Compare commits
6 Commits
77bcfcc3b8
...
main
| Author | SHA1 | Date | |
|---|---|---|---|
| 79e8640ac0 | |||
| 62f227ca03 | |||
| 3f6fba36e0 | |||
| b8ac414673 | |||
| 4c9da5c9d5 | |||
| 9baae02240 |
@@ -0,0 +1,43 @@
|
||||
using System.Windows.Media;
|
||||
|
||||
namespace PamhagenSysCtrl.Helpers {
|
||||
public class PamhagenBrushes {
|
||||
|
||||
public const double TRANSITION = 1.0 / 4096;
|
||||
|
||||
public static readonly SolidColorBrush Green = new SolidColorBrush(Color.FromRgb(0x20, 0xE0, 0x20));
|
||||
public static readonly SolidColorBrush DimOrange = new SolidColorBrush(Color.FromRgb(0xFF, 0xC0, 0x80));
|
||||
public static readonly SolidColorBrush Yellow = new SolidColorBrush(Color.FromRgb(0xFF, 0xE0, 0x10));
|
||||
public static readonly SolidColorBrush Red = new SolidColorBrush(Color.FromRgb(0xFF, 0x20, 0x20));
|
||||
|
||||
public static Brush ForFillState(FillState state, Color background) {
|
||||
return state switch {
|
||||
FillState.Empty => GetEmpty(background),
|
||||
FillState.Filled => GetFilled(background),
|
||||
FillState.Half => GetHalf(background),
|
||||
FillState.Full => GetFull(background),
|
||||
_ => GetEmpty(background),
|
||||
};
|
||||
}
|
||||
|
||||
public static Brush ForFillState(FillState state, SolidColorBrush background) {
|
||||
return ForFillState(state, background.Color);
|
||||
}
|
||||
|
||||
public static Brush GetEmpty(Color background) {
|
||||
return new SolidColorBrush(background);
|
||||
}
|
||||
|
||||
public static Brush GetFilled(Color background) {
|
||||
return new LinearGradientBrush(background, Green.Color, new(0.5, 0.875 - TRANSITION), new(0.5, 0.875 + TRANSITION));
|
||||
}
|
||||
|
||||
public static Brush GetHalf(Color background) {
|
||||
return new LinearGradientBrush(background, Green.Color, new(0.5, 0.5 - TRANSITION), new(0.5, 0.5 + TRANSITION));
|
||||
}
|
||||
|
||||
public static Brush GetFull(Color background) {
|
||||
return new LinearGradientBrush(background, Red.Color, new(0.5, 0.0625 - TRANSITION), new(0.5, 0.0625 + TRANSITION));
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -11,17 +11,20 @@ namespace PamhagenSysCtrl.Helpers {
|
||||
public readonly Trough MW2;
|
||||
|
||||
public PamhagenGraph() {
|
||||
double mw2X = 100;
|
||||
double mw1X = 250;
|
||||
double mpY = 280;
|
||||
double ltg1Y = 410;
|
||||
double mw2X = 180;
|
||||
double mw1X = 300;
|
||||
double mpY = 380;
|
||||
double ltg1Y = 510;
|
||||
double ltg2Y = ltg1Y + 30;
|
||||
double ltg1X = 600;
|
||||
double ltg2X = ltg1X + 30;
|
||||
double ltg6Y = 60;
|
||||
double ltg6Y = 160;
|
||||
double ltg7Y = ltg6Y - 30;
|
||||
double tanksY = 180;
|
||||
double tanksY = 280;
|
||||
double tValveY = ((tanksY - 50) + ltg6Y) / 2 + 5;
|
||||
double wtX = ltg1X - 180;
|
||||
double wt2Y = 225;
|
||||
double wt1Y = wt2Y + 135;
|
||||
double t1X = 735;
|
||||
double t2X = t1X + 80;
|
||||
double t3X = t2X + 80;
|
||||
@@ -31,9 +34,26 @@ namespace PamhagenSysCtrl.Helpers {
|
||||
double t7X = t6X + 80;
|
||||
double t8X = t7X + 80;
|
||||
double t9X = t8X + 80;
|
||||
var prY = 780;
|
||||
var pr1X = 750;
|
||||
var pr2X = 900;
|
||||
|
||||
MW1 = new Trough("MW1", mw1X, mpY - 70, () => App.Plant?.FillLevelA1 != FillState.Empty);
|
||||
MW2 = new Trough("MW2", mw2X, mpY - 70, () => App.Plant?.FillLevelA1 != FillState.Empty);
|
||||
var trough = new EntryTrough("Auffangwanne", mw1X + 70, 100);
|
||||
Nodes.Add(trough);
|
||||
|
||||
var auger1 = new EncasedAuger("", (mw1X + mw2X) / 2 - 100, 200);
|
||||
var auger2 = new EncasedAuger("Pressen-\nQuerschnecke", 40, 200, 180);
|
||||
var auger3 = new EncasedAuger("", 120, 80, 135);
|
||||
var belt = new ConveyorBelt("", 90, 160);
|
||||
Nodes.Add(belt);
|
||||
Nodes.Add(auger1);
|
||||
Nodes.Add(auger2);
|
||||
Nodes.Add(auger3);
|
||||
var rebler = new Rebler("Rebler", (mw1X + mw2X) / 2, 200);
|
||||
Nodes.Add(rebler);
|
||||
|
||||
MW1 = new Trough("MW1", mw1X, mpY - 70, () => App.Plant?.FillLevelA1 ?? FillState.Unknown);
|
||||
MW2 = new Trough("MW2", mw2X, mpY - 70, () => App.Plant?.FillLevelA1 ?? FillState.Unknown);
|
||||
var mp1 = new Pump("MP1", mw1X, mpY);
|
||||
var mp2 = new Pump("MP2", mw2X, mpY);
|
||||
var x1 = new PipeJoin(mw1X, mpY + 40);
|
||||
@@ -70,7 +90,7 @@ namespace PamhagenSysCtrl.Helpers {
|
||||
var v6 = CreateValve(6, mw1X, ltg2Y + 40);
|
||||
var v7 = CreateValve(7, (mw2X + mw1X) / 2, ltg2Y);
|
||||
var v8 = CreateValve(8, mw2X, ltg2Y + 40);
|
||||
var v9 = CreateValve(9, ltg2X, 400);
|
||||
var v9 = CreateValve(9, ltg2X, 500);
|
||||
|
||||
CreatePipe(x4, v5);
|
||||
CreatePipe(x4, v6);
|
||||
@@ -78,54 +98,54 @@ namespace PamhagenSysCtrl.Helpers {
|
||||
CreatePipe(x6, v8);
|
||||
CreatePipe(v7, v9);
|
||||
|
||||
var xv15 = new PipeJoin(ltg1X, 300);
|
||||
var xv11 = new PipeJoin(ltg2X, 330);
|
||||
var x7 = new PipeJoin(ltg2X, 360);
|
||||
var xv15 = new PipeJoin(ltg1X, wt1Y + 40);
|
||||
var xv11 = new PipeJoin(ltg2X, wt1Y + 70);
|
||||
var x7 = new PipeJoin(ltg2X, 460);
|
||||
|
||||
CreatePipe(v5, xv15);
|
||||
CreatePipe(v9, x7);
|
||||
CreatePipe(x7, xv11);
|
||||
|
||||
var v10 = CreateValve(10, ltg2X + 40, 360);
|
||||
var v11 = CreateValve(11, ltg1X - 30, 330);
|
||||
var v12 = CreateValve(12, ltg1X, 260);
|
||||
var v13 = CreateValve(13, ltg2X, 260);
|
||||
var v14 = CreateValve(14, ltg1X - 30, 220);
|
||||
var v15 = CreateValve(15, ltg1X - 30, 300);
|
||||
var v16 = CreateValve(16, ltg1X - 30, 190);
|
||||
var v10 = CreateValve(10, ltg2X + 40, 460);
|
||||
var v11 = CreateValve(11, ltg1X - 30, wt1Y + 70);
|
||||
var v12 = CreateValve(12, ltg1X, wt1Y);
|
||||
var v13 = CreateValve(13, ltg2X, wt1Y);
|
||||
var v14 = CreateValve(14, ltg1X - 30, wt1Y - 40);
|
||||
var v15 = CreateValve(15, ltg1X - 30, wt1Y + 40);
|
||||
var v16 = CreateValve(16, ltg1X - 30, wt1Y - 70);
|
||||
CreatePipe(v10, x7);
|
||||
CreatePipe(xv11, v11);
|
||||
CreatePipe(xv15, v15);
|
||||
CreatePipe(xv15, v12);
|
