);
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public void remove(Massive element) {
 | 
			
		||||
        Item item = root;
 | 
			
		||||
        while (item != null) {
 | 
			
		||||
            if (item.key.equals(element)) {
 | 
			
		||||
                Item newP = null;
 | 
			
		||||
                if (item.left != null) {
 | 
			
		||||
                    newP = item.left.getRightLeaf();
 | 
			
		||||
                } else if (item.right != null) {
 | 
			
		||||
                    newP = item.right.getLeftLeaf();
 | 
			
		||||
                }
 | 
			
		||||
                if (item.parent.left == item) {
 | 
			
		||||
                    item.parent.setLeft(newP);
 | 
			
		||||
                } else {
 | 
			
		||||
                    item.parent.setRight(newP);
 | 
			
		||||
                }
 | 
			
		||||
                size--;
 | 
			
		||||
                return;
 | 
			
		||||
            } else if (item.key.mass() > element.mass()) {
 | 
			
		||||
                item = item.left;
 | 
			
		||||
            } else {
 | 
			
		||||
                item = item.right;
 | 
			
		||||
            }
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public void clear() {
 | 
			
		||||
        size = 0;
 | 
			
		||||
        root = null;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public int size() {
 | 
			
		||||
        return size;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public MassiveLinkedList toList() {
 | 
			
		||||
        MassiveLinkedList list = new MassiveLinkedList();
 | 
			
		||||
        for (Massive m : this) {
 | 
			
		||||
            list.addLast(m);
 | 
			
		||||
        }
 | 
			
		||||
        return list;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    private static class Item {
 | 
			
		||||
        private final Massive key;
 | 
			
		||||
        private Vector3 value;
 | 
			
		||||
        private Item parent;
 | 
			
		||||
        private Item left;
 | 
			
		||||
        private Item right;
 | 
			
		||||
 | 
			
		||||
        public Item(Massive key, Vector3 value) {
 | 
			
		||||
            this.key = key;
 | 
			
		||||
            this.value = value;
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        public void setLeft(Item left) {
 | 
			
		||||
            this.left = left;
 | 
			
		||||
            if (left != null) left.parent = this;
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        public void setRight(Item right) {
 | 
			
		||||
            this.right = right;
 | 
			
		||||
            if (right != null) right.parent = this;
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        public Item getLeftLeaf() {
 | 
			
		||||
            Item cur = this;
 | 
			
		||||
            while (cur.left != null) {
 | 
			
		||||
                cur = cur.left;
 | 
			
		||||
            }
 | 
			
		||||
            return cur;
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        public Item getRightLeaf() {
 | 
			
		||||
            Item cur = this;
 | 
			
		||||
            while (cur.right != null) {
 | 
			
		||||
                cur = cur.right;
 | 
			
		||||
            }
 | 
			
		||||
            return cur;
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
							
								
								
									
										11
									
								
								src/MassiveIterable.java
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										11
									
								
								src/MassiveIterable.java
									
									
									
									
									
										Normal file
									
								
							@@ -0,0 +1,11 @@
 | 
			
		||||
/**
 | 
			
		||||
 * Iterable objects with 'Massive' elements.
 | 
			
		||||
 */
 | 
			
		||||
public interface MassiveIterable extends Iterable<Massive> {
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * Returns an iterator over elements of 'Massive'.
 | 
			
		||||
     */
 | 
			
		||||
    @Override
 | 
			
		||||
    MassiveIterator iterator();
 | 
			
		||||
}
 | 
			
		||||
							
								
								
									
										20
									
								
								src/MassiveIterator.java
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										20
									
								
								src/MassiveIterator.java
									
									
									
									
									
										Normal file
									
								
							@@ -0,0 +1,20 @@
 | 
			
		||||
import java.util.Iterator;
 | 
			
		||||
 | 
			
		||||
/**
 | 
			
		||||
 * An iterator over elements of 'Massive'.
 | 
			
		||||
 */
 | 
			
		||||
public interface MassiveIterator extends Iterator<Massive> {
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * Returns the next element in the iteration.
 | 
			
		||||
     * (Returns 'null' if the iteration has no more elements.)
 | 
			
		||||
     */
 | 
			
		||||
    @Override
 | 
			
		||||
    Massive next();
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * Returns 'true' if the iteration has more elements.
 | 
			
		||||
     */
 | 
			
		||||
    @Override
 | 
			
		||||
    boolean hasNext();
 | 
			
		||||
}
 | 
			
		||||
							
								
								
									
										218
									
								
								src/MassiveLinkedList.java
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										218
									
								
								src/MassiveLinkedList.java
									
									
									
									
									
										Normal file
									
								
							@@ -0,0 +1,218 @@
 | 
			
		||||
import java.util.Iterator;
 | 
			
		||||
 | 
			
		||||
/**
 | 
			
		||||
 * A list of massive objects implemented as a linked list.
 | 
			
		||||
 * The number of elements of the list is not limited.
 | 
			
		||||
 */
 | 
			
		||||
public class MassiveLinkedList implements MassiveIterable {
 | 
			
		||||
    private int size = 0;
 | 
			
		||||
    private Item first;
 | 
			
		||||
    private Item last;
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * Initializes 'this' as an empty list.
 | 
			
		||||
     */
 | 
			
		||||
    public MassiveLinkedList() {
 | 
			
		||||
        first = null;
 | 
			
		||||
        last = null;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * Initializes 'this' as an independent copy of the specified list 'list'.
 | 
			
		||||
     * Calling methods of this list will not affect the specified list 'list'
 | 
			
		||||
     * and vice versa.
 | 
			
		||||
     * Precondition: list != null.
 | 
			
		||||
     */
 | 
			
		||||
    public MassiveLinkedList(BodyLinkedList list) {
 | 
			
		||||
        this.size = 0;
 | 
			
		||||
        for (Body b : list) {
 | 
			
		||||
            this.addLast(b);
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * Inserts the specified element 'body' at the beginning of this list.
 | 
			
