Add remaining tanks
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@@ -16,7 +16,7 @@ namespace PamhagenSysCtrl.Helpers.Pipeline {
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public ISet<IEdge> Inputs { get; init; }
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public ISet<IEdge> Outputs { get; init; }
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private Polygon? _rect;
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private Shape? _rect;
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public PipeJoin(double x, double y) {
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CenterX = x;
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@@ -26,35 +26,47 @@ namespace PamhagenSysCtrl.Helpers.Pipeline {
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}
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public void Draw(Canvas canvas) {
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bool? top = Inputs.Any(e => e.Start.CenterY < CenterY && (!e.Orientation || e.Start.CenterX == CenterX)) ? false : Outputs.Any(e => e.End.CenterY < CenterY && (e.Orientation || e.Start.CenterX == CenterX)) ? true : null;
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bool? right = Inputs.Any(e => e.Start.CenterX > CenterX && (e.Orientation || e.Start.CenterY == CenterY)) ? false : Outputs.Any(e => e.End.CenterX > CenterX && (!e.Orientation || e.Start.CenterY == CenterY)) ? true : null;
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bool? bottom = Inputs.Any(e => e.Start.CenterY > CenterY && (!e.Orientation || e.Start.CenterX == CenterX)) ? false : Outputs.Any(e => e.End.CenterY > CenterY && (e.Orientation || e.Start.CenterX == CenterX)) ? true : null;
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bool? left = Inputs.Any(e => e.Start.CenterX < CenterX && (e.Orientation || e.Start.CenterY == CenterY)) ? false : Outputs.Any(e => e.End.CenterX < CenterX && (!e.Orientation || e.Start.CenterY == CenterY)) ? true : null;
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var it = Inputs.Any(e => (e.Start.CenterY < CenterY && (!e.Orientation || e.Start.CenterX == CenterX)) || (e.IsTwoWay && e.End.CenterY < CenterY && (!e.Orientation || e.End.CenterX == CenterX)));
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var ot = Outputs.Any(e => (e.End.CenterY < CenterY && ( e.Orientation || e.End.CenterX == CenterX)) || (e.IsTwoWay && e.Start.CenterY < CenterY && ( e.Orientation || e.Start.CenterX == CenterX)));
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var ir = Inputs.Any(e => (e.Start.CenterX > CenterX && ( e.Orientation || e.Start.CenterY == CenterY)) || (e.IsTwoWay && e.End.CenterX > CenterX && ( e.Orientation || e.End.CenterY == CenterY)));
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var or = Outputs.Any(e => (e.End.CenterX > CenterX && (!e.Orientation || e.End.CenterY == CenterY)) || (e.IsTwoWay && e.Start.CenterX > CenterX && (!e.Orientation || e.Start.CenterY == CenterY)));
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var ib = Inputs.Any(e => (e.Start.CenterY > CenterY && (!e.Orientation || e.Start.CenterX == CenterX)) || (e.IsTwoWay && e.End.CenterY > CenterY && (!e.Orientation || e.End.CenterX == CenterX)));
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var ob = Outputs.Any(e => (e.End.CenterY > CenterY && ( e.Orientation || e.End.CenterX == CenterX)) || (e.IsTwoWay && e.Start.CenterY > CenterY && ( e.Orientation || e.Start.CenterX == CenterX)));
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var il = Inputs.Any(e => (e.Start.CenterX < CenterX && ( e.Orientation || e.Start.CenterY == CenterY)) || (e.IsTwoWay && e.End.CenterX < CenterX && ( e.Orientation || e.End.CenterY == CenterY)));
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var ol = Outputs.Any(e => (e.End.CenterX < CenterX && (!e.Orientation || e.End.CenterY == CenterY)) || (e.IsTwoWay && e.Start.CenterX < CenterX && (!e.Orientation || e.Start.CenterY == CenterY)));
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var points = new List<Point> {
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new(0, 0)
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};
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if (top == true) {
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if (ot && it) {
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points.AddRange([new(SIZE / 2 - POINT, 0), new(SIZE / 2, -POINT / 2), new(SIZE / 2, POINT / 2), new(SIZE / 2 + POINT, 0)]);
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} else if (ot) {
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points.AddRange([new(SIZE / 2 - POINT, 0), new(SIZE / 2, -POINT), new(SIZE / 2 + POINT, 0)]);
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} else if (top == false) {
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} else if (it) {
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points.AddRange([new(SIZE / 2 - POINT, 0), new(SIZE / 2, POINT), new(SIZE / 2 + POINT, 0)]);
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}
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points.Add(new(SIZE, 0));
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if (right == true) {
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if (or && ir) {
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points.AddRange([new(SIZE, SIZE / 2 - POINT), new(SIZE + POINT / 2, SIZE / 2), new(SIZE - POINT / 2, SIZE / 2), new(SIZE, SIZE / 2 + POINT)]);
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} else if (or) {
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points.AddRange([new(SIZE, SIZE / 2 - POINT), new(SIZE + POINT, SIZE / 2), new(SIZE, SIZE / 2 + POINT)]);
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} else if (right == false) {
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} else if (ir) {
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points.AddRange([new(SIZE, SIZE / 2 - POINT), new(SIZE - POINT, SIZE / 2), new(SIZE, SIZE / 2 + POINT)]);
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}
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points.Add(new(SIZE, SIZE));
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if (bottom == true) {
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if (ob && ib) {
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points.AddRange([new(SIZE / 2 + POINT, SIZE), new(SIZE / 2, SIZE + POINT / 2), new(SIZE / 2, SIZE - POINT / 2), new(SIZE / 2 - POINT, SIZE)]);
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} else if (ob) {
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points.AddRange([new(SIZE / 2 + POINT, SIZE), new(SIZE / 2, SIZE + POINT), new(SIZE / 2 - POINT, SIZE)]);
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} else if (bottom == false) {
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} else if (ib) {
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points.AddRange([new(SIZE / 2 + POINT, SIZE), new(SIZE / 2, SIZE - POINT), new(SIZE / 2 - POINT, SIZE)]);
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}
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points.Add(new(0, SIZE));
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if (left == true) {
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if (ol && il) {
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points.AddRange([new(0, SIZE / 2 + POINT), new(-POINT / 2, SIZE / 2), new(POINT / 2, SIZE / 2), new(0, SIZE / 2 - POINT)]);
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} else if (ol) {
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points.AddRange([new(0, SIZE / 2 + POINT), new(-POINT, SIZE / 2), new(0, SIZE / 2 - POINT)]);
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} else if (left == false) {
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} else if (il) {
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points.AddRange([new(0, SIZE / 2 + POINT), new(POINT, SIZE / 2), new(0, SIZE / 2 - POINT)]);
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}
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