||||
CreatePipe(xv11, v13);
|
||||
|
||||
var xv16 = new PipeJoin(ltg1X, 190);
|
||||
var xv14 = new PipeJoin(ltg2X, 220);
|
||||
var xv16 = new PipeJoin(ltg1X, wt1Y - 70);
|
||||
var xv14 = new PipeJoin(ltg2X, wt1Y - 40);
|
||||
CreatePipe(v12, xv16);
|
||||
CreatePipe(v13, xv14);
|
||||
CreatePipe(v16, xv16);
|
||||
CreatePipe(v14, xv14);
|
||||
|
||||
var v20 = CreateValve(20, ltg1X - 30, 60);
|
||||
var v21 = CreateValve(21, ltg1X - 30, 90);
|
||||
var xv20 = new PipeJoin(ltg1X, 60);
|
||||
var xv21 = new PipeJoin(ltg2X, 90);
|
||||
var v20 = CreateValve(20, ltg1X - 30, wt2Y - 70);
|
||||
var v21 = CreateValve(21, ltg1X - 30, wt2Y - 40);
|
||||
var xv20 = new PipeJoin(ltg1X, wt2Y - 70);
|
||||
var xv21 = new PipeJoin(ltg2X, wt2Y - 40);
|
||||
CreatePipe(xv16, xv20);
|
||||
CreatePipe(xv14, xv21);
|
||||
CreatePipe(v20, xv20);
|
||||
CreatePipe(v21, xv21);
|
||||
|
||||
var wt1 = new HeatExchanger("WT Most", ltg1X - 180, 260);
|
||||
var wt2 = new HeatExchanger("WT Warmwasser", ltg1X - 180, 125);
|
||||
var v17 = CreateValve(17, ltg1X - 110, 260);
|
||||
var v18 = CreateValve(18, ltg1X - 140, 300);
|
||||
var v19 = CreateValve(19, ltg1X - 140, 190);
|
||||
var xwt1 = new PipeJoin(ltg1X - 60, 300);
|
||||
var xwt2 = new PipeJoin(ltg1X - 110, 300);
|
||||
var xwt3 = new PipeJoin(ltg1X - 140, 220);
|
||||
var xwt4 = new PipeJoin(ltg1X - 60, 220);
|
||||
var xwt5 = new PipeJoin(ltg1X - 140, 160);
|
||||
var xwt6 = new PipeJoin(ltg1X - 60, 90);
|
||||
var wt1 = new HeatExchanger("WT Most", wtX, wt1Y);
|
||||
var wt2 = new HeatExchanger("WT Warmwasser", wtX, wt2Y);
|
||||
var v17 = CreateValve(17, wtX + 70, wt1Y);
|
||||
var v18 = CreateValve(18, wtX + 40, wt1Y + 40);
|
||||
var v19 = CreateValve(19, wtX + 40, (wt1Y + wt2Y) / 2);
|
||||
var xwt1 = new PipeJoin(wtX + 120, wt1Y + 40);
|
||||
var xwt2 = new PipeJoin(wtX + 70, wt1Y + 40);
|
||||
var xwt3 = new PipeJoin(wtX + 40, wt1Y - 40);
|
||||
var xwt4 = new PipeJoin(wtX + 120, wt1Y - 40);
|
||||
var xwt5 = new PipeJoin(wtX + 40, wt2Y + 40);
|
||||
var xwt6 = new PipeJoin(wtX + 120, wt2Y - 40);
|
||||
CreatePipe(v11, xwt1);
|
||||
CreatePipe(v15, xwt1);
|
||||
CreatePipe(xwt1, xwt2);
|
||||
@@ -308,11 +328,8 @@ namespace PamhagenSysCtrl.Helpers {
|
||||
var v49 = CreateValve(49, t4X, tanksY + 220);
|
||||
CreatePipe(xv47, v49);
|
||||
|
||||
var prY = 680;
|
||||
var pr1X = 750;
|
||||
var pr2X = 900;
|
||||
var press1 = new Press("Presse 1", pr1X, prY, 200000, () => App.Plant?.FillLevelPress1 == FillState.Full);
|
||||
var press2 = new Press("Presse 2", pr2X, prY, 150000, () => App.Plant?.FillLevelPress1 == FillState.Full);
|
||||
var press1 = new Press("Presse 1", pr1X, prY, 200000, () => App.Plant?.FillLevelPress1 ?? FillState.Unknown);
|
||||
var press2 = new Press("Presse 2", pr2X, prY, 150000, () => App.Plant?.FillLevelPress1 ?? FillState.Unknown);
|
||||
var v50 = CreateValve(50, pr1X - 45, prY - 100);
|
||||
var v51 = CreateValve(51, pr1X - 15, prY - 100);
|
||||
var v52 = CreateValve(52, pr1X + 15, prY - 100);
|
||||
@@ -321,10 +338,10 @@ namespace PamhagenSysCtrl.Helpers {
|
||||
var v55 = CreateValve(55, pr2X - 15, prY - 100);
|
||||
var v56 = CreateValve(56, pr2X + 15, prY - 100);
|
||||
var v57 = CreateValve(57, pr2X + 45, prY - 100);
|
||||
var xp1 = new PipeJoin(pr1X - 15, 510);
|
||||
var xp2 = new PipeJoin(pr1X + 15, 540);
|
||||
var xp3 = new PipeJoin(pr2X - 45, 450);
|
||||
var xp4 = new PipeJoin(pr2X + 45, 480);
|
||||
var xp1 = new PipeJoin(pr1X - 15, 610);
|
||||
var xp2 = new PipeJoin(pr1X + 15, 640);
|
||||
var xp3 = new PipeJoin(pr2X - 45, 550);
|
||||
var xp4 = new PipeJoin(pr2X + 45, 580);
|
||||
|
||||
CreatePipe(v6, xp1, true);
|
||||
CreatePipe(v8, xp2, true);
|
||||
@@ -354,7 +371,7 @@ namespace PamhagenSysCtrl.Helpers {
|
||||
}
|
||||
|
||||
protected static Tank CreateTank(int n, double x, double y, int capacity) {
|
||||
return new($"Tank {n}", x, y, capacity, () => App.Plant?.TankFillLevels[n - 1] != FillState.Empty, () => App.Plant?.TankFillLevels[n - 1] != FillState.Full);
|
||||
return new($"Tank {n}", x, y, capacity, () => App.Plant?.TankFillLevels[n - 1] ?? FillState.Unknown);
|
||||
}
|
||||
|
||||
public void TraverseSubgraph(INode start, HashSet<IEdge>? visited = null, Action<IEdge>? edgeAction = null, Action<Valve>? valveAction = null) {
|
||||
|
||||
@@ -0,0 +1,75 @@
|
||||
using System.Windows;
|
||||
using System.Windows.Controls;
|
||||
using System.Windows.Media;
|
||||
using System.Windows.Media.Animation;
|
||||
using System.Windows.Shapes;
|
||||
|
||||
namespace PamhagenSysCtrl.Helpers.Pipeline {
|
||||
public class Auger {
|
||||
|
||||
public double CenterX { get; set; }
|
||||
public double CenterY { get; set; }
|
||||
public double Width { get; set; }
|
||||
public double Height { get; set; }
|
||||
public double Angle { get; set; }
|
||||
|
||||
public bool IsActive {
|
||||
set {
|
||||
if (value) {
|
||||
_storyboard?.Resume();
|
||||
} else {
|
||||
_storyboard?.Pause();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private Polyline? _polyline;
|
||||
private Storyboard? _storyboard;
|
||||
|
||||
public Auger(double x, double y, double width, double height, double angle = 0) {
|
||||
CenterX = x;
|
||||
CenterY = y;
|
||||
Width = width;
|
||||
Height = height;
|
||||
Angle = angle;
|
||||
}
|
||||
|
||||
public void Draw(Canvas canvas) {
|
||||
var d = Height / 4;
|
||||
int n = (int)(Width / d / 4) + 2;
|
||||
_polyline = new Polyline() {
|
||||
Points = [.. Enumerable.Range(0, n).SelectMany(i => new List<Point>() {
|
||||
new(i * 4 * d, Height / 2), new((i * 4 + 1) * d, 0),
|
||||
new((i * 4 + 2) * d, Height / 2), new((i * 4 + 3) * d, Height)
|
||||
}), new(n * 4 * d, Height / 2), new(0, Height / 2)],
|
||||
Fill = Brushes.Transparent,
|
||||
Stroke = Brushes.Black,
|
||||
StrokeThickness = 2,
|
||||
};
|
||||
_polyline.SetValue(Canvas.LeftProperty, 0.0);
|
||||
|
||||
var slideLeft = new DoubleAnimation {
