Files
pamhagen-sysctrl/PamhagenSysCtrl/Helpers/Pipeline/Graph.cs
T
2026-07-13 17:11:21 +02:00

108 lines
3.2 KiB
C#

using System.Windows.Controls;
using System.Windows.Media;
using System.Windows.Shapes;
namespace PamhagenSysCtrl.Helpers.Pipeline {
public class Graph {
public HashSet<INode> Nodes = [];
public HashSet<IEdge> Edges = [];
public Graph() {
}
public Pipe CreatePipe(INode start, INode end, bool verticalFirst = false) {
Nodes.Add(start);
Nodes.Add(end);
var p = new Pipe(start, end, verticalFirst);
start.Outputs.Add(p);
end.Inputs.Add(p);
Edges.Add(p);
return p;
}
public Pipe CreateTwoWayPipe(INode n1, INode n2, bool verticalFirst = false) {
Nodes.Add(n1);
Nodes.Add(n2);
var p = new Pipe(n1, n2, verticalFirst, twoWay: true);
n1.Inputs.Add(p);
n1.Outputs.Add(p);
n2.Inputs.Add(p);
n2.Outputs.Add(p);
Edges.Add(p);
return p;
}
public Inlet CreateInlet(INode start, ISink end) {
Nodes.Add(start);
Nodes.Add(end);
var p = new Inlet(start, end, start.CenterX > end.CenterX);
start.Outputs.Add(p);
end.Inputs.Add(p);
Edges.Add(p);
return p;
}
public Outlet CreateOutlet(ISource start, INode end) {
Nodes.Add(start);
Nodes.Add(end);
var p = new Outlet(start, end);
start.Outputs.Add(p);
end.Inputs.Add(p);
Edges.Add(p);
return p;
}
public Path? GetPath(INode start, INode end, Func<INode, bool>? valid = null) {
if (!Nodes.Contains(start) || !Nodes.Contains(end)) throw new ArgumentException("Start/end node not contained in graph");
valid ??= a => true;
List<(IEdge, INode)> hops = [];
Path? path = null;
foreach (var o in start.Outputs) {
if (o.End == end) {
return new(start, [(o, o.End)]);
} else if (!valid(o.End)) {
continue;
}
var p = GetPath(o.End, end, valid);
if (p != null) {
var p2 = new Path(start, [(o, o.End), .. p.Value.Hops]);
if (path == null || p2.Length < path.Value.Length) {
path = p2;
}
}
}
return path != null ? new(start, path.Value.Hops) : null;
}
public void Draw(Canvas canvas) {
canvas.Children.Add(new Rectangle() {
Fill = Brushes.White,
Width = 5000,
Height = 5000,
});
foreach (var e in Edges) {
e.Draw(canvas);
}
foreach (var n in Nodes) {
n.Draw(canvas);
}
}
public ISet<INode> Update(double x, double y) {
HashSet<INode> hover = new();
foreach (var e in Edges) {
e.Update(x, y);
}
foreach (var n in Nodes) {
if (n.Update(x, y)) {
hover.Add(n);
}
}
return hover;
}
}
}