[#64] AreaComAdminWindow: Add dialog for modifying/deleting
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Test / Run tests (push) Successful in 2m21s
All checks were successful
Test / Run tests (push) Successful in 2m21s
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62
Elwig/Dialogs/AreaComModifyDialog.xaml.cs
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62
Elwig/Dialogs/AreaComModifyDialog.xaml.cs
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using Elwig.Helpers;
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using System.Windows;
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using System.Windows.Controls;
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namespace Elwig.Dialogs {
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public partial class AreaComModifyDialog : Window {
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public int? YearTo { get; set; }
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public bool ModifyRetroactively { get; set; }
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public string OrigYearFrom { get; set; }
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public string OrigYearTo { get; set; }
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public string Area { get; set; }
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public AreaComModifyDialog(int? yearFrom, int? yearTo, int area, bool delete) {
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Area = $"{area:N0}";
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OrigYearFrom = $"{yearFrom}";
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OrigYearTo = $"{yearTo}";
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InitializeComponent();
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Title = delete ? "Flächenbindung löschen" : "Flächenbindung bearbeiten";
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RetroactiveInput.Content = delete ? "Rückwirkend löschen" : "Rückwirkend bearbeiten";
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if (delete) {
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QuestionBlock1.Visibility = Visibility.Hidden;
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QuestionBlock2.Visibility = Visibility.Visible;
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DescBlock1.Visibility = Visibility.Hidden;
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DescBlock2.Visibility = Visibility.Visible;
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}
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if ((yearTo.HasValue && yearTo < Utils.CurrentNextSeason) || (yearFrom.HasValue && yearFrom >= Utils.CurrentNextSeason)) {
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RetroactiveInput.IsChecked = true;
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} else {
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SeasonInput.Text = $"{Utils.CurrentNextSeason}";
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}
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}
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private void SeasonInput_TextChanged(object sender, TextChangedEventArgs evt) {
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YearTo = SeasonInput.Value! - 1;
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CancelSeason1.Text = $"{YearTo}";
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CancelSeason2.Text = $"{YearTo}";
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NewSeason1.Text = $"{YearTo + 1}";
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}
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private void RetroactiveInput_Changed(object sender, RoutedEventArgs evt) {
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if (ModifyRetroactively) {
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SeasonInput.IsEnabled = false;
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SeasonInput.Text = "";
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YearTo = null;
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DescBlock1.Visibility = Visibility.Hidden;
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DescBlock2.Visibility = Visibility.Hidden;
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} else {
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SeasonInput.IsEnabled = true;
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SeasonInput.Text = $"{Utils.CurrentNextSeason}";
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DescBlock1.Visibility = QuestionBlock1.Visibility;
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DescBlock2.Visibility = QuestionBlock2.Visibility;
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}
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}
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private void ConfirmButton_Click(object sender, RoutedEventArgs evt) {
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DialogResult = true;
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Close();
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}
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}
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}
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