|
||||
From = 0,
|
||||
To = -d * 4,
|
||||
Duration = new Duration(TimeSpan.FromSeconds(1)),
|
||||
RepeatBehavior = RepeatBehavior.Forever,
|
||||
};
|
||||
_storyboard = new Storyboard();
|
||||
_storyboard.Children.Add(slideLeft);
|
||||
Storyboard.SetTarget(slideLeft, _polyline);
|
||||
Storyboard.SetTargetProperty(slideLeft, new PropertyPath(Canvas.LeftProperty));
|
||||
var clipCanvas = new Canvas() {
|
||||
Width = Width,
|
||||
Height = Height,
|
||||
ClipToBounds = true,
|
||||
RenderTransform = new RotateTransform(Angle, Width / 2, Height / 2),
|
||||
};
|
||||
clipCanvas.SetValue(Canvas.TopProperty, CenterY - Height / 2);
|
||||
clipCanvas.SetValue(Canvas.LeftProperty, CenterX - Width / 2);
|
||||
clipCanvas.Children.Add(_polyline);
|
||||
canvas.Children.Add(clipCanvas);
|
||||
_storyboard.Begin();
|
||||
_storyboard.Pause();
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,109 @@
|
||||
using System.Windows;
|
||||
using System.Windows.Controls;
|
||||
using System.Windows.Media;
|
||||
using System.Windows.Media.Animation;
|
||||
using System.Windows.Media.Media3D;
|
||||
using System.Windows.Shapes;
|
||||
|
||||
namespace PamhagenSysCtrl.Helpers.Pipeline {
|
||||
public class ConveyorBelt : INode {
|
||||
|
||||
public const double WIDTH = 35;
|
||||
public const double HEIGHT = 120;
|
||||
|
||||
public double CenterX { get; set; }
|
||||
public double CenterY { get; set; }
|
||||
public string Label { get; set; }
|
||||
public ISet<IEdge> Inputs { get; init; }
|
||||
public ISet<IEdge> Outputs { get; init; }
|
||||
|
||||
public bool IsActive {
|
||||
get => _active;
|
||||
set {
|
||||
_active = value;
|
||||
if (value) {
|
||||
_storyboard?.Resume();
|
||||
} else {
|
||||
_storyboard?.Pause();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private bool _active;
|
||||
private Shape? _rect;
|
||||
private Polyline? _polyline;
|
||||
private Storyboard? _storyboard;
|
||||
|
||||
public ConveyorBelt(string label, double x, double y) {
|
||||
CenterX = x;
|
||||
CenterY = y;
|
||||
Label = label;
|
||||
Inputs = new HashSet<IEdge>();
|
||||
Outputs = new HashSet<IEdge>();
|
||||
}
|
||||
|
||||
public void Draw(Canvas canvas) {
|
||||
_rect = new Rectangle() {
|
||||
Width = WIDTH,
|
||||
Height = HEIGHT,
|
||||
Stroke = Brushes.Black,
|
||||
StrokeThickness = 2,
|
||||
Fill = Brushes.WhiteSmoke,
|
||||
StrokeLineJoin = PenLineJoin.Round,
|
||||
};
|
||||
_rect.SetValue(Canvas.LeftProperty, CenterX - WIDTH / 2);
|
||||
_rect.SetValue(Canvas.TopProperty, CenterY - HEIGHT / 2);
|
||||
|
||||
var d = 20;
|
||||
int n = (int)(HEIGHT / d) + 2;
|
||||
_polyline = new Polyline() {
|
||||
Points = [.. Enumerable.Range(0, n).SelectMany(i => new List<Point>() {
|
||||
new(-WIDTH, i * d), new(WIDTH, i * d), new(-WIDTH, i * d)
|
||||
})],
|
||||
Fill = Brushes.Transparent,
|
||||
Stroke = Brushes.Black,
|
||||
StrokeThickness = 2,
|
||||
};
|
||||
_polyline.SetValue(Canvas.TopProperty, 0.0);
|
||||
|
||||
var slideUp = new DoubleAnimation {
|
||||
From = 0,
|
||||
To = -d,
|
||||
Duration = new Duration(TimeSpan.FromSeconds(1)),
|
||||
RepeatBehavior = RepeatBehavior.Forever,
|
||||
};
|
||||
_storyboard = new Storyboard();
|
||||
_storyboard.Children.Add(slideUp);
|
||||
Storyboard.SetTarget(slideUp, _polyline);
|
||||
Storyboard.SetTargetProperty(slideUp, new PropertyPath(Canvas.TopProperty));
|
||||
var clipCanvas = new Canvas() {
|
||||
Width = WIDTH - 20,
|
||||
Height = HEIGHT - 2,
|
||||
ClipToBounds = true,
|
||||
};
|
||||
clipCanvas.SetValue(Canvas.TopProperty, CenterY - HEIGHT / 2 + 2);
|
||||
clipCanvas.SetValue(Canvas.LeftProperty, CenterX - WIDTH / 2 + 10);
|
||||
clipCanvas.Children.Add(_polyline);
|
||||
|
||||
canvas.Children.Add(_rect);
|
||||
canvas.Children.Add(clipCanvas);
|
||||
_storyboard.Begin();
|
||||
_storyboard.Pause();
|
||||
|
||||
}
|
||||
|
||||
public bool IsInside(double x, double y) {
|
||||
return Math.Abs(x - CenterX) <= WIDTH / 2 && Math.Abs(y - CenterY) <= HEIGHT / 2;
|
||||
}
|
||||
|
||||
public void Update(bool isHovering, bool isPressed) {
|
||||
_rect?.Fill =
|
||||
IsActive && isHovering && isPressed ? PamhagenBrushes.Red :
|
||||
IsActive && isHovering ? PamhagenBrushes.Red :
|
||||
!IsActive && isHovering && isPressed ? PamhagenBrushes.Green :
|
||||
!IsActive && isHovering ? PamhagenBrushes.Green :
|
||||
IsActive ? PamhagenBrushes.Green :
|
||||
Brushes.WhiteSmoke;
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,92 @@
|
||||
using System.Windows;
|
||||
using System.Windows.Controls;
|
||||
using System.Windows.Media;
|
||||
using System.Windows.Shapes;
|
||||
|
||||
namespace PamhagenSysCtrl.Helpers.Pipeline {
|
||||
public class EncasedAuger : INode {
|
||||
|
||||
public const double WIDTH = 80;
|
||||
public const double HEIGHT = 20;
|
||||
|
||||
public double CenterX { get; set; }
|
||||
public double CenterY { get; set; }
|
||||
public double Angle { get; set; }
|
||||
public string Label { get; set; }
|
||||
public ISet<IEdge> Inputs { get; init; }
|
||||
public ISet<IEdge> Outputs { get; init; }
|
||||
|
||||
public bool IsActive {
|
||||
get => _active;
|
||||
set {
|
||||
_active = value;
|
||||
_auger?.IsActive = value;
|
||||
}
|
||||
}
|
||||
|
||||
private bool _active;
|
||||
private Shape? _inner;
|
||||
private Shape? _outer;
|
||||
private Auger? _auger;
|
||||
private TextBlock? _text;
|
||||
|
||||
public EncasedAuger(string label, double x, double y, double angle = 0) {
|
||||
CenterX = x;
|
||||
CenterY = y;
|
||||
Label = label;
|
||||
Angle = angle;
|
||||
Inputs = new HashSet<IEdge>();
|
||||
Outputs = new HashSet<IEdge>();
|
||||
}
|
||||
|
||||
public void Draw(Canvas canvas) {
|
||||
var c = new Canvas() {
|
||||
RenderTransform = new RotateTransform(Angle, WIDTH / 2, HEIGHT / 2),
|
||||
};
|
||||
_outer = new Rectangle() {
|
||||
Width = WIDTH,
|
||||
Height = HEIGHT,
|
||||
Fill = Brushes.Black,
|
||||