		||||
     */
 | 
			
		||||
    public void addFirst(Massive body) {
 | 
			
		||||
        if (first == null) {
 | 
			
		||||
            first = new Item(body);
 | 
			
		||||
            last = first;
 | 
			
		||||
        } else {
 | 
			
		||||
            first.setPrev(new Item(body));
 | 
			
		||||
            first = first.prev;
 | 
			
		||||
        }
 | 
			
		||||
        size++;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * Appends the specified element 'body' to the end of this list.
 | 
			
		||||
     */
 | 
			
		||||
    public void addLast(Massive body) {
 | 
			
		||||
        if (last == null) {
 | 
			
		||||
            last = new Item(body);
 | 
			
		||||
            first = last;
 | 
			
		||||
        } else {
 | 
			
		||||
            last.setNext(new Item(body));
 | 
			
		||||
            last = last.next;
 | 
			
		||||
        }
 | 
			
		||||
        size++;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * Returns the last element in this list.
 | 
			
		||||
     * Returns 'null' if the list is empty.
 | 
			
		||||
     */
 | 
			
		||||
    public Massive getLast() {
 | 
			
		||||
        return (last != null) ? last.body : null;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * Returns the first element in this list.
 | 
			
		||||
     * Returns 'null' if the list is empty.
 | 
			
		||||
     */
 | 
			
		||||
    public Massive getFirst() {
 | 
			
		||||
        return (first != null) ? first.body : null;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * Retrieves and removes the first element in this list.
 | 
			
		||||
     * Returns 'null' if the list is empty.
 | 
			
		||||
     */
 | 
			
		||||
    public Massive pollFirst() {
 | 
			
		||||
        if (first == null) {
 | 
			
		||||
            return null;
 | 
			
		||||
        }
 | 
			
		||||
        Massive m = first.body;
 | 
			
		||||
        first = first.next;
 | 
			
		||||
        if (first != null) first.setPrev(null);
 | 
			
		||||
        size--;
 | 
			
		||||
        return m;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * Retrieves and removes the last element in this list.
 | 
			
		||||
     * Returns 'null' if the list is empty.
 | 
			
		||||
     */
 | 
			
		||||
    public Massive pollLast() {
 | 
			
		||||
        if (last == null) {
 | 
			
		||||
            return null;
 | 
			
		||||
        }
 | 
			
		||||
        Massive m = last.body;
 | 
			
		||||
        last = last.prev;
 | 
			
		||||
        if (last != null) last.setNext(null);
 | 
			
		||||
        size--;
 | 
			
		||||
        return m;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * Inserts the specified element at the specified position in this list.
 | 
			
		||||
     * Precondition: i >= 0 && i <= size().
 | 
			
		||||
     */
 | 
			
		||||
    public void add(int i, Massive m) {
 | 
			
		||||
        if (first == null || i == 0) {
 | 
			
		||||
            addFirst(m);
 | 
			
		||||
            return;
 | 
			
		||||
        } else if (i == size) {
 | 
			
		||||
            addLast(m);
 | 
			
		||||
            return;
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        Item item = first;
 | 
			
		||||
        for (int j = 0; j < i; j++) {
 | 
			
		||||
            item = item.next;
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        item.prev.setNext(new Item(m));
 | 
			
		||||
        item.setPrev(item.prev.next);
 | 
			
		||||
        size++;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * Returns the element at the specified position in this list.
 | 
			
		||||
     * Precondition: i >= 0 && i < size().
 | 
			
		||||
     */
 | 
			
		||||
    public Massive get(int i) {
 | 
			
		||||
        Item item;
 | 
			
		||||
        if (i < size / 2) {
 | 
			
		||||
            item = first;
 | 
			
		||||
            for (int j = 0; j < i; j++) {
 | 
			
		||||
                item = item.next;
 | 
			
		||||
            }
 | 
			
		||||
        } else {
 | 
			
		||||
            item = last;
 | 
			
		||||
            for (int j = size - 1; j > i; j--) {
 | 
			
		||||
                item = item.prev;
 | 
			
		||||
            }
 | 
			
		||||
        }
 | 
			
		||||
        return item.body;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * Returns the index of the first occurrence of the specified element in this list, or -1 if
 | 
			
		||||
     * this list does not contain the element.
 | 
			
		||||
     */
 | 
			
		||||
    public int indexOf(Massive m) {
 | 
			
		||||
        if (first == null) {
 | 
			
		||||
            return -1;
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        Item item = first;
 | 
			
		||||
        for (int i = 0; i < size; i++, item = item.next) {
 | 
			
		||||
            if (item.body.equals(m)) return i;
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        return -1;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * Returns the number of elements in this list.
 | 
			
		||||
     */
 | 
			
		||||
    public int size() {
 | 
			
		||||
        return size;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public MassiveIterator iterator() {
 | 
			
		||||
        return new MassiveIterator() {
 | 
			
		||||
            Item ptr = first;
 | 
			
		||||
            boolean yieldedFirst = false;
 | 
			
		||||
 | 
			
		||||
            @Override
 | 
			
		||||
            public boolean hasNext() {
 | 
			
		||||
                return ptr != null && (!yieldedFirst || ptr.next != null);
 | 
			
		||||
            }
 | 
			
		||||
 | 
			
		||||
            @Override
 | 
			
		||||
            public Massive next() {
 | 
			
		||||
                if (!yieldedFirst) {
 | 
			
		||||
                    yieldedFirst = true;
 | 
			
		||||
                } else {
 | 
			
		||||
                    ptr = ptr.next;
 | 
			
		||||
                }
 | 
			
		||||
                return ptr.body;
 | 
			
		||||
            }
 | 
			
		||||
        };
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    private static class Item {
 | 
			
		||||
        private final Massive body;
 | 
			
		||||
        private Item prev;
 | 
			
		||||
        private Item next;
 | 
			
		||||
 | 
			
		||||
        public Item(Massive body) {
 | 
			
		||||
            this.body = body;
 | 
			
		||||
            this.prev = null;
 | 
			
		||||
            this.next = null;
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        public void setPrev(Item prev) {
 | 
			
		||||
            this.prev = prev;
 | 
			
		||||
            if (prev != null) prev.next = this;
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        public void setNext(Item next) {
 | 
			
		||||
            this.next = next;
 | 
			
		||||
            if (next != null) next.prev = this;
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
							
