Allow configuration of XBE-24 keyboard layout
Test / Run tests (push) Successful in 37s

This commit is contained in:
2026-10-14 16:38:23 +02:00
parent 4b9bcc6ad3
commit c005378368
7 changed files with 263 additions and 110 deletions
+112 -97
View File
@@ -7,25 +7,56 @@ using System.Windows.Media;
namespace PamhagenSysCtrl.Helpers {
public class PamhagenPlant : IDisposable {
public enum Xbe24Key {
START_REBLER = 6, STOP_REBLER = 7,
START_TROUGH_AUGER = 12, STOP_TROUGH_AUGER = 13,
SELECT_MW1 = 14, SELECT_MW2 = 8,
STIRRER_MW1 = 15, STIRRER_MW2 = 9,
START_MP1 = 16, STOP_MP1 = 17,
START_MP2 = 10, STOP_MP2 = 11,
FAST_SELECT_MW1_1 = 18,
FAST_SELECT_MW1_2 = 19,
FAST_SELECT_MW1_3 = 20,
FAST_SELECT_MW1_4 = 21,
FAST_SELECT_MW1_5 = 22,
FAST_SELECT_MW1_6 = 23,
FAST_SELECT_MW2_1 = 0,
FAST_SELECT_MW2_2 = 1,
FAST_SELECT_MW2_3 = 2,
FAST_SELECT_MW2_4 = 3,
FAST_SELECT_MW2_5 = 4,
FAST_SELECT_MW2_6 = 5,
public enum ShortcutKey {
START_REBLER, STOP_REBLER, TOGGLE_REBLER, INDICATE_REBLER,
START_WASTE_DISPOSAL, STOP_WASTE_DISPOSAL, TOGGLE_WASTE_DISPOSAL, INDICATE_WASTE_DISPOSAL,
START_AUGER1, STOP_AUGER1, TOGGLE_AUGER1, INDICATE_AUGER1,
START_AUGER2, STOP_AUGER2, TOGGLE_AUGER2, INDICATE_AUGER2,
START_AUGER3, STOP_AUGER3, TOGGLE_AUGER3, INDICATE_AUGER3,
INDICATE_PRESS_CROSS_AUGER,
START_TROUGH_AUGER, STOP_TROUGH_AUGER, TOGGLE_TROUGH_AUGER, INDICATE_TROUGH_AUGER,
SELECT_MW1, INDICATE_MW1_SELECTED,
SELECT_MW2, INDICATE_MW2_SELECTED,
INDICATE_MW1, INDICATE_MW1_EMPTY, INDICATE_MW1_FILLED, INDICATE_MW1_HALF, INDICATE_MW1_FULL,
INDICATE_MW2, INDICATE_MW2_EMPTY, INDICATE_MW2_FILLED, INDICATE_MW2_HALF, INDICATE_MW2_FULL,
START_STIRRER_MW1, STOP_STIRRER_MW1, TOGGLE_STIRRER_MW1, INDICATE_STIRRER_MW1,
START_STIRRER_MW2, STOP_STIRRER_MW2, TOGGLE_STIRRER_MW2, INDICATE_STIRRER_MW2,
START_MP1, STOP_MP1, TOGGLE_MP1, INDICATE_MP1,
START_MP2, STOP_MP2, TOGGLE_MP2, INDICATE_MP2,
ENABLE_P12, DISABLE_P12, TOGGLE_P12, INDICATE_P12,
ENABLE_P3, DISABLE_P3, TOGGLE_P3, INDICATE_P3,
ENABLE_P4, DISABLE_P4, TOGGLE_P4, INDICATE_P4,
ENABLE_P5, DISABLE_P5, TOGGLE_P5, INDICATE_P5,
ENABLE_P6, DISABLE_P6, TOGGLE_P6, INDICATE_P6,
INDICATE_PRESS1_CLEARANCE,
INDICATE_PRESS2_CLEARANCE,
PATH_MW1_PRESS1, PATH_MW1_LTG3_PRESS1, PATH_MW1_LTG4_PRESS1,
PATH_MW1_PRESS2, PATH_MW1_LTG3_PRESS2, PATH_MW1_LTG4_PRESS2,
PATH_MW1_T1, PATH_MW1_LTG1_T1, PATH_MW1_LTG2_T1,
PATH_MW1_T2, PATH_MW1_LTG1_T2, PATH_MW1_LTG2_T2,
PATH_MW1_T3, PATH_MW1_LTG1_T3, PATH_MW1_LTG2_T3,
PATH_MW1_T4, PATH_MW1_LTG1_T4, PATH_MW1_LTG2_T4,
PATH_MW1_T5, PATH_MW1_LTG1_T5, PATH_MW1_LTG2_T5,
PATH_MW1_T6, PATH_MW1_LTG1_T6, PATH_MW1_LTG2_T6,
PATH_MW1_T7, PATH_MW1_LTG1_T7, PATH_MW1_LTG2_T7,
PATH_MW1_T8, PATH_MW1_LTG1_T8, PATH_MW1_LTG2_T8,