};
|
||||
_inner = new Rectangle() {
|
||||
Width = WIDTH,
|
||||
Height = HEIGHT - 4,
|
||||
Fill = Brushes.WhiteSmoke,
|
||||
};
|
||||
c.SetValue(Canvas.LeftProperty, CenterX - WIDTH / 2);
|
||||
c.SetValue(Canvas.TopProperty, CenterY - HEIGHT / 2);
|
||||
_inner.SetValue(Canvas.TopProperty, 2.0);
|
||||
c.Children.Add(_outer);
|
||||
c.Children.Add(_inner);
|
||||
canvas.Children.Add(c);
|
||||
|
||||
_text = new() {
|
||||
Text = Label,
|
||||
Width = WIDTH,
|
||||
FontSize = 12,
|
||||
TextAlignment = TextAlignment.Center,
|
||||
VerticalAlignment = VerticalAlignment.Center,
|
||||
};
|
||||
_text.SetValue(Canvas.LeftProperty, CenterX - WIDTH / 2);
|
||||
_text.SetValue(Canvas.TopProperty, CenterY + HEIGHT / 2);
|
||||
canvas.Children.Add(_text);
|
||||
|
||||
_auger = new Auger(CenterX, CenterY, WIDTH, 12, Angle);
|
||||
_auger.Draw(canvas);
|
||||
}
|
||||
|
||||
public bool IsInside(double x, double y) {
|
||||
return Math.Sqrt(Math.Pow(CenterX - x, 2) + Math.Pow(CenterY - y, 2)) <= WIDTH / 2;
|
||||
}
|
||||
|
||||
public void Update(bool isHovering, bool isPressed) {
|
||||
_inner?.Fill =
|
||||
IsActive && isHovering && isPressed ? PamhagenBrushes.Red :
|
||||
IsActive && isHovering ? PamhagenBrushes.Red :
|
||||
!IsActive && isHovering && isPressed ? PamhagenBrushes.Green :
|
||||
!IsActive && isHovering ? PamhagenBrushes.Green :
|
||||
IsActive ? PamhagenBrushes.Green :
|
||||
Brushes.WhiteSmoke;
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,111 @@
|
||||
using System.Windows;
|
||||
using System.Windows.Controls;
|
||||
using System.Windows.Media;
|
||||
using System.Windows.Media.Animation;
|
||||
using System.Windows.Shapes;
|
||||
|
||||
namespace PamhagenSysCtrl.Helpers.Pipeline {
|
||||
class EntryTrough : INode {
|
||||
|
||||
public const double WIDTH = 150;
|
||||
public const double HEIGHT = 60;
|
||||
|
||||
public double CenterX { get; set; }
|
||||
public double CenterY { get; set; }
|
||||
public string Label { get; set; }
|
||||
public ISet<IEdge> Inputs { get; init; }
|
||||
public ISet<IEdge> Outputs { get; init; }
|
||||
|
||||
public bool IsActive {
|
||||
get => _active;
|
||||
set {
|
||||
_active = value;
|
||||
_auger?.IsActive = value;
|
||||
if (value) {
|
||||
_doorTransform?.BeginAnimation(
|
||||
RotateTransform.AngleProperty,
|
||||
new DoubleAnimation {
|
||||
From = _doorTransform.Angle,
|
||||
To = 60,
|
||||
Duration = TimeSpan.FromSeconds(Math.Abs(_doorTransform.Angle - 60) / 60.0)
|
||||
});
|
||||
} else {
|
||||
_doorTransform?.BeginAnimation(
|
||||
RotateTransform.AngleProperty,
|
||||
new DoubleAnimation {
|
||||
From = _doorTransform.Angle,
|
||||
To = 0,
|
||||
Duration = TimeSpan.FromSeconds(Math.Abs(_doorTransform.Angle - 0) / 60.0)
|
||||
});
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private bool _active;
|
||||
private Shape? _inner;
|
||||
private Shape? _outer;
|
||||
private TextBlock? _text;
|
||||
private Auger? _auger;
|
||||
private Shape? _door;
|
||||
private RotateTransform? _doorTransform;
|
||||
|
||||
public EntryTrough(string label, double x, double y) {
|
||||
CenterX = x;
|
||||
CenterY = y;
|
||||
Label = label;
|
||||
Inputs = new HashSet<IEdge>();
|
||||
Outputs = new HashSet<IEdge>();
|
||||
}
|
||||
|
||||
public void Draw(Canvas canvas) {
|
||||
var top = CenterY - HEIGHT / 2;
|
||||
var right = CenterX + WIDTH / 2;
|
||||
var bottom = CenterY + HEIGHT / 2;
|
||||
var left = CenterX - WIDTH / 2;
|
||||
_outer = new Polygon() {
|
||||
Points = [new(left, top), new(right, top), new(right - 20, bottom), new(left, bottom), new(left, bottom - 20), new(left + 12.5, bottom - 20)],
|
||||
Fill = Brushes.Black,
|
||||
};
|
||||
_inner = new Polygon() {
|
||||
Points = [new(left + 2, top), new(right - 2, top), new(right - 20 - 2, bottom - 2), new(left, bottom - 2), new(left, bottom - 18), new(left + 15.5, bottom - 18)],
|
||||
Fill = Brushes.WhiteSmoke,
|
||||
};
|
||||
_doorTransform = new RotateTransform(0, left, bottom - 24);
|
||||
_door = new Line() {
|
||||
X1 = left, Y1 = bottom - 24, X2 = left, Y2 = bottom + 4,
|
||||
Stroke = Brushes.Black,
|
||||
StrokeThickness = 4,
|
||||
RenderTransform = _doorTransform,
|
||||
};
|
||||
_text = new() {
|
||||
Text = Label,
|
||||
FontSize = 12,
|
||||
Width = WIDTH,
|
||||
TextAlignment = TextAlignment.Center,
|
||||
VerticalAlignment = VerticalAlignment.Center,
|
||||
};
|
||||
_text.SetValue(Canvas.LeftProperty, CenterX - WIDTH / 2);
|
||||
_text.SetValue(Canvas.TopProperty, CenterY - 7.5 - 8);
|
||||
canvas.Children.Add(_outer);
|
||||
canvas.Children.Add(_inner);
|
||||
canvas.Children.Add(_text);
|
||||
canvas.Children.Add(_door);
|
||||
_auger = new(CenterX - 11, CenterY + HEIGHT / 2 - 9, WIDTH - 25, 12);
|
||||
_auger.Draw(canvas);
|
||||
}
|
||||
|
||||
public bool IsInside(double x, double y) {
|
||||
return Math.Abs(x - CenterX) <= WIDTH / 2 && Math.Abs(y - CenterY) <= HEIGHT / 2;
|
||||
}
|
||||
|
||||
public void Update(bool isHovering, bool isPressed) {
|
||||
_inner?.Fill =
|
||||
IsActive && isHovering && isPressed ? PamhagenBrushes.Red :
|
||||
IsActive && isHovering ? PamhagenBrushes.Red :
|
||||
!IsActive && isHovering && isPressed ? PamhagenBrushes.Green :
|
||||
!IsActive && isHovering ? PamhagenBrushes.Green :
|
||||
IsActive ? PamhagenBrushes.Green :
|
||||
Brushes.WhiteSmoke;
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -106,17 +106,17 @@ namespace PamhagenSysCtrl.Helpers.Pipeline {
|
||||
}
|
||||
}
|
||||
|
||||
public ISet<INode> Update(double x, double y, bool down) {
|
||||
HashSet<INode> hover = new();
|
||||
public ISet<INode> GetHover(double x, double y) {
|
||||
return Nodes.Where(n => n.IsInside(x, y)).ToHashSet();
|
||||
}
|
||||
|
||||
public void Update(ISet<INode> hovering, bool isPressed) {
|
||||
foreach (var e in Edges) {
|
||||
e.Update();
|
||||
}
|
||||
foreach (var n in Nodes) {
|
||||
if (n.Update(x, y, down)) {
|
||||