								
								
									
										31
									
								
								src/MassiveSet.java
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										31
									
								
								src/MassiveSet.java
									
									
									
									
									
										Normal file
									
								
							@@ -0,0 +1,31 @@
 | 
			
		||||
/**
 | 
			
		||||
 * A collection of 'Massive' objects in which there are no duplicates.
 | 
			
		||||
 */
 | 
			
		||||
public interface MassiveSet extends MassiveIterable, Drawable {
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * Returns 'true' if the set has the specified element (i.e., has an element equal to the
 | 
			
		||||
     * specified element).
 | 
			
		||||
     */
 | 
			
		||||
    boolean contains(Massive element);
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * Removes the specified element from the set.
 | 
			
		||||
     */
 | 
			
		||||
    void remove(Massive element);
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * Removes all elements from the set.
 | 
			
		||||
     */
 | 
			
		||||
    void clear();
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * Returns the number of elements in the set.
 | 
			
		||||
     */
 | 
			
		||||
    int size();
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * Returns an object of 'MassiveLinkedList' with all elements of 'this'.
 | 
			
		||||
     */
 | 
			
		||||
    MassiveLinkedList toList();
 | 
			
		||||
}
 | 
			
		||||
							
								
								
									
										79
									
								
								src/NamedBody.java
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										79
									
								
								src/NamedBody.java
									
									
									
									
									
										Normal file
									
								
							@@ -0,0 +1,79 @@
 | 
			
		||||
import codedraw.CodeDraw;
 | 
			
		||||
 | 
			
		||||
public class NamedBody implements Massive {
 | 
			
		||||
 | 
			
		||||
    private final String name;
 | 
			
		||||
    private final Body body;
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * Initializes this with name, mass, current position and movement.
 | 
			
		||||
     */
 | 
			
		||||
    public NamedBody(String name, double mass, Vector3 massCenter, Vector3 currentMovement) {
 | 
			
		||||
        this(name, new Body(mass, massCenter, currentMovement));
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    public NamedBody(String name, Body body) {
 | 
			
		||||
        this.name = name;
 | 
			
		||||
        this.body = body;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    public NamedBody(NamedBody other) {
 | 
			
		||||
        this(other.name, new Body(other.body));
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * Returns the name of the body.
 | 
			
		||||
     */
 | 
			
		||||
    public String getName() {
 | 
			
		||||
        return name;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    public Body getBody() {
 | 
			
		||||
        return body;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    public Vector3 getMassCenter() {
 | 
			
		||||
        return body.getMassCenter();
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    public double getMass() {
 | 
			
		||||
        return body.getMass();
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * Compares `this` with the specified object. Returns `true` if the specified `o` is not
 | 
			
		||||
     * `null` and is of type `NamedBody` and both `this` and `o` have equal names.
 | 
			
		||||
     * Otherwise, `false` is returned.
 | 
			
		||||
     */
 | 
			
		||||
    @Override
 | 
			
		||||
    public boolean equals(Object o) {
 | 
			
		||||
        if (!(o instanceof NamedBody b)) return false;
 | 
			
		||||
        return this.name.equals(b.name);
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * Returns the hashCode of `this`.
 | 
			
		||||
     */
 | 
			
		||||
    @Override
 | 
			
		||||
    public int hashCode() {
 | 
			
		||||
        return this.name.hashCode();
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * Returns a readable representation including the name of this body.
 | 
			
		||||
     */
 | 
			
		||||
    @Override
 | 
			
		||||
    public String toString() {
 | 
			
		||||
        return this.getName();
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public void move(Vector3 force) {
 | 
			
		||||
        body.move(force);
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public void draw(CodeDraw cd) {
 | 
			
		||||
        body.draw(cd);
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
@@ -6,8 +6,7 @@ import codedraw.CodeDraw;
 | 
			
		||||
 */
 | 
			
		||||
public class NamedBodyForcePair implements CosmicSystem {
 | 
			
		||||
 | 
			
		||||
    private final String name;
 | 
			
		||||
    private final Body body;
 | 
			
		||||
    private final NamedBody body;
 | 
			
		||||
    private final Vector3 force = new Vector3();
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
@@ -15,27 +14,30 @@ public class NamedBodyForcePair implements CosmicSystem {
 | 
			
		||||
     * is initialized with a zero vector.
 | 
			
		||||
     */
 | 
			
		||||
    public NamedBodyForcePair(String name, double mass, Vector3 massCenter, Vector3 currentMovement) {
 | 
			
		||||
        this(name, new Body(mass, massCenter, currentMovement));
 | 
			
		||||
        this(new NamedBody(name, mass, massCenter, currentMovement));
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    public NamedBodyForcePair(String name, Body b) {
 | 
			
		||||
        this.body = b;
 | 
			
		||||
        this.name = name;
 | 
			
		||||
    public NamedBodyForcePair(String name, Body body) {
 | 
			
		||||
        this(new NamedBody(name, body));
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    public NamedBodyForcePair(NamedBody body) {
 | 
			
		||||
        this.body = body;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    public NamedBodyForcePair(NamedBodyForcePair other) {
 | 
			
		||||
        this(other.name, new Body(other.body));
 | 
			
		||||
        this(new NamedBody(other.body));
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    public Body getBody() {
 | 
			
		||||
        return body;
 | 
			
		||||
        return body.getBody();
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * Returns the name of the body.
 | 
			
		||||
     */
 | 
			
		||||
    public String getName() {
 | 
			
		||||
        return name;
 | 
			
		||||
        return body.getName();
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
@@ -70,13 +72,13 @@ public class NamedBodyForcePair implements CosmicSystem {
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public void addForceTo(CosmicSystem cs) {
 | 
			
		||||
        cs.addForceFrom(body);
 | 
			
		||||
        cs.addForceFrom(body.getBody());
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public BodyLinkedList getBodies() {
 | 
			
		||||
        BodyLinkedList list = new BodyLinkedList();
 | 
			
		||||
        list.addFirst(body);
 | 
			
		||||
        list.addFirst(body.getBody());
 | 
			
		||||
        return list;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
 
 | 
			
		||||
							
								
								