PATH_MW1_T9, PATH_MW1_LTG1_T9, PATH_MW1_LTG2_T9,
PATH_MW2_PRESS1, PATH_MW2_LTG3_PRESS1, PATH_MW2_LTG4_PRESS1,
PATH_MW2_PRESS2, PATH_MW2_LTG3_PRESS2, PATH_MW2_LTG4_PRESS2,
PATH_MW2_T1, PATH_MW2_LTG1_T1, PATH_MW2_LTG2_T1,
PATH_MW2_T2, PATH_MW2_LTG1_T2, PATH_MW2_LTG2_T2,
PATH_MW2_T3, PATH_MW2_LTG1_T3, PATH_MW2_LTG2_T3,
PATH_MW2_T4, PATH_MW2_LTG1_T4, PATH_MW2_LTG2_T4,
PATH_MW2_T5, PATH_MW2_LTG1_T5, PATH_MW2_LTG2_T5,
PATH_MW2_T6, PATH_MW2_LTG1_T6, PATH_MW2_LTG2_T6,
PATH_MW2_T7, PATH_MW2_LTG1_T7, PATH_MW2_LTG2_T7,
PATH_MW2_T8, PATH_MW2_LTG1_T8, PATH_MW2_LTG2_T8,
PATH_MW2_T9, PATH_MW2_LTG1_T9, PATH_MW2_LTG2_T9,
PATH_T12_PRESS1, PATH_T12_PRESS2, PATH_T12_T1, PATH_T12_T2, PATH_T12_T3, PATH_T12_T4, PATH_T12_T5, PATH_T12_T6, PATH_T12_T7, PATH_T12_T8, PATH_T12_T9,
PATH_T3_PRESS1, PATH_T3_PRESS2, PATH_T3_T1, PATH_T3_T2, PATH_T3_T3, PATH_T3_T4, PATH_T3_T5, PATH_T3_T6, PATH_T3_T7, PATH_T3_T8, PATH_T3_T9,
PATH_T4_PRESS1, PATH_T4_PRESS2, PATH_T4_T1, PATH_T4_T2, PATH_T4_T3, PATH_T4_T4, PATH_T4_T5, PATH_T4_T6, PATH_T4_T7, PATH_T4_T8, PATH_T4_T9,
PATH_T5_PRESS1, PATH_T5_PRESS2, PATH_T5_T1, PATH_T5_T2, PATH_T5_T3, PATH_T5_T4, PATH_T5_T5, PATH_T5_T6, PATH_T5_T7, PATH_T5_T8, PATH_T5_T9,
PATH_P6_PRESS1, PATH_P6_PRESS2,
}
protected PamhagenPlc? Plc;
@@ -114,61 +145,65 @@ namespace PamhagenSysCtrl.Helpers {
protected void UpdateKeyboardBacklights(object? sender, PlantEventArgs evt) {
if (sender is not PamhagenPlant plant || plant.Keyboard is not Xbe24Keyboard k) return;
k.SetBacklight((int)Xbe24Key.START_REBLER, State.Rebler_IsActive ? Color.FromRgb(0, 255, 0) : State.Auger1_IsActive ? Color.FromRgb(255, 255, 0) : State.WasteDisposal_IsActive ? Color.FromRgb(32, 32, 4) : Color.FromRgb(4, 32, 4));
k.SetBacklight((int)Xbe24Key.STOP_REBLER, !State.Rebler_IsActive ? Color.FromRgb(255, 0, 0) : Color.FromRgb(32, 4, 4));
// TODO update all keys
k.SetBacklight((int)Xbe24Key.START_TROUGH_AUGER, !State.TroughAuger_HasClearance ? k.IsKeyPressed((int)Xbe24Key.START_TROUGH_AUGER) ? Color.FromRgb(255, 32, 0) : Color.FromRgb(32, 4, 4) : State.TroughAuger_IsActive ? Color.FromRgb(0, 255, 0) : Color.FromRgb(4, 32, 4));
k.SetBacklight((int)Xbe24Key.STOP_TROUGH_AUGER, !State.TroughAuger_IsActive ? Color.FromRgb(255, 0, 0) : Color.FromRgb(32, 4, 4));
k.SetBacklight(ShortcutKey.START_REBLER, State.Rebler_IsActive ? Color.FromRgb(0, 255, 0) : State.Auger1_IsActive ? Color.FromRgb(255, 255, 0) : State.WasteDisposal_IsActive ? Color.FromRgb(32, 32, 4) : Color.FromRgb(4, 32, 4));
k.SetBacklight(ShortcutKey.STOP_REBLER, !State.Rebler_IsActive ? Color.FromRgb(255, 0, 0) : Color.FromRgb(32, 4, 4));
k.SetBacklight((int)Xbe24Key.SELECT_MW2, State.MW2_WantSelected || State.MW2_IsSelected ? Color.FromRgb(0, 0, 255) : Color.FromRgb(4, 4, 16), State.MW2_WantSelected && !State.MW2_IsSelected);