hover.Add(n);
|
||||
n.Update(hovering.Contains(n), isPressed);
|
||||
}
|
||||
}
|
||||
return hover;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -50,10 +50,15 @@ namespace PamhagenSysCtrl.Helpers.Pipeline {
|
||||
canvas.Children.Add(_text);
|
||||
}
|
||||
|
||||
public bool Update(double x, double y, bool down) {
|
||||
var hover = Math.Abs(x - CenterX) <= WIDTH / 2 && Math.Abs(y - CenterY) <= HEIGHT / 2;
|
||||
_rect?.Fill = hover ? Brushes.LightGray : Brushes.WhiteSmoke;
|
||||
return hover;
|
||||
public bool IsInside(double x, double y) {
|
||||
return Math.Abs(x - CenterX) <= WIDTH / 2 && Math.Abs(y - CenterY) <= HEIGHT / 2;
|
||||
}
|
||||
|
||||
public void Update(bool isHovering, bool isPressed) {
|
||||
_rect?.Fill =
|
||||
isHovering && isPressed ? Brushes.DarkGray :
|
||||
isHovering ? Brushes.LightGray :
|
||||
Brushes.WhiteSmoke;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -10,7 +10,8 @@ namespace PamhagenSysCtrl.Helpers.Pipeline {
|
||||
public ISet<IEdge> Outputs { get; }
|
||||
|
||||
public void Draw(Canvas canvas);
|
||||
public bool Update(double x, double y, bool down);
|
||||
public void Update(bool isHovering, bool isPressed);
|
||||
public bool IsInside(double x, double y);
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,5 +1,4 @@
|
||||
using System.Windows;
|
||||
using System.Windows.Controls;
|
||||
using System.Windows.Controls;
|
||||
using System.Windows.Media;
|
||||
using System.Windows.Shapes;
|
||||
|
||||
@@ -12,10 +11,8 @@ namespace PamhagenSysCtrl.Helpers.Pipeline {
|
||||
public bool Orientation { get; set; }
|
||||
public Brush? Highlight { get; set; }
|
||||
|
||||
private Line? _outer1;
|
||||
private Line? _outer2;
|
||||
private Line? _inner1;
|
||||
private Line? _inner2;
|
||||
private Polyline? _outer;
|
||||
private Polyline? _inner;
|
||||
|
||||
public Pipe(INode start, INode end, bool orientation = false, bool twoWay = false) {
|
||||
Start = start;
|
||||
@@ -31,43 +28,28 @@ namespace PamhagenSysCtrl.Helpers.Pipeline {
|
||||
var y2 = Orientation ? End.CenterY : Start.CenterY;
|
||||
var x3 = End.CenterX;
|
||||
var y3 = End.CenterY;
|
||||
_outer1 = new Line() {
|
||||
X1 = x1, Y1 = y1, X2 = x2, Y2 = y2,
|
||||
_outer = new Polyline() {
|
||||
Points = [new(x1, y1), new(x2, y2), new(x3, y3)],
|
||||
StrokeThickness = 10,
|
||||
Stroke = Brushes.Black,
|
||||
StrokeStartLineCap = PenLineCap.Round,
|
||||
StrokeEndLineCap = PenLineCap.Round,
|
||||
StrokeLineJoin = PenLineJoin.Round,
|
||||
};
|
||||
_inner1 = new Line() {
|
||||
X1 = x1, Y1 = y1, X2 = x2, Y2 = y2,
|
||||
_inner = new Polyline() {
|
||||
Points = [new(x1, y1), new(x2, y2), new(x3, y3)],
|
||||
StrokeThickness = 6,
|
||||
Stroke = Brushes.DarkGray,
|
||||
StrokeStartLineCap = PenLineCap.Round,
|
||||
StrokeEndLineCap = PenLineCap.Round,
|
||||
StrokeLineJoin = PenLineJoin.Round,
|
||||
};
|
||||
_outer2 = new Line() {
|
||||
X1 = x2, Y1 = y2, X2 = x3, Y2 = y3,
|
||||
StrokeThickness = 10,
|
||||
Stroke = Brushes.Black,
|
||||
StrokeStartLineCap = PenLineCap.Round,
|
||||
StrokeEndLineCap = PenLineCap.Round,
|
||||
};
|
||||
_inner2 = new Line() {
|
||||
X1 = x2, Y1 = y2, X2 = x3, Y2 = y3,
|
||||
StrokeThickness = 6,
|
||||
Stroke = Brushes.DarkGray,
|
||||
StrokeStartLineCap = PenLineCap.Round,
|
||||
StrokeEndLineCap = PenLineCap.Round,
|
||||
};
|
||||
canvas.Children.Add(_outer1);
|
||||
canvas.Children.Add(_outer2);
|
||||
canvas.Children.Add(_inner1);
|
||||
canvas.Children.Add(_inner2);
|
||||
canvas.Children.Add(_outer);
|
||||
canvas.Children.Add(_inner);
|
||||
}
|
||||
|
||||
public void Update() {
|
||||
_inner1?.Stroke = Highlight ?? Brushes.DarkGray;
|
||||
_inner2?.Stroke = Highlight ?? Brushes.DarkGray;
|
||||
_inner?.Stroke = Highlight ?? Brushes.DarkGray;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -11,7 +11,7 @@ namespace PamhagenSysCtrl.Helpers.Pipeline {
|
||||
|
||||
public double CenterX { get; set; }
|
||||
public double CenterY { get; set; }
|
||||
public string Label { get; } = "";
|
||||
public string Label => "";
|
||||
|
||||
public ISet<IEdge> Inputs { get; init; }
|
||||
public ISet<IEdge> Outputs { get; init; }
|
||||
@@ -81,10 +81,12 @@ namespace PamhagenSysCtrl.Helpers.Pipeline {
|
||||
canvas.Children.Add(_rect);
|
||||
}
|
||||
|
||||
public bool Update(double x, double y, bool down) {
|
||||
var hover = Math.Abs(x - CenterX) <= SIZE / 2 && Math.Abs(y - CenterY) <= SIZE / 2;
|
||||
_rect?.Stroke = hover ? Brushes.Black : Brushes.Black;
|
||||
return hover;
|
||||
public bool IsInside(double x, double y) {
|
||||
return Math.Abs(x - CenterX) <= SIZE / 2 && Math.Abs(y - CenterY) <= SIZE / 2;
|
||||
}
|
||||
|
||||
public void Update(bool isHovering, bool isPressed) {
|
||||
_rect?.Stroke = isHovering ? Brushes.Black : Brushes.Black;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,6 +1,7 @@
|
||||
using System.Windows;
|
||||
using System.Windows.Controls;
|
||||
using System.Windows.Media;
|
||||
using System.Windows.Media.Media3D;
|
||||
using System.Windows.Shapes;
|
||||
|
||||
namespace PamhagenSysCtrl.Helpers.Pipeline {
|
||||
@@ -15,23 +16,24 @@ namespace PamhagenSysCtrl.Helpers.Pipeline {
|
||||
public ISet<IEdge> Inputs { get; set; }
|
||||
public ISet<IEdge> Outputs { get; set; }
|
||||
|
||||
protected Func<bool> CallbackIsFull;
|
||||
|
||||
public double TopY => CenterY - DIAMETER / 2;
|
||||
public bool IsFull => CallbackIsFull();
|
||||
public FillState FillState => CallbackFillState();
|
||||
public bool IsFull => FillState == FillState.Full;
|
||||
|
||||
public int? CapacityLiters { get; set; }
|
||||
|
||||
protected Func<FillState> CallbackFillState;
|
||||
|
||||
private Shape? _frame;
|
||||
private Shape? _circle;
|
||||
private TextBlock? _text;
|
||||
|
||||
|
||||
public Press(string label, double x, double y, int capacityLiters, Func<bool> cbFull) {
|
||||
public Press(string label, double x, double y, int capacityLiters, Func<FillState> cbFillState) {
