using Elwig.Helpers;
using System.Windows;
using System.Windows.Controls;

namespace Elwig.Dialogs {
    public partial class AbwertenDialog : Window {

        public int Weight;

        public AbwertenDialog(string lsnr, string name, int weight) {
            Weight = weight;
            InitializeComponent();
            TextLsNr.Text = lsnr;
            TextMember.Text = name;
            TextWeight.Text = $"{weight:N0}{Utils.UnitSeparator}kg";
        }

        private void ConfirmButton_Click(object sender, RoutedEventArgs evt) {
            DialogResult = true;
            Weight = int.Parse(WeightInput.Text);
            Close();
        }

        private void UpdateButtons() {
            ConfirmButton.IsEnabled = int.TryParse(WeightInput.Text, out var w) && w > 0 && w <= Weight;
        }

        private void WeightInput_TextChanged(object sender, TextChangedEventArgs evt) {
            Validator.CheckInteger(WeightInput, true, 5);
            UpdateButtons();
        }
    }
}