142 lines
5.5 KiB
C#
142 lines
5.5 KiB
C#
using System.Windows;
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using System.Windows.Controls;
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using System.Windows.Media;
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using System.Windows.Media.Animation;
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using System.Windows.Shapes;
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namespace PamhagenSysCtrl.Helpers.Pipeline {
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class EntryTrough : INode {
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public const double WIDTH = 30;
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public const double HEIGHT = 12;
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public double CenterX { get; set; }
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public double CenterY { get; set; }
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public string Label { get; set; }
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public ISet<IEdge> Inputs { get; init; }
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public ISet<IEdge> Outputs { get; init; }
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public bool IsActive => CallbackActive();
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public bool IsAnimationActive {
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get => _animationActive;
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set {
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_auger?.IsAnimationActive = value;
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if (value && !_animationActive) {
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_doorTransform?.BeginAnimation(
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RotateTransform.AngleProperty,
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new DoubleAnimation {
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From = _doorTransform.Angle,
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To = 60,
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Duration = TimeSpan.FromSeconds(Math.Abs(_doorTransform.Angle - 60) / 60.0)
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});
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} else if (!value && _animationActive) {
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_doorTransform?.BeginAnimation(
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RotateTransform.AngleProperty,
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new DoubleAnimation {
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From = _doorTransform.Angle,
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To = 0,
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Duration = TimeSpan.FromSeconds(Math.Abs(_doorTransform.Angle - 0) / 60.0)
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});
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}
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_animationActive = value;
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}
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}
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public double Top => CenterY - HEIGHT / 2;
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public double Right => CenterX + WIDTH / 2;
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public double Bottom => CenterY + HEIGHT / 2;
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public double Left => CenterX - WIDTH / 2;
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protected Func<bool> CallbackActive;
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private bool _animationActive;
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private Polygon? _inner;
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private Polygon? _outer;
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private TextBlock? _text;
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private Auger? _auger;
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private Line? _door;
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private RotateTransform? _doorTransform;
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public EntryTrough(string label, double x, double y, Func<bool> cbActive) {
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CenterX = x;
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CenterY = y;
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Label = label;
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CallbackActive = cbActive;
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Inputs = new HashSet<IEdge>();
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Outputs = new HashSet<IEdge>();
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}
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public void Draw(Canvas canvas) {
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_outer = new Polygon() {
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Fill = Brushes.Black,
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};
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_inner = new Polygon() {
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Fill = Brushes.WhiteSmoke,
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};
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_doorTransform = new RotateTransform(0);
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_door = new Line() {
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Stroke = Brushes.Black,
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RenderTransform = _doorTransform,
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};
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_text = new() {
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Text = Label,
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TextAlignment = TextAlignment.Center,
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VerticalAlignment = VerticalAlignment.Center,
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};
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canvas.Children.Add(_outer);
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canvas.Children.Add(_inner);
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canvas.Children.Add(_text);
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canvas.Children.Add(_door);
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_auger = new(CenterX - 2.2, CenterY + HEIGHT / 2 - 1.8, WIDTH - 5, 2.4);
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_auger.Draw(canvas);
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}
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public void Scale(double scale) {
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var border = Graph.ToBorder(scale);
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_outer?.Points = [
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new(Left * scale, Top * scale),
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new(Right * scale, Top * scale),
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new((Right - 4) * scale, Bottom * scale),
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new(Left * scale, Bottom * scale),
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new(Left * scale, (Bottom - 4) * scale),
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new((Left + 2.5) * scale, (Bottom - 4) * scale),
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];
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_inner?.Points = [
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new(Left * scale + border, Top * scale),
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new(Right * scale - border, Top * scale),
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new((Right - 4) * scale - border, Bottom * scale - border),
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new(Left * scale, Bottom * scale - border),
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new(Left * scale, (Bottom - 3.6) * scale),
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new((Left + 3.1) * scale, (Bottom - 3.6) * scale),
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];
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_door?.X1 = Left * scale;
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_door?.Y1 = (Bottom - 4.8) * scale;
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_door?.X2 = Left * scale;
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_door?.Y2 = (Bottom + 0.8) * scale;
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_door?.StrokeThickness = border * 2;
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_doorTransform?.CenterX = Left * scale;
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_doorTransform?.CenterY = (Bottom - 4.8) * scale;
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_text?.FontSize = 12;
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_text?.Width = WIDTH * scale;
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_text?.SetValue(Canvas.LeftProperty, (CenterX - WIDTH / 2) * scale);
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_text?.SetValue(Canvas.TopProperty, (CenterY - 1.5) * scale - 8);
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_auger?.Scale(scale);
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}
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public bool IsInside(double x, double y) {
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return Math.Abs(x - CenterX) <= WIDTH / 2 && Math.Abs(y - CenterY) <= HEIGHT / 2;
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}
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public void Update(bool isHovering, bool isPressed) {
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IsAnimationActive = IsActive;
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_inner?.Fill =
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IsAnimationActive && isHovering && isPressed ? PamhagenBrushes.Red :
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IsAnimationActive && isHovering ? PamhagenBrushes.Red :
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!IsAnimationActive && isHovering && isPressed ? PamhagenBrushes.Green :
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!IsAnimationActive && isHovering ? PamhagenBrushes.Green :
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IsAnimationActive ? PamhagenBrushes.Green :
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Brushes.WhiteSmoke;
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}
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}
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}
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