|
||||
CenterX = x;
|
||||
CenterY = y;
|
||||
Label = label;
|
||||
CapacityLiters = capacityLiters;
|
||||
CallbackIsFull = cbFull;
|
||||
CallbackFillState = cbFillState;
|
||||
Inputs = new HashSet<IEdge>();
|
||||
Outputs = new HashSet<IEdge>();
|
||||
}
|
||||
@@ -44,6 +46,17 @@ namespace PamhagenSysCtrl.Helpers.Pipeline {
|
||||
StrokeThickness = 2,
|
||||
Fill = Brushes.WhiteSmoke,
|
||||
};
|
||||
_frame = new Polygon() {
|
||||
Points = [
|
||||
new(CenterX - DIAMETER / 2 - 10, CenterY), new(CenterX + DIAMETER / 2 + 10, CenterY),
|
||||
new(CenterX + DIAMETER / 2 + 10, CenterY + DIAMETER / 2 + 30), new(CenterX + DIAMETER / 2 - 20, CenterY + DIAMETER / 2 + 30),
|
||||
new(CenterX + DIAMETER / 2 - 20, CenterY + DIAMETER / 2 + 10), new(CenterX - DIAMETER / 2 + 20, CenterY + DIAMETER / 2 + 10),
|
||||
new(CenterX - DIAMETER / 2 + 20, CenterY + DIAMETER / 2 + 30), new(CenterX - DIAMETER / 2 - 10, CenterY + DIAMETER / 2 + 30)
|
||||
],
|
||||
Stroke = Brushes.Black,
|
||||
StrokeThickness = 2,
|
||||
Fill = Brushes.WhiteSmoke,
|
||||
};
|
||||
_text = new() {
|
||||
Text = CapacityLiters.HasValue ? $"{Label}\n{CapacityLiters:N0}" : Label,
|
||||
FontSize = 14,
|
||||
@@ -55,14 +68,22 @@ namespace PamhagenSysCtrl.Helpers.Pipeline {
|
||||
_circle.SetValue(Canvas.TopProperty, CenterY - DIAMETER / 2);
|
||||
_text.SetValue(Canvas.LeftProperty, CenterX - DIAMETER / 2);
|
||||
_text.SetValue(Canvas.TopProperty, CenterY - (CapacityLiters.HasValue ? 20 : 10));
|
||||
canvas.Children.Add(_frame);
|
||||
canvas.Children.Add(_circle);
|
||||
canvas.Children.Add(_text);
|
||||
}
|
||||
|
||||
public bool Update(double x, double y, bool down) {
|
||||
var hover = Math.Sqrt(Math.Pow(CenterX - x, 2) + Math.Pow(CenterY - y, 2)) <= DIAMETER / 2;
|
||||
_circle?.Fill = hover ? Brushes.LightGray : Brushes.WhiteSmoke;
|
||||
return hover;
|
||||
public bool IsInside(double x, double y) {
|
||||
return Math.Sqrt(Math.Pow(CenterX - x, 2) + Math.Pow(CenterY - y, 2)) <= DIAMETER / 2 || (Math.Abs(x - CenterX) <= DIAMETER / 2 + 10 && y >= CenterY && y <= CenterY + DIAMETER / 2 + 30);
|
||||
}
|
||||
|
||||
public void Update(bool isHovering, bool isPressed) {
|
||||
var color =
|
||||
isHovering && isPressed ? Brushes.DarkGray :
|
||||
isHovering ? Brushes.LightGray :
|
||||
Brushes.WhiteSmoke;
|
||||
_circle?.Fill = PamhagenBrushes.ForFillState(FillState, color);
|
||||
_frame?.Fill = color;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -58,10 +58,12 @@ namespace PamhagenSysCtrl.Helpers.Pipeline {
|
||||
canvas.Children.Add(_text);
|
||||
}
|
||||
|
||||
public bool Update(double x, double y, bool down) {
|
||||
var hover = Math.Sqrt(Math.Pow(CenterX - x, 2) + Math.Pow(CenterY - y, 2)) <= DIAMETER / 2;
|
||||
_circle?.Fill = hover ? Brushes.LightGray : Brushes.WhiteSmoke;
|
||||
return hover;
|
||||
public bool IsInside(double x, double y) {
|
||||
return Math.Sqrt(Math.Pow(CenterX - x, 2) + Math.Pow(CenterY - y, 2)) <= DIAMETER / 2;
|
||||
}
|
||||
|
||||
public void Update(bool isHovering, bool isPresed) {
|
||||
_circle?.Fill = isHovering ? Brushes.LightGray : Brushes.WhiteSmoke;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -0,0 +1,102 @@
|
||||
using System.Windows;
|
||||
using System.Windows.Controls;
|
||||
using System.Windows.Media;
|
||||
using System.Windows.Shapes;
|
||||
|
||||
namespace PamhagenSysCtrl.Helpers.Pipeline {
|
||||
public class Rebler : INode {
|
||||
|
||||
public const double WIDTH = 120;
|
||||
public const double HEIGHT = 60;
|
||||
|
||||
public double CenterX { get; set; }
|
||||
public double CenterY { get; set; }
|
||||
public string Label { get; set; }
|
||||
public ISet<IEdge> Inputs { get; init; }
|
||||
public ISet<IEdge> Outputs { get; init; }
|
||||
|
||||
public bool IsActive { get; set; }
|
||||
|
||||
private TextBlock? _text;
|
||||
private Shape? _rect;
|
||||
private Shape? _hopperOuter;
|
||||
private Shape? _hopperInner;
|
||||
private Shape? _bottomInner;
|
||||
private Shape? _bottomOuter;
|
||||
|
||||
public Rebler(string label, double x, double y) {
|
||||
CenterX = x;
|
||||
CenterY = y;
|
||||
Label = label;
|
||||
Inputs = new HashSet<IEdge>();
|
||||
Outputs = new HashSet<IEdge>();
|
||||
}
|
||||
|
||||
public void Draw(Canvas canvas) {
|
||||
_rect = new Rectangle() {
|
||||
Width = WIDTH,
|
||||
Height = HEIGHT,
|
||||
Fill = Brushes.WhiteSmoke,
|
||||
Stroke = Brushes.Black,
|
||||
StrokeThickness = 2,
|
||||
};
|
||||
var left = CenterX - WIDTH / 2;
|
||||
var right = CenterX + WIDTH / 2;
|
||||
var top = CenterY - HEIGHT / 2;
|
||||
var bottom = CenterY + HEIGHT / 2;
|
||||
var hx = right - 20;
|
||||
var h = 15;
|
||||
var w = 25;
|
||||
_hopperOuter = new Polygon() {
|
||||
Points = [new(hx - w, top - h), new(hx - w + 5, top + 2), new(hx + w - 5, top + 2), new(hx + w, top - h)],
|
||||
Fill = Brushes.Black,
|
||||
};
|
||||
_hopperInner = new Polygon() {
|
||||
Points = [new(hx - w + 2, top - h), new(hx - w + 5 + 2, top + 2), new(hx + w - 5 - 2, top + 2), new(hx + w - 2, top - h)],
|
||||
Fill = Brushes.WhiteSmoke,
|
||||
};
|
||||
_bottomOuter = new Polygon() {
|
||||
Points = [new(left + 20, bottom), new(right - 20, bottom), new(right - 15, bottom + 10), new(left + 15, bottom + 10)],
|
||||
Fill = Brushes.Black,
|
||||
};
|
||||
_bottomInner = new Polygon() {
|
||||
Points = [new(left + 20 + 2, bottom), new(right - 20 - 2, bottom), new(right - 15 - 2, bottom + 10), new(left + 15 + 2, bottom + 10)],
|
||||
Fill = Brushes.WhiteSmoke,
|
||||
};
|
||||
_text = new() {
|
||||
Text = Label,
|
||||
FontSize = 12,
|
||||
Width = WIDTH,
|
||||
TextAlignment = TextAlignment.Center,
|
||||
VerticalAlignment = VerticalAlignment.Center,
|
||||
};
|
||||
_rect.SetValue(Canvas.LeftProperty, CenterX - WIDTH / 2);
|
||||
_rect.SetValue(Canvas.TopProperty, CenterY - HEIGHT / 2);
|
||||
_text.SetValue(Canvas.LeftProperty, CenterX - WIDTH / 2);
