Display flow arrows when selecting a path

This commit is contained in:
2026-07-31 14:22:00 +02:00
parent 79e8640ac0
commit 19deed4fd7
7 changed files with 178 additions and 1 deletions
+3
View File
@@ -433,9 +433,12 @@ namespace PamhagenSysCtrl.Helpers {
public void ColorPipesAdjacientToPath(Path path, Brush? color1, Brush? color2) {
var color = color1;
var flowPathOffset = 0.0;
HashSet<IEdge> visited = [];
foreach (var (edge, node) in path.Hops) {
edge.Highlight = color1;
edge.Flow = color1 == PamhagenBrushes.Green ? (edge.End == node, flowPathOffset) : null;
if (edge.Flow != null) flowPathOffset += edge.FlowLength;
visited.Add(edge);
if (node is Pump) color = color2;
TraverseSubgraph(node, visited, edgeAction: (e) => e.Highlight = color);
@@ -0,0 +1,155 @@
using System.Diagnostics;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Media;
using System.Windows.Shapes;
namespace PamhagenSysCtrl.Helpers.Pipeline {
internal sealed class FlowArrow {
private const double Speed = 45;
private const double Spacing = 40;
private const double HalfLength = 5;
private const double HalfWidth = 3.5;
private static readonly Stopwatch Clock = Stopwatch.StartNew();
private readonly Canvas _layer;
private readonly Point[] _path;
private Point[] _points = [];
private double _length;
private double _pathOffset;
private bool _isActive;
public double Length => GetLength(_path[0], _path[1]) + GetLength(_path[1], _path[2]);
private FlowArrow(Canvas canvas, Point[] path) {
_path = path;
_layer = new Canvas() {
IsHitTestVisible = false,
Visibility = Visibility.Collapsed,
};
_layer.Unloaded += (_, _) => Stop();
canvas.Children.Add(_layer);
}
public static FlowArrow Create(Canvas canvas, Line first, Line second) {
return new FlowArrow(canvas, [
new Point(first.X1, first.Y1),
new Point(first.X2, first.Y2),
new Point(second.X2, second.Y2),
]);
}
public static FlowArrow Create(Canvas canvas, Polyline path) {
return new FlowArrow(canvas, [.. path.Points]);
}
public void Update((bool TowardEnd, double PathOffset)? flow) {
if (flow == null) {
Stop();
return;
}
var points = flow.Value.TowardEnd
? _path
: [.. _path.Reverse()];
var length = GetLength(points[0], points[1]) + GetLength(points[1], points[2]);
if (length < 16) {
Stop();
return;
}
_points = points;
_length = length;
_pathOffset = flow.Value.PathOffset;
if (!_isActive) {
CompositionTarget.Rendering += OnRendering;
_isActive = true;
}
_layer.Visibility = Visibility.Visible;
Render();
}
private void OnRendering(object? sender, EventArgs args) {
Render();
}
private void Render() {
var distance = PositiveModulo(Clock.Elapsed.TotalSeconds * Speed - _pathOffset, Spacing);
var arrowIndex = 0;
while (distance <= _length) {
var arrow = GetArrow(arrowIndex++);
SetPosition(arrow, distance);
arrow.Visibility = Visibility.Visible;
distance += Spacing;
}
while (arrowIndex < _layer.Children.Count) {
_layer.Children[arrowIndex++].Visibility = Visibility.Collapsed;
}
}
private Polygon GetArrow(int index) {
if (index < _layer.Children.Count) {
return (Polygon)_layer.Children[index];
}
var arrow = new Polygon() {
Fill = Brushes.Black,
IsHitTestVisible = false,
Points = [
new Point(HalfLength, 0),
new Point(-HalfLength, HalfWidth),
new Point(-HalfLength, -HalfWidth),
],
RenderTransform = new MatrixTransform(Matrix.Identity),
};
_layer.Children.Add(arrow);
return arrow;
}
private void SetPosition(Polygon arrow, double distance) {
var firstLength = GetLength(_points[0], _points[1]);
var secondLength = GetLength(_points[1], _points[2]);
Point start;
Point end;
double segmentDistance;
if ((firstLength > 0 && distance <= firstLength) || secondLength == 0) {
start = _points[0];
end = _points[1];
segmentDistance = distance;
} else {
start = _points[1];
end = _points[2];
segmentDistance = distance - firstLength;