									
										27
									
								
								src/ReadDataUtil.java
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										27
									
								
								src/ReadDataUtil.java
									
									
									
									
									
										Normal file
									
								
							@@ -0,0 +1,27 @@
 | 
			
		||||
import java.io.*;
 | 
			
		||||
 | 
			
		||||
public class ReadDataUtil {
 | 
			
		||||
 | 
			
		||||
    // Reads the position and velocity vector on the specified 'day' from the file with the
 | 
			
		||||
    // specified 'path', and sets position and current velocity of 'b' accordingly. If
 | 
			
		||||
    // successful the method returns 'true'. If the specified 'day' was not found in the file,
 | 
			
		||||
    // 'b' is unchanged and the method returns 'false'.
 | 
			
		||||
    // The file format is validated before reading the state.
 | 
			
		||||
    // Lines before the line "$$SOE" and after the line "$$EOE" the are ignored. Each line of the
 | 
			
		||||
    // file between the line "$$SOE" and the line "$$EOE" is required to have the following format:
 | 
			
		||||
    // JDTDB, TIME, X, Y, Z, VX, VY, VZ
 | 
			
		||||
    // where JDTDB is interpretable as a 'double' value, TIME is a string and X, Y, Z, VX, VY and
 | 
			
		||||
    // VZ are interpretable as 'double' values. JDTDB can be ignored. The character ',' must only
 | 
			
		||||
    // be used as field separator. If the file is not found, an exception of the class
 | 
			
		||||
    // 'StateFileNotFoundException' is thrown. If it does not comply with the format described
 | 
			
		||||
    // above, the method throws an exception of the class 'StateFileFormatException'. Both
 | 
			
		||||
    // exceptions are subtypes of 'IOException'.
 | 
			
		||||
    // Precondition: b != null, path != null, day != null and has the format YYYY-MM-DD.
 | 
			
		||||
    public static boolean readConfiguration(NamedBody b, String path, String day)
 | 
			
		||||
            throws IOException {
 | 
			
		||||
 | 
			
		||||
            // TODO: implement this method.
 | 
			
		||||
            return false;
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
							
								
								
									
										113
									
								
								src/Simulation5.java
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										113
									
								
								src/Simulation5.java
									
									
									
									
									
										Normal file
									
								
							@@ -0,0 +1,113 @@
 | 
			
		||||
import codedraw.CodeDraw;
 | 
			
		||||
 | 
			
		||||
import java.awt.*;
 | 
			
		||||
import java.util.Random;
 | 
			
		||||
 | 
			
		||||
/**
 | 
			
		||||
 * Simulates the formation of a massive solar system.
 | 
			
		||||
 */
 | 
			
		||||
public class Simulation5 {
 | 
			
		||||
 | 
			
		||||
    // gravitational constant
 | 
			
		||||
    public static final double G = 6.6743e-11;
 | 
			
		||||
 | 
			
		||||
    // one astronomical unit (AU) is the average distance of earth to the sun.
 | 
			
		||||
    public static final double AU = 150e9; // meters
 | 
			
		||||
 | 
			
		||||
    // one light year
 | 
			
		||||
    public static final double LY = 9.461e15; // meters
 | 
			
		||||
 | 
			
		||||
    // some further constants needed in the simulation
 | 
			
		||||
    public static final double SUN_MASS = 1.989e30; // kilograms
 | 
			
		||||
    public static final double SUN_RADIUS = 696340e3; // meters
 | 
			
		||||
    public static final double EARTH_MASS = 5.972e24; // kilograms
 | 
			
		||||
    public static final double EARTH_RADIUS = 6371e3; // meters
 | 
			
		||||
 | 
			
		||||
    // set some system parameters
 | 
			
		||||
    public static final double SECTION_SIZE = 10 * AU; // the size of the square region in space
 | 
			
		||||
 | 
			
		||||
    public static final int NUMBER_OF_BODIES = 22;
 | 
			
		||||
    public static final double OVERALL_SYSTEM_MASS = 20 * SUN_MASS; // kilograms
 | 
			
		||||
 | 
			
		||||
    // all quantities are based on units of kilogram respectively second and meter.
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * The main simulation method using instances of other classes.
 | 
			
		||||
     */
 | 
			
		||||
    public static void main(String[] args) {
 | 
			
		||||
        // simulation
 | 
			
		||||
        CodeDraw cd = new CodeDraw();
 | 
			
		||||
 | 
			
		||||
        // create solar system with 12 bodies
 | 
			
		||||
        NamedBody sun = new NamedBody(SolSystem4.SUN_NAMED);
 | 
			
		||||
        NamedBody earth = new NamedBody(SolSystem4.EARTH_NAMED);
 | 
			
		||||
        NamedBody moon = new NamedBody(SolSystem4.MOON_NAMED);
 | 
			
		||||
        NamedBody mars = new NamedBody(SolSystem4.MARS_NAMED);
 | 
			
		||||
        NamedBody deimos = new NamedBody(SolSystem4.DEIMOS_NAMED);
 | 
			
		||||
        NamedBody phobos = new NamedBody(SolSystem4.PHOBOS_NAMED);
 | 
			
		||||
        NamedBody mercury = new NamedBody(SolSystem4.MERCURY_NAMED);
 | 
			
		||||
        NamedBody venus = new NamedBody(SolSystem4.VENUS_NAMED);
 | 
			
		||||
        NamedBody vesta = new NamedBody(SolSystem4.VESTA_NAMED);
 | 
			
		||||
        NamedBody pallas = new NamedBody(SolSystem4.PALLAS_NAMED);
 | 
			
		||||
        NamedBody hygiea = new NamedBody(SolSystem4.HYGIEA_NAMED);
 | 
			
		||||
        NamedBody ceres = new NamedBody(SolSystem4.CERES_NAMED);
 | 
			
		||||
 | 
			
		||||
        // create some additional bodies
 | 
			
		||||
        Body[] bodies = new Body[NUMBER_OF_BODIES];
 | 
			
		||||
 | 
			
		||||
        Random random = new Random(2022);
 | 
			
		||||
 | 
			
		||||
        for (int i = 0; i < bodies.length; i++) {
 | 
			
		||||
            bodies[i] = new Body(
 | 
			
		||||
                    Math.abs(random.nextGaussian()) * OVERALL_SYSTEM_MASS / bodies.length,
 | 
			