k.SetBacklight((int)Xbe24Key.SELECT_MW1, State.MW1_WantSelected || State.MW1_IsSelected ? Color.FromRgb(0, 0, 255) : Color.FromRgb(4, 4, 16), State.MW1_WantSelected && !State.MW1_IsSelected);
k.SetBacklight(ShortcutKey.START_TROUGH_AUGER, !State.TroughAuger_HasClearance ? k.IsKeyPressed(ShortcutKey.START_TROUGH_AUGER) ? Color.FromRgb(255, 32, 0) : Color.FromRgb(32, 4, 4) : State.TroughAuger_IsActive ? Color.FromRgb(0, 255, 0) : Color.FromRgb(4, 32, 4));
k.SetBacklight(ShortcutKey.STOP_TROUGH_AUGER, !State.TroughAuger_IsActive ? Color.FromRgb(255, 0, 0) : Color.FromRgb(32, 4, 4));
var buttons = new Dictionary<Xbe24Key, (ISource Source, Pump Pump, ISink Sink)> {
[Xbe24Key.FAST_SELECT_MW1_1] = (Graph.MW1, Graph.MP1, Graph.Press1),
[Xbe24Key.FAST_SELECT_MW2_1] = (Graph.MW2, Graph.MP2, Graph.Press1),
[Xbe24Key.FAST_SELECT_MW1_2] = (Graph.MW1, Graph.MP1, Graph.Press2),
[Xbe24Key.FAST_SELECT_MW2_2] = (Graph.MW2, Graph.MP2, Graph.Press2),
[Xbe24Key.FAST_SELECT_MW1_3] = (Graph.MW1, Graph.MP1, Graph.Tank1),
[Xbe24Key.FAST_SELECT_MW2_3] = (Graph.MW2, Graph.MP2, Graph.Tank1),
[Xbe24Key.FAST_SELECT_MW1_4] = (Graph.MW1, Graph.MP1, Graph.Tank2),
[Xbe24Key.FAST_SELECT_MW2_4] = (Graph.MW2, Graph.MP2, Graph.Tank2),
[Xbe24Key.FAST_SELECT_MW1_5] = (Graph.MW1, Graph.MP1, Graph.Tank3),
[Xbe24Key.FAST_SELECT_MW2_5] = (Graph.MW2, Graph.MP2, Graph.Tank3),
[Xbe24Key.FAST_SELECT_MW1_6] = (Graph.MW1, Graph.MP1, Graph.Tank4),
[Xbe24Key.FAST_SELECT_MW2_6] = (Graph.MW2, Graph.MP2, Graph.Tank4),
};
k.SetBacklight(ShortcutKey.SELECT_MW2, State.MW2_WantSelected || State.MW2_IsSelected ? Color.FromRgb(0, 0, 255) : Color.FromRgb(4, 4, 16), State.MW2_WantSelected && !State.MW2_IsSelected);
k.SetBacklight(ShortcutKey.SELECT_MW1, State.MW1_WantSelected || State.MW1_IsSelected ? Color.FromRgb(0, 0, 255) : Color.FromRgb(4, 4, 16), State.MW1_WantSelected && !State.MW1_IsSelected);
bool preparingMP1 = false, preparingMP2 = false;
bool highlightOffMP1 = false, highlightOffMP2 = false;
foreach (var (idx, d) in buttons) {
bool prepMP1 = false, prepMP2 = false, prepP12 = false, prepP3 = false, prepP4 = false, prepP5 = false, prepP6 = false;
bool hiOffMP1 = false, hiOffMP2 = false, hiOffP12 = false, hiOffP3 = false, hiOffP4 = false, hiOffP5 = false, hiOffP6 = false;
foreach (var (key, d) in Graph.PathShortcuts) {
if (App.Config.MapKey(key) is not int idx)
continue;
var isRunning = d.Pump.IsActive;
// TODO consider intermediate
if (plant.Graph.SelectedPaths.Select(p => (Pipeline.Path?)p).FirstOrDefault(p => p?.Start == d.Source && p?.Hops.Last().Node == d.Sink) is Pipeline.Path path) {
// TODO