|
||||
_text.SetValue(Canvas.TopProperty, CenterY - 8);
|
||||
canvas.Children.Add(_hopperOuter);
|
||||
canvas.Children.Add(_bottomOuter);
|
||||
canvas.Children.Add(_rect);
|
||||
canvas.Children.Add(_hopperInner);
|
||||
canvas.Children.Add(_bottomInner);
|
||||
canvas.Children.Add(_text);
|
||||
}
|
||||
|
||||
public bool IsInside(double x, double y) {
|
||||
return Math.Abs(x - CenterX) <= WIDTH / 2 && Math.Abs(y - CenterY) <= HEIGHT / 2;
|
||||
}
|
||||
|
||||
public void Update(bool isHovering, bool isPressed) {
|
||||
var color =
|
||||
IsActive && isHovering && isPressed ? PamhagenBrushes.Red :
|
||||
IsActive && isHovering ? PamhagenBrushes.Red :
|
||||
!IsActive && isHovering && isPressed ? PamhagenBrushes.Green :
|
||||
!IsActive && isHovering ? PamhagenBrushes.Green :
|
||||
IsActive ? PamhagenBrushes.Green :
|
||||
Brushes.WhiteSmoke;
|
||||
_rect?.Fill = color;
|
||||
_hopperInner?.Fill = color;
|
||||
_bottomInner?.Fill = color;
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -14,27 +14,26 @@ namespace PamhagenSysCtrl.Helpers.Pipeline {
|
||||
public double TopY => CenterY - HEIGHT / 2;
|
||||
public double BottomY => CenterY + HEIGHT / 2;
|
||||
public string Label { get; set; }
|
||||
public bool IsFull => CallbackIsFull();
|
||||
public bool IsFilled => CallbackIsFilled();
|
||||
public FillState FillState => CallbackFillState();
|
||||
public bool IsFull => FillState == FillState.Full;
|
||||
public bool IsFilled => FillState != FillState.Empty;
|
||||
|
||||
public ISet<IEdge> Inputs { get; init; }
|
||||
public ISet<IEdge> Outputs { get; init; }
|
||||
|
||||
public int? CapacityLiters { get; set; }
|
||||
|
||||
protected Func<bool> CallbackIsFilled;
|
||||
protected Func<bool> CallbackIsFull;
|
||||
protected Func<FillState> CallbackFillState;
|
||||
|
||||
private Shape? _rect;
|
||||
private TextBlock? _text;
|
||||
|
||||
public Tank(string label, double x, double y, int capacityLiters, Func<bool> cbFilled, Func<bool> cbFull) {
|
||||
public Tank(string label, double x, double y, int capacityLiters, Func<FillState> cbFillState) {
|
||||
CenterX = x;
|
||||
CenterY = y;
|
||||
Label = label;
|
||||
CapacityLiters = capacityLiters;
|
||||
CallbackIsFilled = cbFilled;
|
||||
CallbackIsFull = cbFull;
|
||||
CallbackFillState = cbFillState;
|
||||
Inputs = new HashSet<IEdge>();
|
||||
Outputs = new HashSet<IEdge>();
|
||||
}
|
||||
@@ -62,10 +61,16 @@ namespace PamhagenSysCtrl.Helpers.Pipeline {
|
||||
canvas.Children.Add(_text);
|
||||
}
|
||||
|
||||
public bool Update(double x, double y, bool down) {
|
||||
var hover = Math.Abs(x - CenterX) <= WIDTH / 2 && Math.Abs(y - CenterY) <= HEIGHT / 2;
|
||||
_rect?.Fill = hover ? Brushes.LightGray : Brushes.WhiteSmoke;
|
||||
return hover;
|
||||
public bool IsInside(double x, double y) {
|
||||
return Math.Abs(x - CenterX) <= WIDTH / 2 && Math.Abs(y - CenterY) <= HEIGHT / 2;
|
||||
}
|
||||
|
||||
public void Update(bool isHovering, bool isPressed) {
|
||||
_rect?.Fill = PamhagenBrushes.ForFillState(FillState,
|
||||
isHovering && isPressed ? Brushes.DarkGray :
|
||||
isHovering ? Brushes.LightGray :
|
||||
Brushes.WhiteSmoke
|
||||
);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -13,51 +13,65 @@ namespace PamhagenSysCtrl.Helpers.Pipeline {
|
||||
public double CenterY { get; set; }
|
||||
public double BottomY => CenterY + HEIGHT / 2;
|
||||
public string Label { get; set; }
|
||||
public bool IsFilled => CallbackIsFilled();
|
||||
public FillState FillState => CallbackFillState();
|
||||
public bool IsFilled => FillState != FillState.Empty;
|
||||
public ISet<IEdge> Inputs { get; init; }
|
||||
public ISet<IEdge> Outputs { get; init; }
|
||||
|
||||
protected Func<bool> CallbackIsFilled;
|
||||
protected Func<FillState> CallbackFillState;
|
||||
|
||||
private Shape? _rect;
|
||||
private Shape? _inner;
|
||||
private Shape? _outer;
|
||||
private TextBlock? _text;
|
||||
|
||||
public Trough(string label, double x, double y, Func<bool> cbFilled) {
|
||||
public Trough(string label, double x, double y, Func<FillState> cbFillState) {
|
||||
CenterX = x;
|
||||
CenterY = y;
|
||||
Label = label;
|
||||
CallbackIsFilled = cbFilled;
|
||||
CallbackFillState = cbFillState;
|
||||
Inputs = new HashSet<IEdge>();
|
||||
Outputs = new HashSet<IEdge>();
|
||||
}
|
||||
|
||||
public void Draw(Canvas canvas) {
|
||||
_rect = new Rectangle() {
|
||||
_outer = new Rectangle() {
|
||||
Width = WIDTH,
|
||||
Height = HEIGHT,
|
||||
Stroke = Brushes.Black,
|
||||
StrokeThickness = 2,
|
||||
Fill = Brushes.Black,
|
||||
};
|
||||
_inner = new Rectangle() {
|
||||
Width = WIDTH - 4,
|
||||
Height = HEIGHT - 2,
|
||||
Fill = Brushes.WhiteSmoke,
|
||||
};
|
||||
_text = new() {
|
||||
Text = Label,
|
||||
FontSize = 12,
|
||||
FontSize = 14,
|
||||
Width = WIDTH,
|
||||
TextAlignment = TextAlignment.Center,
|
||||
VerticalAlignment = VerticalAlignment.Center,
|
||||
};
|
||||
_rect.SetValue(Canvas.LeftProperty, CenterX - WIDTH / 2);
|
||||
_rect.SetValue(Canvas.TopProperty, CenterY - HEIGHT / 2);
|
||||
_outer.SetValue(Canvas.LeftProperty, CenterX - WIDTH / 2);
|
||||
_outer.SetValue(Canvas.TopProperty, CenterY - HEIGHT / 2);
|
||||
_inner.SetValue(Canvas.LeftProperty, CenterX - WIDTH / 2 + 2);
|
||||
_inner.SetValue(Canvas.TopProperty, CenterY - HEIGHT / 2);
|
||||
_text.SetValue(Canvas.LeftProperty, CenterX - WIDTH / 2);
|
||||
_text.SetValue(Canvas.TopProperty, CenterY - 8);
|
||||
canvas.Children.Add(_rect);
|
||||
_text.SetValue(Canvas.TopProperty, CenterY - 10);
|
||||
canvas.Children.Add(_outer);
|
||||
canvas.Children.Add(_inner);
|
||||
canvas.Children.Add(_text);
|
||||
}
|
||||
|
||||
public bool Update(double x, double y, bool down) {
|
||||
var hover = Math.Abs(x - CenterX) <= WIDTH / 2 && Math.Abs(y - CenterY) <= HEIGHT / 2;
|
||||
_rect?.Fill = hover ? Brushes.LightGray : Brushes.WhiteSmoke;
|
||||
return hover;
|
||||