}
var segmentLength = GetLength(start, end);
if (segmentLength == 0) return;
var ux = (end.X - start.X) / segmentLength;
var uy = (end.Y - start.Y) / segmentLength;
var x = start.X + ux * segmentDistance;
var y = start.Y + uy * segmentDistance;
((MatrixTransform)arrow.RenderTransform).Matrix = new Matrix(
ux, uy, -uy, ux, x, y);
}
private void Stop() {
if (_isActive) {
CompositionTarget.Rendering -= OnRendering;
_isActive = false;
}
_layer.Visibility = Visibility.Collapsed;
}
private static double PositiveModulo(double value, double modulus) {
return (value % modulus + modulus) % modulus;
}
private static double GetLength(Point start, Point end) {
var dx = end.X - start.X;
var dy = end.Y - start.Y;
return Math.Sqrt(dx * dx + dy * dy);
}
}
}
@@ -9,6 +9,8 @@ namespace PamhagenSysCtrl.Helpers.Pipeline {
public bool IsTwoWay { get; }
public bool Orientation { get; }
public Brush? Highlight { get; set; }
public (bool TowardEnd, double PathOffset)? Flow { get; set; }
public double FlowLength { get; }
public void Draw(Canvas canvas);
public void Update();
@@ -11,11 +11,14 @@ namespace PamhagenSysCtrl.Helpers.Pipeline {
public bool IsTwoWay => false;
public bool Orientation { get; set; }
public Brush? Highlight { get; set; }
public (bool TowardEnd, double PathOffset)? Flow { get; set; }
public double FlowLength => _flowArrow?.Length ?? 0;
private Line? _outer1;
private Line? _outer2;
private Line? _inner1;
private Line? _inner2;
private FlowArrow? _flowArrow;
public Inlet(INode start, ISink end, bool orientation = false) {
Start = start;
@@ -74,11 +77,13 @@ namespace PamhagenSysCtrl.Helpers.Pipeline {
canvas.Children.Add(_outer2);
canvas.Children.Add(_inner1);
canvas.Children.Add(_inner2);
_flowArrow = FlowArrow.Create(canvas, _inner1!, _inner2!);
}
public void Update() {
_inner1?.Stroke = Highlight ?? Brushes.DarkGray;
_inner2?.Stroke = Highlight ?? Brushes.DarkGray;
_flowArrow?.Update(Highlight == PamhagenBrushes.Green ? Flow : null);
}
}
}
+6 -1
View File
@@ -13,8 +13,11 @@ namespace PamhagenSysCtrl.Helpers.Pipeline {
public bool IsTwoWay => false;
public bool Orientation { get; set; }
public Brush? Highlight { get; set; }
public (bool TowardEnd, double PathOffset)? Flow { get; set; }
public double FlowLength => _flowArrow?.Length ?? 0;
private Polygon? _hopper;
private FlowArrow? _flowArrow;
private Line? _outer1;
private Line? _outer2;
private Line? _inner1;
@@ -81,15 +84,17 @@ namespace PamhagenSysCtrl.Helpers.Pipeline {
};
canvas.Children.Add(_outer1);
canvas.Children.Add(_outer2);
canvas.Children.Add(_hopper);
canvas.Children.Add(_inner1);
canvas.Children.Add(_inner2);
_flowArrow = FlowArrow.Create(canvas, _inner1!, _inner2!);
canvas.Children.Add(_hopper);
}
public void Update() {
_inner1?.Stroke = Highlight ?? Brushes.DarkGray;
_inner2?.Stroke = Highlight ?? Brushes.DarkGray;
_hopper?.Fill = Highlight ?? Brushes.DarkGray;
_flowArrow?.Update(Highlight == PamhagenBrushes.Green ? Flow : null);
}
}
}
+5
View File
@@ -10,9 +10,12 @@ namespace PamhagenSysCtrl.Helpers.Pipeline {
public bool IsTwoWay { get; set; }
public bool Orientation { get; set; }
public Brush? Highlight { get; set; }
public (bool TowardEnd, double PathOffset)? Flow { get; set; }
public double FlowLength => _flowArrow?.Length ?? 0;
private Polyline? _outer;
private Polyline? _inner;
private FlowArrow? _flowArrow;
public Pipe(INode start, INode end, bool orientation = false, bool twoWay = false) {
Start = start;
@@ -46,10 +49,12 @@ namespace PamhagenSysCtrl.Helpers.Pipeline {
};
canvas.Children.Add(_outer);
canvas.Children.Add(_inner);
_flowArrow = FlowArrow.Create(canvas, _inner);
}
public void Update() {
_inner?.Stroke = Highlight ?? Brushes.DarkGray;
_flowArrow?.Update(Highlight == PamhagenBrushes.Green ? Flow : null);
}
}
}