// TODO also account for valves guarding path
var isReady = path.Hops.All(h => h.Node is not ControlledValve v || v.IsOpen == v.WantOpen);
if (!isReady && d.Pump == Graph.MP1) preparingMP1 = true;
if (!isReady && d.Pump == Graph.MP2) preparingMP2 = true;
if (!isReady) {
if (d.Pump == Graph.MP1) prepMP1 = true;
if (d.Pump == Graph.MP2) prepMP2 = true;
if (d.Pump == Graph.P12) prepP12 = true;
if (d.Pump == Graph.P3) prepP3 = true;
if (d.Pump == Graph.P4) prepP4 = true;
if (d.Pump == Graph.P5) prepP5 = true;
if (d.Pump == Graph.P6) prepP6 = true;
}
var isDefault = !path.Hops.SkipLast(1).Any(h => h.Node is not Valve && h.Node is not PipeJoin && h.Node is not Pump);
k.SetBacklight((int)idx, isRunning ? isDefault ? Color.FromRgb(0, 255, 255) : Color.FromRgb(255, 64, 255) : isDefault ? Color.FromRgb(0, 0, 255) : Color.FromRgb(128, 0, 128), !isReady);
k.SetBacklight(idx, isRunning ? isDefault ? Color.FromRgb(0, 255, 255) : Color.FromRgb(255, 64, 255) : isDefault ? Color.FromRgb(0, 0, 255) : Color.FromRgb(128, 0, 128), !isReady);
} else {
var isFree = Graph.GetFreePath([d.Source, d.Sink], overrideStart: true) != null;
if (isRunning && k.IsKeyPressed((int)idx) && d.Pump == Graph.MP1) highlightOffMP1 = true;
if (isRunning && k.IsKeyPressed((int)idx) && d.Pump == Graph.MP2) highlightOffMP2 = true;
k.SetBacklight((int)idx, isRunning ? k.IsKeyPressed((int)idx) ? Color.FromRgb(255, 16, 0) : Color.FromRgb(4, 4, 4) : isFree ? Color.FromRgb(8, 8, 32) : k.IsKeyPressed((int)idx) ? Color.FromRgb(255, 32, 0) : Color.FromRgb(4, 4, 4));
if (isRunning && k.IsKeyPressed(idx)) {
if (d.Pump == Graph.MP1) hiOffMP1 = true;
if (d.Pump == Graph.MP2) hiOffMP2 = true;
if (d.Pump == Graph.P12) hiOffP12 = true;
if (d.Pump == Graph.P3) hiOffP3 = true;
if (d.Pump == Graph.P4) hiOffP4 = true;
if (d.Pump == Graph.P5) hiOffP5 = true;
if (d.Pump == Graph.P6) hiOffP6 = true;
}
k.SetBacklight(idx, isRunning ? k.IsKeyPressed(idx) ? Color.FromRgb(255, 16, 0) : Color.FromRgb(4, 4, 4) : isFree ? Color.FromRgb(8, 8, 32) : k.IsKeyPressed(idx) ? Color.FromRgb(255, 32, 0) : Color.FromRgb(4, 4, 4));
}
}
if (!plant.State.MP2_HasPathClearance && plant.State.MP2_HasDryRunClearance && preparingMP2) {
k.SetBacklight((int)Xbe24Key.START_MP2, Color.FromRgb(4, 32, 4), true);
if (!plant.State.MP2_HasPathClearance && plant.State.MP2_HasDryRunClearance && prepMP2) {
k.SetBacklight(ShortcutKey.START_MP2, Color.FromRgb(4, 32, 4), true);
} else {
k.SetBacklight((int)Xbe24Key.START_MP2, !State.MP2_HasClearance ? k.IsKeyPressed((int)Xbe24Key.START_MP2) ? Color.FromRgb(255, 32, 0) : Color.FromRgb(32, 4, 4) : State.MP2_IsActive ? Color.FromRgb(0, 255, 0) : Color.FromRgb(4, 32, 4));
