Add path finding
This commit is contained in:
@@ -1,18 +1,23 @@
|
||||
using System.Windows.Controls;
|
||||
using System.Windows;
|
||||
using System.Windows.Controls;
|
||||
using System.Windows.Media;
|
||||
using System.Windows.Shapes;
|
||||
|
||||
namespace PamhagenSysCtrl.Helpers.Pipeline {
|
||||
public class PipeJoin : INode {
|
||||
|
||||
public const double SIZE = 18;
|
||||
public const double POINT = 4;
|
||||
|
||||
public double CenterX { get; set; }
|
||||
public double CenterY { get; set; }
|
||||
public string Label { get; } = "";
|
||||
|
||||
public ISet<IEdge> Inputs { get; init; }
|
||||
|
||||
public ISet<IEdge> Outputs { get; init; }
|
||||
|
||||
private Polygon? _rect;
|
||||
|
||||
public PipeJoin(double x, double y) {
|
||||
CenterX = x;
|
||||
CenterY = y;
|
||||
@@ -21,18 +26,53 @@ namespace PamhagenSysCtrl.Helpers.Pipeline {
|
||||
}
|
||||
|
||||
public void Draw(Canvas canvas) {
|
||||
var e = new Rectangle() {
|
||||
Height = 18,
|
||||
Width = 18,
|
||||
Fill = Brushes.Black,
|
||||
bool? top = Inputs.Any(e => e.Start.CenterY < CenterY && (!e.Orientation || e.Start.CenterX == CenterX)) ? false : Outputs.Any(e => e.End.CenterY < CenterY && (e.Orientation || e.Start.CenterX == CenterX)) ? true : null;
|
||||
bool? right = Inputs.Any(e => e.Start.CenterX > CenterX && (e.Orientation || e.Start.CenterY == CenterY)) ? false : Outputs.Any(e => e.End.CenterX > CenterX && (!e.Orientation || e.Start.CenterY == CenterY)) ? true : null;
|
||||
bool? bottom = Inputs.Any(e => e.Start.CenterY > CenterY && (!e.Orientation || e.Start.CenterX == CenterX)) ? false : Outputs.Any(e => e.End.CenterY > CenterY && (e.Orientation || e.Start.CenterX == CenterX)) ? true : null;
|
||||
bool? left = Inputs.Any(e => e.Start.CenterX < CenterX && (e.Orientation || e.Start.CenterY == CenterY)) ? false : Outputs.Any(e => e.End.CenterX < CenterX && (!e.Orientation || e.Start.CenterY == CenterY)) ? true : null;
|
||||
|
||||
var points = new List<Point> {
|
||||
new(0, 0)
|
||||
};
|
||||
e.SetValue(Canvas.LeftProperty, CenterX - 9);
|
||||
e.SetValue(Canvas.TopProperty, CenterY - 9);
|
||||
canvas.Children.Add(e);
|
||||
if (top == true) {
|
||||
points.AddRange([new(SIZE / 2 - POINT, 0), new(SIZE / 2, -POINT), new(SIZE / 2 + POINT, 0)]);
|
||||
} else if (top == false) {
|
||||
points.AddRange([new(SIZE / 2 - POINT, 0), new(SIZE / 2, POINT), new(SIZE / 2 + POINT, 0)]);
|
||||
}
|
||||
points.Add(new(SIZE, 0));
|
||||
if (right == true) {
|
||||
points.AddRange([new(SIZE, SIZE / 2 - POINT), new(SIZE + POINT, SIZE / 2), new(SIZE, SIZE / 2 + POINT)]);
|
||||
} else if (right == false) {
|
||||
points.AddRange([new(SIZE, SIZE / 2 - POINT), new(SIZE - POINT, SIZE / 2), new(SIZE, SIZE / 2 + POINT)]);
|
||||
}
|
||||
points.Add(new(SIZE, SIZE));
|
||||
if (bottom == true) {
|
||||
points.AddRange([new(SIZE / 2 + POINT, SIZE), new(SIZE / 2, SIZE + POINT), new(SIZE / 2 - POINT, SIZE)]);
|
||||
} else if (bottom == false) {
|
||||
points.AddRange([new(SIZE / 2 + POINT, SIZE), new(SIZE / 2, SIZE - POINT), new(SIZE / 2 - POINT, SIZE)]);
|
||||
}
|
||||
points.Add(new(0, SIZE));
|
||||
if (left == true) {
|
||||
points.AddRange([new(0, SIZE / 2 + POINT), new(-POINT, SIZE / 2), new(0, SIZE / 2 - POINT)]);
|
||||
} else if (left == false) {
|
||||
points.AddRange([new(0, SIZE / 2 + POINT), new(POINT, SIZE / 2), new(0, SIZE / 2 - POINT)]);
|
||||
}
|
||||
|
||||
_rect = new Polygon() {
|
||||
Points = [..points],
|
||||
Fill = Brushes.Black,
|
||||
Stroke = Brushes.Black,
|
||||
StrokeThickness = 2,
|
||||
};
|
||||
_rect.SetValue(Canvas.LeftProperty, CenterX - SIZE / 2);
|
||||
_rect.SetValue(Canvas.TopProperty, CenterY - SIZE / 2);
|
||||
canvas.Children.Add(_rect);
|
||||
}
|
||||
|
||||
public bool Update(double x, double y) {
|
||||
return false;
|
||||
var hover = Math.Abs(x - CenterX) <= SIZE / 2 && Math.Abs(y - CenterY) <= SIZE / 2;
|
||||
_rect?.Stroke = hover ? Brushes.Black : Brushes.Black;
|
||||
return hover;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user