Add remaining tanks
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@@ -8,18 +8,20 @@ namespace PamhagenSysCtrl.Helpers.Pipeline {
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public INode Start { get; set; }
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public INode End { get; set; }
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public bool IsTwoWay { get; set; }
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public bool Orientation { get; set; }
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public bool Highlight { get; set; }
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public Brush? Highlight { get; set; }
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private Line? _outer1;
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private Line? _outer2;
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private Line? _inner1;
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private Line? _inner2;
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public Pipe(INode start, INode end, bool orientation = false) {
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public Pipe(INode start, INode end, bool orientation = false, bool twoWay = false) {
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Start = start;
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End = end;
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Orientation = orientation;
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IsTwoWay = twoWay;
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}
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public void Draw(Canvas canvas) {
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@@ -33,29 +35,29 @@ namespace PamhagenSysCtrl.Helpers.Pipeline {
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X1 = x1, Y1 = y1, X2 = x2, Y2 = y2,
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StrokeThickness = 10,
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Stroke = Brushes.Black,
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StrokeStartLineCap = PenLineCap.Square,
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StrokeEndLineCap = PenLineCap.Square,
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StrokeStartLineCap = PenLineCap.Round,
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StrokeEndLineCap = PenLineCap.Round,
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};
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_inner1 = new Line() {
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X1 = x1, Y1 = y1, X2 = x2, Y2 = y2,
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StrokeThickness = 6,
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Stroke = Brushes.DarkGray,
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StrokeStartLineCap = PenLineCap.Square,
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StrokeEndLineCap = PenLineCap.Square,
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StrokeStartLineCap = PenLineCap.Round,
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StrokeEndLineCap = PenLineCap.Round,
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};
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_outer2 = new Line() {
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X1 = x2, Y1 = y2, X2 = x3, Y2 = y3,
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StrokeThickness = 10,
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Stroke = Brushes.Black,
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StrokeStartLineCap = PenLineCap.Square,
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StrokeEndLineCap = PenLineCap.Square,
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StrokeStartLineCap = PenLineCap.Round,
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StrokeEndLineCap = PenLineCap.Round,
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};
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_inner2 = new Line() {
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X1 = x2, Y1 = y2, X2 = x3, Y2 = y3,
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StrokeThickness = 6,
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Stroke = Brushes.DarkGray,
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StrokeStartLineCap = PenLineCap.Square,
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StrokeEndLineCap = PenLineCap.Square,
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StrokeStartLineCap = PenLineCap.Round,
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StrokeEndLineCap = PenLineCap.Round,
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};
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canvas.Children.Add(_outer1);
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canvas.Children.Add(_outer2);
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@@ -64,8 +66,8 @@ namespace PamhagenSysCtrl.Helpers.Pipeline {
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}
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public bool Update(double x, double y) {
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_inner1?.Stroke = Highlight ? Brushes.Green: Brushes.DarkGray;
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_inner2?.Stroke = Highlight ? Brushes.Green : Brushes.DarkGray;
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_inner1?.Stroke = Highlight ?? Brushes.DarkGray;
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_inner2?.Stroke = Highlight ?? Brushes.DarkGray;
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return false;
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}
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}
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