		||||
                    new Vector3(0.2 * random.nextGaussian() * AU, 0.2 * random.nextGaussian() * AU, 0.2 * random.nextGaussian() * AU),
 | 
			
		||||
                    new Vector3(0 + random.nextGaussian() * 5e3, 0 + random.nextGaussian() * 5e3, 0 + random.nextGaussian() * 5e3)
 | 
			
		||||
            );
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        MassiveForceHashMap forceOnBody = new MassiveForceHashMap();
 | 
			
		||||
        forceOnBody.put(sun, new Vector3());
 | 
			
		||||
        forceOnBody.put(earth, new Vector3());
 | 
			
		||||
        forceOnBody.put(moon, new Vector3());
 | 
			
		||||
        forceOnBody.put(mars, new Vector3());
 | 
			
		||||
        forceOnBody.put(deimos, new Vector3());
 | 
			
		||||
        forceOnBody.put(phobos, new Vector3());
 | 
			
		||||
        forceOnBody.put(mercury, new Vector3());
 | 
			
		||||
        forceOnBody.put(venus, new Vector3());
 | 
			
		||||
        forceOnBody.put(vesta, new Vector3());
 | 
			
		||||
        forceOnBody.put(pallas, new Vector3());
 | 
			
		||||
        forceOnBody.put(hygiea, new Vector3());
 | 
			
		||||
        forceOnBody.put(ceres, new Vector3());
 | 
			
		||||
 | 
			
		||||
        for (Body b : bodies) {
 | 
			
		||||
            forceOnBody.put(b, new Vector3());
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        long seconds = 0;
 | 
			
		||||
        while (true) {
 | 
			
		||||
            seconds++;
 | 
			
		||||
 | 
			
		||||
            for (Massive b1 : forceOnBody.keyList()) {
 | 
			
		||||
                Vector3 force = new Vector3();
 | 
			
		||||
                for (Massive b2 : forceOnBody.keyList()) {
 | 
			
		||||
                    if (b1 != b2) {
 | 
			
		||||
                        force = force.plus(b1.gravitationalForce(b2));
 | 
			
		||||
                    }
 | 
			
		||||
                }
 | 
			
		||||
                forceOnBody.put(b1, force);
 | 
			
		||||
            }
 | 
			
		||||
 | 
			
		||||
            for (Massive body : forceOnBody.keyList()) {
 | 
			
		||||
                body.move(forceOnBody.get(body));
 | 
			
		||||
            }
 | 
			
		||||
 | 
			
		||||
            if ((seconds % 3600) == 0) {
 | 
			
		||||
                cd.clear(Color.BLACK);
 | 
			
		||||
                for (Massive body : forceOnBody.keyList()) {
 | 
			
		||||
                    body.draw(cd);
 | 
			
		||||
                }
 | 
			
		||||
                cd.show();
 | 
			
		||||
            }
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
							
								
								
									
										113
									
								
								src/Simulation6.java
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										113
									
								
								src/Simulation6.java
									
									
									
									
									
										Normal file
									
								
							@@ -0,0 +1,113 @@
 | 
			
		||||
import codedraw.CodeDraw;
 | 
			
		||||
 | 
			
		||||
import java.awt.*;
 | 
			
		||||
import java.util.Random;
 | 
			
		||||
 | 
			
		||||
/**
 | 
			
		||||
 * Simulates the formation of a massive solar system.
 | 
			
		||||
 */
 | 
			
		||||
public class Simulation6 {
 | 
			
		||||
 | 
			
		||||
    // gravitational constant
 | 
			
		||||
    public static final double G = 6.6743e-11;
 | 
			
		||||
 | 
			
		||||
    // one astronomical unit (AU) is the average distance of earth to the sun.
 | 
			
		||||
    public static final double AU = 150e9; // meters
 | 
			
		||||
 | 
			
		||||
    // one light year
 | 
			
		||||
    public static final double LY = 9.461e15; // meters
 | 
			
		||||
 | 
			
		||||
    // some further constants needed in the simulation
 | 
			
		||||
    public static final double SUN_MASS = 1.989e30; // kilograms
 | 
			
		||||
    public static final double SUN_RADIUS = 696340e3; // meters
 | 
			
		||||
    public static final double EARTH_MASS = 5.972e24; // kilograms
 | 
			
		||||
    public static final double EARTH_RADIUS = 6371e3; // meters
 | 
			
		||||
 | 
			
		||||
    // set some system parameters
 | 
			
		||||
    public static final double SECTION_SIZE = 10 * AU; // the size of the square region in space
 | 
			
		||||
 | 
			
		||||
    public static final int NUMBER_OF_BODIES = 22;
 | 
			
		||||
    public static final double OVERALL_SYSTEM_MASS = 20 * SUN_MASS; // kilograms
 | 
			
		||||
 | 
			
		||||
    // all quantities are based on units of kilogram respectively second and meter.
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * The main simulation method using instances of other classes.
 | 
			