k.SetBacklight(ShortcutKey.START_MP2, !State.MP2_HasClearance ? k.IsKeyPressed(ShortcutKey.START_MP2) ? Color.FromRgb(255, 32, 0) : Color.FromRgb(32, 4, 4) : State.MP2_IsActive ? Color.FromRgb(0, 255, 0) : Color.FromRgb(4, 32, 4));
}
if (!plant.State.MP1_HasPathClearance && plant.State.MP1_HasDryRunClearance && preparingMP1) {
k.SetBacklight((int)Xbe24Key.START_MP1, Color.FromRgb(4, 32, 4), true);
if (!plant.State.MP1_HasPathClearance && plant.State.MP1_HasDryRunClearance && prepMP1) {
k.SetBacklight(ShortcutKey.START_MP1, Color.FromRgb(4, 32, 4), true);
} else {
k.SetBacklight((int)Xbe24Key.START_MP1, !State.MP1_HasClearance ? k.IsKeyPressed((int)Xbe24Key.START_MP1) ? Color.FromRgb(255, 32, 0) : Color.FromRgb(32, 4, 4) : State.MP1_IsActive ? Color.FromRgb(0, 255, 0) : Color.FromRgb(4, 32, 4));
k.SetBacklight(ShortcutKey.START_MP1, !State.MP1_HasClearance ? k.IsKeyPressed(ShortcutKey.START_MP1) ? Color.FromRgb(255, 32, 0) : Color.FromRgb(32, 4, 4) : State.MP1_IsActive ? Color.FromRgb(0, 255, 0) : Color.FromRgb(4, 32, 4));
}
k.SetBacklight((int)Xbe24Key.STOP_MP2, highlightOffMP2 ? Color.FromRgb(255, 32, 0) : !State.MP2_IsActive ? Color.FromRgb(255, 0, 0) : Color.FromRgb(32, 4, 4));
k.SetBacklight((int)Xbe24Key.STOP_MP1, highlightOffMP1 ? Color.FromRgb(255, 32, 0) : !State.MP1_IsActive ? Color.FromRgb(255, 0, 0) : Color.FromRgb(32, 4, 4));
k.SetBacklight(ShortcutKey.STOP_MP2, hiOffMP2 ? Color.FromRgb(255, 32, 0) : !State.MP2_IsActive ? Color.FromRgb(255, 0, 0) : Color.FromRgb(32, 4, 4));
k.SetBacklight(ShortcutKey.STOP_MP1, hiOffMP1 ? Color.FromRgb(255, 32, 0) : !State.MP1_IsActive ? Color.FromRgb(255, 0, 0) : Color.FromRgb(32, 4, 4));
}
public void Dispose() {
@@ -241,26 +276,25 @@ namespace PamhagenSysCtrl.Helpers {
}
}
public void FastSelect(ISource source, ISink sink) {
public void FastSelect(ISource source, INode? intermediate, ISink sink) {
if (Graph.SelectedPaths.Select(p => (Pipeline.Path?)p).FirstOrDefault(p => p?.Start == source, null) is Pipeline.Path p1) {
if (p1.Hops.Any(h => h.Node is Pump p && p.IsActive))
throw new NoClearanceException("Pumpe aktiv");
Graph.RemovePath(p1);
if (p1.Hops.Last().Node == sink)
if (p1.Hops.Last().Node == sink && (intermediate == null || p1.Hops.Any(h => h.Node == intermediate)))
return;
}
if (Graph.GetFreePath([source, sink]) is Pipeline.Path p2) {
if (Graph.GetFreePath(intermediate == null ? [source, sink] : [source, intermediate, sink]) is Pipeline.Path p2) {
Graph.AddPath(p2);
}
}
private void Keyboard_KeyDown(object? sender, int keyIndex) {
if (Plc == null) return;
var key = (Xbe24Key)keyIndex;
if (Plc == null || App.Config.MapKey(keyIndex) is not ShortcutKey key) return;
try {
if (key == Xbe24Key.START_REBLER) {