public bool IsInside(double x, double y) {
|
||||
return Math.Abs(x - CenterX) <= WIDTH / 2 && Math.Abs(y - CenterY) <= HEIGHT / 2;
|
||||
}
|
||||
|
||||
public void Update(bool isHovering, bool isPressed) {
|
||||
_inner?.Fill = PamhagenBrushes.ForFillState(FillState,
|
||||
isHovering && isPressed ? Brushes.DarkGray :
|
||||
isHovering ? Brushes.LightGray :
|
||||
Brushes.WhiteSmoke
|
||||
);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -55,20 +55,22 @@ namespace PamhagenSysCtrl.Helpers.Pipeline {
|
||||
VerticalAlignment = VerticalAlignment.Center,
|
||||
};
|
||||
_text.SetValue(Canvas.LeftProperty, CenterX - DIAMETER / 2);
|
||||
_text.SetValue(Canvas.TopProperty, CenterY - DIAMETER / 2 + 5);
|
||||
_text.SetValue(Canvas.TopProperty, CenterY - DIAMETER / 2 + 5.5);
|
||||
canvas.Children.Add(_circle);
|
||||
canvas.Children.Add(_text);
|
||||
}
|
||||
|
||||
public bool Update(double x, double y, bool down) {
|
||||
var hover = Math.Sqrt(Math.Pow(CenterX - x, 2) + Math.Pow(CenterY - y, 2)) <= DIAMETER / 2;
|
||||
public bool IsInside(double x, double y) {
|
||||
return Math.Sqrt(Math.Pow(CenterX - x, 2) + Math.Pow(CenterY - y, 2)) <= DIAMETER / 2;
|
||||
}
|
||||
|
||||
public void Update(bool isHovering, bool isPressed) {
|
||||
_circle?.Fill =
|
||||
IsLocked && !WantOpen && !IsOpen ? Brushes.Orange :
|
||||
IsLocked && !WantOpen && IsOpen ? Brushes.Red :
|
||||
IsLocked && WantOpen && !IsOpen ? Brushes.Yellow :
|
||||
IsLocked && WantOpen && IsOpen ? Brushes.Green :
|
||||
Highlight ?? (hover ? Brushes.LightGray : Brushes.DarkGray);
|
||||
return hover;
|
||||
IsLocked && !WantOpen && !IsOpen ? PamhagenBrushes.DimOrange :
|
||||
IsLocked && !WantOpen && IsOpen ? PamhagenBrushes.Red :
|
||||
IsLocked && WantOpen && !IsOpen ? PamhagenBrushes.Yellow :
|
||||
IsLocked && WantOpen && IsOpen ? PamhagenBrushes.Green :
|
||||
Highlight ?? (isHovering ? Brushes.LightGray : Brushes.DarkGray);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -4,9 +4,10 @@
|
||||
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
|
||||
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
|
||||
xmlns:local="clr-namespace:PamhagenSysCtrl.Windows"
|
||||
Title="Schema - Anlagensteuerung Pamhagen" Height="800" Width="1600">
|
||||
<Grid MouseMove="SchemeCanvas_MouseMove" MouseLeftButtonDown="SchemeCanvas_MouseLeftButtonDown" MouseLeftButtonUp="SchemeCanvas_MouseLeftButtonUp">
|
||||
<Canvas x:Name="SchemeCanvas">
|
||||
Title="Schema - Anlagensteuerung Pamhagen" Height="900" Width="1600" MinWidth="1500" MinHeight="900">
|
||||
<Grid>
|
||||
<Canvas x:Name="SchemeCanvas" Width="1550" Height="900" VerticalAlignment="Center" HorizontalAlignment="Center" SnapsToDevicePixels="True"
|
||||
MouseMove="SchemeCanvas_MouseMove" MouseLeftButtonDown="SchemeCanvas_MouseLeftButtonDown" MouseLeftButtonUp="SchemeCanvas_MouseLeftButtonUp">
|
||||
</Canvas>
|
||||
</Grid>
|
||||
</Window>
|
||||
|
||||
@@ -2,7 +2,6 @@
|
||||
using PamhagenSysCtrl.Helpers.Pipeline;
|
||||
using System.Windows;
|
||||
using System.Windows.Input;
|
||||
using System.Windows.Media;
|
||||
|
||||
namespace PamhagenSysCtrl.Windows {
|
||||
public partial class PlantSchemeWindow : Window {
|
||||
@@ -47,17 +46,26 @@ namespace PamhagenSysCtrl.Windows {
|
||||
Graph.AddPath(path);
|
||||
_lastSource = null;
|
||||
}
|
||||
} else if (c is ISource source) {
|
||||
_lastSource = source;
|
||||
_path = [];
|
||||
} else if (_lastSource != null) {
|
||||
var path = Graph.GetPath([_lastSource, .. _path, c], (n) => n is not ISink && (n is not Valve v || !v.IsLocked));
|
||||
if (path != null) {
|
||||
_path.Add(c);
|
||||
}
|
||||
} else if (c is ISource source) {
|
||||
_lastSource = source;
|
||||
_path = [];
|
||||
} else {
|
||||
_lastSource = null;
|
||||
}
|
||||
if (c is EntryTrough trough) {
|
||||
trough.IsActive = !trough.IsActive;
|
||||
} else if (c is Rebler rebler) {
|
||||
rebler.IsActive = !rebler.IsActive;
|
||||
} else if (c is EncasedAuger auger) {
|
||||
auger.IsActive = !auger.IsActive;
|
||||
} else if (c is ConveyorBelt belt) {
|
||||
belt.IsActive = !belt.IsActive;
|
||||
}
|
||||
}
|
||||
UpdateScheme(pos, evt.LeftButton == MouseButtonState.Pressed);
|
||||
}
|
||||
@@ -67,9 +75,9 @@ namespace PamhagenSysCtrl.Windows {
|
||||
e.Highlight = null;
|
||||
}
|
||||
foreach (var p in Graph.SelectedPaths) {
|
||||
Graph.ColorPipesAdjacientToPath(p, Brushes.Green, Brushes.Orange);
|
||||
Graph.ColorPipesAdjacientToPath(p, PamhagenBrushes.Green, PamhagenBrushes.DimOrange);
|
||||
}
|
||||
var hover = Graph.Update(pos.X, pos.Y, down);
|
||||
var hover = Graph.GetHover(pos.X, pos.Y);
|
||||
if (_lastSource != null && (hover.Count > 0 || _path.Count > 0)) {
|
||||
List<INode> points = [_lastSource, .. _path];
|
||||
if (hover.Count > 0 && !points.Contains(hover.First())) {
|
||||
@@ -78,19 +86,19 @@ namespace PamhagenSysCtrl.Windows {
|
||||
if (points.Count >= 2) {
|
||||
var res = Graph.GetPath(points, (n) => n is not ISink && (n is not Valve v || !v.IsLocked));
|
||||
if (res is Path path) {
|
||||
Graph.ColorPipesAdjacientToPath(path, Brushes.Green, Brushes.Orange);
|
||||
Graph.ColorPipesAdjacientToPath(path, PamhagenBrushes.Green, PamhagenBrushes.DimOrange);
|
||||
}
|
||||
}
|
||||
} else if (_lastSource == null && hover.Count > 0 && Graph.SelectedPaths.Any(p => p.Start == hover.First())) {
|
||||
var path = Graph.SelectedPaths.First(p => p.Start == hover.First());
|
||||
Graph.ColorPipesAdjacientToPath(path, Brushes.Red, null);
|
||||
Graph.ColorPipesAdjacientToPath(path, PamhagenBrushes.Red, null);
|
||||
}
|
||||
if (_lastSource != null) {
|
||||
foreach (var edge in _lastSource.Outputs) {
|
||||
edge.Highlight = Brushes.Green;
|
||||
edge.Highlight = PamhagenBrushes.Green;
|
||||
}
|
||||
}
|
||||
Graph.Update(pos.X, pos.Y, down);
|
||||
Graph.Update(hover, down);
|
||||
return hover;
|
||||
}
|
||||
|
||||
|
||||
Reference in New Issue
Block a user