		||||
     */
 | 
			
		||||
    public static void main(String[] args) {
 | 
			
		||||
        // simulation
 | 
			
		||||
        CodeDraw cd = new CodeDraw();
 | 
			
		||||
 | 
			
		||||
        // create solar system with 12 bodies
 | 
			
		||||
        NamedBody sun = new NamedBody(SolSystem4.SUN_NAMED);
 | 
			
		||||
        NamedBody earth = new NamedBody(SolSystem4.EARTH_NAMED);
 | 
			
		||||
        NamedBody moon = new NamedBody(SolSystem4.MOON_NAMED);
 | 
			
		||||
        NamedBody mars = new NamedBody(SolSystem4.MARS_NAMED);
 | 
			
		||||
        NamedBody deimos = new NamedBody(SolSystem4.DEIMOS_NAMED);
 | 
			
		||||
        NamedBody phobos = new NamedBody(SolSystem4.PHOBOS_NAMED);
 | 
			
		||||
        NamedBody mercury = new NamedBody(SolSystem4.MERCURY_NAMED);
 | 
			
		||||
        NamedBody venus = new NamedBody(SolSystem4.VENUS_NAMED);
 | 
			
		||||
        NamedBody vesta = new NamedBody(SolSystem4.VESTA_NAMED);
 | 
			
		||||
        NamedBody pallas = new NamedBody(SolSystem4.PALLAS_NAMED);
 | 
			
		||||
        NamedBody hygiea = new NamedBody(SolSystem4.HYGIEA_NAMED);
 | 
			
		||||
        NamedBody ceres = new NamedBody(SolSystem4.CERES_NAMED);
 | 
			
		||||
 | 
			
		||||
        // create some additional bodies
 | 
			
		||||
        Body[] bodies = new Body[NUMBER_OF_BODIES];
 | 
			
		||||
 | 
			
		||||
        Random random = new Random(2022);
 | 
			
		||||
 | 
			
		||||
        for (int i = 0; i < bodies.length; i++) {
 | 
			
		||||
            bodies[i] = new Body(
 | 
			
		||||
                    Math.abs(random.nextGaussian()) * OVERALL_SYSTEM_MASS / bodies.length,
 | 
			
		||||
                    new Vector3(0.2 * random.nextGaussian() * AU, 0.2 * random.nextGaussian() * AU, 0.2 * random.nextGaussian() * AU),
 | 
			
		||||
                    new Vector3(0 + random.nextGaussian() * 5e3, 0 + random.nextGaussian() * 5e3, 0 + random.nextGaussian() * 5e3)
 | 
			
		||||
            );
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        MassiveForceTreeMap forceOnBody = new MassiveForceTreeMap();
 | 
			
		||||
        forceOnBody.put(sun, new Vector3());
 | 
			
		||||
        forceOnBody.put(earth, new Vector3());
 | 
			
		||||
        forceOnBody.put(moon, new Vector3());
 | 
			
		||||
        forceOnBody.put(mars, new Vector3());
 | 
			
		||||
        forceOnBody.put(deimos, new Vector3());
 | 
			
		||||
        forceOnBody.put(phobos, new Vector3());
 | 
			
		||||
        forceOnBody.put(mercury, new Vector3());
 | 
			
		||||
        forceOnBody.put(venus, new Vector3());
 | 
			
		||||
        forceOnBody.put(vesta, new Vector3());
 | 
			
		||||
        forceOnBody.put(pallas, new Vector3());
 | 
			
		||||
        forceOnBody.put(hygiea, new Vector3());
 | 
			
		||||
        forceOnBody.put(ceres, new Vector3());
 | 
			
		||||
 | 
			
		||||
        for (Body b : bodies) {
 | 
			
		||||
            forceOnBody.put(b, new Vector3());
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        long seconds = 0;
 | 
			
		||||
        while (true) {
 | 
			
		||||
            seconds++;
 | 
			
		||||
 | 
			
		||||
            for (Massive b1 : forceOnBody.getKeys()) {
 | 
			
		||||
                Vector3 force = new Vector3();
 | 
			
		||||
                for (Massive b2 : forceOnBody.getKeys()) {
 | 
			
		||||
                    if (b1 != b2) {
 | 
			
		||||
                        force = force.plus(b1.gravitationalForce(b2));
 | 
			
		||||
                    }
 | 
			
		||||
                }
 | 
			
		||||
                forceOnBody.put(b1, force);
 | 
			
		||||
            }
 | 
			
		||||
 | 
			
		||||
            for (Massive body : forceOnBody.getKeys()) {
 | 
			
		||||
                body.move(forceOnBody.get(body));
 | 
			
		||||
            }
 | 
			
		||||
 | 
			
		||||
            if ((seconds % 3600) == 0) {
 | 
			
		||||
                cd.clear(Color.BLACK);
 | 
			
		||||
                for (Massive body : forceOnBody.getKeys()) {
 | 
			
		||||
                    body.draw(cd);
 | 
			
		||||
                }
 | 
			
		||||
                cd.show();
 | 
			
		||||
            }
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
							
								
								
									
										60
									
								
								src/Simulation8.java
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										60
									
								
								src/Simulation8.java
									
									
									
									
									
										Normal file
									
								
							@@ -0,0 +1,60 @@
 | 
			
		||||
import codedraw.CodeDraw;
 | 
			
		||||
 | 
			
		||||
// Simulates the solar system.
 | 
			
		||||
//
 | 
			
		||||
public class Simulation8 {
 | 
			
		||||
 | 
			
		||||
    // gravitational constant
 | 
			
		||||
    public static final double G = 6.6743e-11;
 | 
			
		||||
 | 
			
		||||
    // one astronomical unit (AU) is the average distance of earth to the sun.
 | 
			
		||||
    public static final double AU = 150e9; // meters
 | 
			
		||||
 | 
			
		||||
    // set some system parameters
 | 
			
		||||
    public static final double SECTION_SIZE = 10 * AU; // the size of the square region in space
 | 
			
		||||
 | 
			
		||||
    // all quantities are based on units of kilogram respectively second and meter.
 | 
			