if (key == ShortcutKey.START_REBLER) {
Plc.StartRebler();
} else if (key == Xbe24Key.STOP_REBLER) {
} else if (key == ShortcutKey.STOP_REBLER) {
if (State.Rebler_IsActive) {
Plc.StopRebler();
} else {
@@ -270,47 +304,28 @@ namespace PamhagenSysCtrl.Helpers {
Plc.StopAuger3();
}
}
} else if (key == Xbe24Key.START_TROUGH_AUGER) {
} else if (key == ShortcutKey.START_TROUGH_AUGER) {
Plc.StartTroughAuger();
} else if (key == Xbe24Key.STOP_TROUGH_AUGER) {
} else if (key == ShortcutKey.STOP_TROUGH_AUGER) {
Plc.StopTroughAuger();
} else if (key == Xbe24Key.SELECT_MW2) {
} else if (key == ShortcutKey.SELECT_MW2) {
Plc.SelectMW2();
} else if (key == Xbe24Key.SELECT_MW1) {
} else if (key == ShortcutKey.SELECT_MW1) {
Plc.SelectMW1();
} else if (key == Xbe24Key.START_MP2) {
} else if (key == ShortcutKey.START_MP2) {
Plc.StartMP2Forward();
} else if (key == Xbe24Key.STOP_MP2) {
} else if (key == ShortcutKey.STOP_MP2) {
Plc.StopMP2();
} else if (key == Xbe24Key.START_MP1) {
} else if (key == ShortcutKey.START_MP1) {
Plc.StartMP1Forward();
} else if (key == Xbe24Key.STOP_MP1) {
} else if (key == ShortcutKey.STOP_MP1) {
Plc.StopMP1();
} else if (key == Xbe24Key.FAST_SELECT_MW1_1) {
FastSelect(Graph.MW1, Graph.Press1);
} else if (key == Xbe24Key.FAST_SELECT_MW1_2) {
FastSelect(Graph.MW1, Graph.Press2);
} else if (key == Xbe24Key.FAST_SELECT_MW1_3) {
FastSelect(Graph.MW1, Graph.Tank1);
} else if (key == Xbe24Key.FAST_SELECT_MW1_4) {
FastSelect(Graph.MW1, Graph.Tank2);
} else if (key == Xbe24Key.FAST_SELECT_MW1_5) {
FastSelect(Graph.MW1, Graph.Tank3);
} else if (key == Xbe24Key.FAST_SELECT_MW1_6) {
FastSelect(Graph.MW1, Graph.Tank4);
} else if (key == Xbe24Key.FAST_SELECT_MW2_1) {
FastSelect(Graph.MW2, Graph.Press1);
} else if (key == Xbe24Key.FAST_SELECT_MW2_2) {
FastSelect(Graph.MW2, Graph.Press2);
} else if (key == Xbe24Key.FAST_SELECT_MW2_3) {
FastSelect(Graph.MW2, Graph.Tank1);
} else if (key == Xbe24Key.FAST_SELECT_MW2_4) {
FastSelect(Graph.MW2, Graph.Tank2);
} else if (key == Xbe24Key.FAST_SELECT_MW2_5) {
FastSelect(Graph.MW2, Graph.Tank3);
} else if (key == Xbe24Key.FAST_SELECT_MW2_6) {
FastSelect(Graph.MW2, Graph.Tank4);
} else if (Graph.PathShortcuts.TryGetValue(key, out var path)) {
FastSelect(path.Source, path.Intermediate, path.Sink);
} else {
return;
}
RaiseUpdateEvent(new());
} catch (NoClearanceException) {
// Keyboard?.SetBacklight(keyIndex, Color.FromRgb(255, 0, 0));
} catch (Exception) {
@@ -319,7 +334,7 @@ namespace PamhagenSysCtrl.Helpers {
}
private void Keyboard_KeysChanged(object? sender, Xbe24Keyboard.KeyState state) {
RaiseUpdateEvent(new());
UpdateKeyboardBacklights(this, new());
}
public void OpenV(int n) => Plc?.OpenV(n);