		||||
 | 
			
		||||
    // The main simulation method using instances of other classes.
 | 
			
		||||
    public static void main(String[] args) {
 | 
			
		||||
 | 
			
		||||
        // simulation
 | 
			
		||||
        CodeDraw cd = new CodeDraw();
 | 
			
		||||
 | 
			
		||||
        // create solar system with 13 bodies
 | 
			
		||||
        MassiveForceTreeMap map = new MassiveForceTreeMap();
 | 
			
		||||
 | 
			
		||||
        map.put(new NamedBody("Oumuamua", 8e6, new Vector3(0, 0, 0), new Vector3(0, 0, 0)),
 | 
			
		||||
                new Vector3(0, 0, 0));
 | 
			
		||||
        map.put(new NamedBody("Earth", 5.972E24, new Vector3(0, 0, 0), new Vector3(0, 0, 0)),
 | 
			
		||||
                new Vector3(0, 0, 0));
 | 
			
		||||
        map.put(new NamedBody("Moon", 7.349E22, new Vector3(0, 0, 0), new Vector3(0, 0, 0)),
 | 
			
		||||
                new Vector3(0, 0, 0));
 | 
			
		||||
        map.put(new NamedBody("Mars1", 6.41712E23, new Vector3(0, 0, 0), new Vector3(0, 0, 0)),
 | 
			
		||||
                new Vector3(0, 0, 0));
 | 
			
		||||
        map.put(new NamedBody("Deimos", 1.8E20, new Vector3(0, 0, 0), new Vector3(0, 0, 0)),
 | 
			
		||||
                new Vector3(0, 0, 0));
 | 
			
		||||
        map.put(new NamedBody("Phobos", 1.08E20, new Vector3(0, 0, 0), new Vector3(0, 0, 0)),
 | 
			
		||||
                new Vector3(0, 0, 0));
 | 
			
		||||
        map.put(new NamedBody("Mercury", 3.301E23, new Vector3(0, 0, 0), new Vector3(0, 0, 0)),
 | 
			
		||||
                new Vector3(0, 0, 0));
 | 
			
		||||
        map.put(new NamedBody("Venus", 4.86747E24, new Vector3(0, 0, 0), new Vector3(0, 0, 0)),
 | 
			
		||||
                new Vector3(0, 0, 0));
 | 
			
		||||
        map.put(new NamedBody("Vesta", 2.5908E20, new Vector3(0, 0, 0), new Vector3(0, 0, 0)),
 | 
			
		||||
                new Vector3(0, 0, 0));
 | 
			
		||||
        map.put(new NamedBody("Pallas", 2.14E20, new Vector3(0, 0, 0), new Vector3(0, 0, 0)),
 | 
			
		||||
                new Vector3(0, 0, 0));
 | 
			
		||||
        map.put(new NamedBody("Hygiea", 8.32E19, new Vector3(0, 0, 0), new Vector3(0, 0, 0)),
 | 
			
		||||
                new Vector3(0, 0, 0));
 | 
			
		||||
        map.put(new NamedBody("Ceres1", 9.394E20, new Vector3(0, 0, 0), new Vector3(0, 0, 0)),
 | 
			
		||||
                new Vector3(0, 0, 0));
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
        //TODO: implementation of this method according to 'Aufgabenblatt8.md'.
 | 
			
		||||
 | 
			
		||||
        // add sun after states have been read from files.
 | 
			
		||||
        map.put(new NamedBody("Sun", 1.989E30, new Vector3(0, 0, 0), new Vector3(0, 0, 0)),
 | 
			
		||||
                new Vector3(0, 0, 0));
 | 
			
		||||
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
							
								
								
									
										7
									
								
								src/Simulation9.java
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										7
									
								
								src/Simulation9.java
									
									
									
									
									
										Normal file
									
								
							@@ -0,0 +1,7 @@
 | 
			
		||||
// Simulates the solar system.
 | 
			
		||||
//
 | 
			
		||||
public class Simulation9 {
 | 
			
		||||
 | 
			
		||||
    // TODO: Implement the simulation using the Java-Collections framework.
 | 
			
		||||
 | 
			
		||||
}
 | 
			
		||||
@@ -12,16 +12,16 @@ public class SolSystem4 {
 | 
			
		||||
    public static final Body HYGIEA = new Body(8.32E19, new Vector3(-3.983943433707043E11, 2.325833000024021E11, -2.233667695713672E10), new Vector3(-6931.864585548552, -15686.8108598699, -690.5791992347208));
 | 
			
		||||
    public static final Body CERES = new Body(9.394E20, new Vector3(3.781372641419032E11, 1.96718960466285E11, -6.366459168068592E10), new Vector3(-8555.324226752316, 14718.33755980907, 2040.230135060142));
 | 
			
		||||
 | 
			
		||||
    public static final NamedBodyForcePair SUN_NAMED = new NamedBodyForcePair("Sun", SUN);
 | 
			
		||||
    public static final NamedBodyForcePair EARTH_NAMED = new NamedBodyForcePair("Earth", EARTH);
 | 
			
		||||
    public static final NamedBodyForcePair MOON_NAMED = new NamedBodyForcePair("Moon", MOON);
 | 
			
		||||
    public static final NamedBodyForcePair MARS_NAMED = new NamedBodyForcePair("Mars", MARS);
 | 
			
		||||
    public static final NamedBodyForcePair DEIMOS_NAMED = new NamedBodyForcePair("Deimos", DEIMOS);
 | 
			
		||||
    public static final NamedBodyForcePair PHOBOS_NAMED = new NamedBodyForcePair("Phobos", PHOBOS);
 | 
			
		||||
    public static final NamedBodyForcePair MERCURY_NAMED = new NamedBodyForcePair("Mercury", MERCURY);
 | 
			
		||||
    public static final NamedBodyForcePair VENUS_NAMED = new NamedBodyForcePair("Venus", VENUS);
 | 
			
		||||
    public static final NamedBodyForcePair VESTA_NAMED = new NamedBodyForcePair("Vesta", VESTA);
 | 
			
		||||
    public static final NamedBodyForcePair PALLAS_NAMED = new NamedBodyForcePair("Pallas", PALLAS);
 | 
			
		||||
    public static final NamedBodyForcePair HYGIEA_NAMED = new NamedBodyForcePair("Hygiea", HYGIEA);
 | 
			
		||||
    public static final NamedBodyForcePair CERES_NAMED = new NamedBodyForcePair("Ceres", CERES);
 | 
			
		||||
    public static final NamedBody SUN_NAMED = new NamedBody("Sun", SUN);
 | 
			
		||||
    public static final NamedBody EARTH_NAMED = new NamedBody("Earth", EARTH);
 | 
			
		||||
    public static final NamedBody MOON_NAMED = new NamedBody("Moon", MOON);
 | 
			
		||||
    public static final NamedBody MARS_NAMED = new NamedBody("Mars", MARS);
 | 
			
		||||
    public static final NamedBody DEIMOS_NAMED = new NamedBody("Deimos", DEIMOS);
 | 
			
		||||
    public static final NamedBody PHOBOS_NAMED = new NamedBody("Phobos", PHOBOS);
 | 
			
		||||
    public static final NamedBody MERCURY_NAMED = new NamedBody("Mercury", MERCURY);
 | 
			
		||||
    public static final NamedBody VENUS_NAMED = new NamedBody("Venus", VENUS);
 | 
			
		||||
    public static final NamedBody VESTA_NAMED = new NamedBody("Vesta", VESTA);
 | 
			
		||||
    public static final NamedBody PALLAS_NAMED = new NamedBody("Pallas", PALLAS);
 | 
			
		||||
    public static final NamedBody HYGIEA_NAMED = new NamedBody("Hygiea", HYGIEA);
 | 
			
		||||
    public static final NamedBody CERES_NAMED = new NamedBody("Ceres", CERES);
 | 
			
		||||
}
 | 
			
		||||
 
 | 
			
		||||
							
								
								
									
										7
									
								
								src/StateFileFormatException.java
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										7
									
								
								src/StateFileFormatException.java
									
									
									
									
									
										Normal file
									
								
							@@ -0,0 +1,7 @@
 | 
			
		||||
import java.io.IOException;
 | 
			
		||||
 | 
			
		||||
public class StateFileFormatException extends IOException {
 | 
			
		||||
 | 
			
		||||
    // TODO: implement class
 | 
			
		||||
 | 
			
		||||
}
 | 
			
		||||
							
								
								
									
										7
									
								
								src/StateFileNotFoundException.java
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										7
									
								
								src/StateFileNotFoundException.java
									
									
									
									
									
										Normal file
									
								
							@@ -0,0 +1,7 @@
 | 
			
		||||
import java.io.IOException;
 | 
			
		||||
 | 
			
		||||
public class StateFileNotFoundException extends IOException {
 | 
			
		||||
 | 
			
		||||
    // TODO: implement class
 | 
			
		||||
 | 
			
		||||
}
 | 
			
		||||
							
								
								
									
										1
									
								
								states/Ceres.txt
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										1
									
								
								states/Ceres.txt
									
									
									
									
									
										Normal file
									
								
							
										
											
												File diff suppressed because one or more lines are too long
											
										
									
								
							
							
								
								
									
										1
									
								
								states/Deimos.txt
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										1
									
								
								states/Deimos.txt
									
									
									
									
									
										Normal file
									
								
							
										
											
												File diff suppressed because one or more lines are too long
											
										
									
								
							
							
								
								
									
										1
									
								
								states/Earth.txt
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										1
									
								
								states/Earth.txt
									
									
									
									
									
										Normal file
									
								
							
										
											
												File diff suppressed because one or more lines are too long
											
										
									
								
							
							
								
								
									
										1
									
								
								states/Hygiea.txt
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										1
									
								
								states/Hygiea.txt
									
									
									
									
									
										Normal file
									
								
							
										
											
												File diff suppressed because one or more lines are too long
											
										
									
								
							
							
								
								
									
										1
									
								
								states/Mars.txt
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										1
									
								
								states/Mars.txt
									
									
									
									
									
										Normal file
									
								
							
										
											
												File diff suppressed because one or more lines are too long
											
										
									
								
							
							
								
								
									
										1
									
								
								states/Mercury.txt
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										1
									
								
								states/Mercury.txt
									
									
									
									
									
										Normal file
									
								
							
										
											
												File diff suppressed because one or more lines are too long
											
										
									
								
							
							
								
								
									
										1
									
								
								states/Moon.txt
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										1
									
								
								states/Moon.txt
									
									
									
									
									
										Normal file
									
								
							
										
											
												File diff suppressed because one or more lines are too long
											
										
									
								
							
							
								
								
									
										1
									
								
								states/Oumuamua.txt
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										1
									
								
								states/Oumuamua.txt
									
									
									
									
									
										Normal file
									
								
							
										
											
												File diff suppressed because one or more lines are too long
											
										
									
								
							
							
								
								
									
										1
									
								
								states/Pallas.txt
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										1
									
								
								states/Pallas.txt
									
									
									
									
									
										Normal file
									
								
							
										
											
												File diff suppressed because one or more lines are too long
											
										
									
								
							
							
								
								
									
										1
									
								
								states/Phobos.txt
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										1
									
								
								states/Phobos.txt
									
									
									
									
									
										Normal file
									
								
							
										
											
												File diff suppressed because one or more lines are too long
											
										
									
								
							
							
								
								
									
										1
									
								
								states/Venus.txt
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										1
									
								
								states/Venus.txt
									
									
									
									
									
										Normal file
									
								
							
										
											
												File diff suppressed because one or more lines are too long
											
										
									
								
							
							
								
								
									
										1
									
								
								states/Vesta.txt
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										1
									
								
								states/Vesta.txt
									
									
									
									
									
										Normal file
									
								
							
										
											
												File diff suppressed because one or more lines are too long
											
										
									
								
							
		Reference in New Issue
	
	Block a user