Files
EP2/src/Simulation5.java

114 lines
4.2 KiB
Java

import codedraw.CodeDraw;
import java.awt.*;
import java.util.Random;
/**
* Simulates the formation of a massive solar system.
*/
public class Simulation5 {
// gravitational constant
public static final double G = 6.6743e-11;
// one astronomical unit (AU) is the average distance of earth to the sun.
public static final double AU = 150e9; // meters
// one light year
public static final double LY = 9.461e15; // meters
// some further constants needed in the simulation
public static final double SUN_MASS = 1.989e30; // kilograms
public static final double SUN_RADIUS = 696340e3; // meters
public static final double EARTH_MASS = 5.972e24; // kilograms
public static final double EARTH_RADIUS = 6371e3; // meters
// set some system parameters
public static final double SECTION_SIZE = 10 * AU; // the size of the square region in space
public static final int NUMBER_OF_BODIES = 22;
public static final double OVERALL_SYSTEM_MASS = 20 * SUN_MASS; // kilograms
// all quantities are based on units of kilogram respectively second and meter.
/**
* The main simulation method using instances of other classes.
*/
public static void main(String[] args) {
// simulation
CodeDraw cd = new CodeDraw();
// create solar system with 12 bodies
NamedBody sun = new NamedBody(SolSystem4.SUN_NAMED);
NamedBody earth = new NamedBody(SolSystem4.EARTH_NAMED);
NamedBody moon = new NamedBody(SolSystem4.MOON_NAMED);
NamedBody mars = new NamedBody(SolSystem4.MARS_NAMED);
NamedBody deimos = new NamedBody(SolSystem4.DEIMOS_NAMED);
NamedBody phobos = new NamedBody(SolSystem4.PHOBOS_NAMED);
NamedBody mercury = new NamedBody(SolSystem4.MERCURY_NAMED);
NamedBody venus = new NamedBody(SolSystem4.VENUS_NAMED);
NamedBody vesta = new NamedBody(SolSystem4.VESTA_NAMED);
NamedBody pallas = new NamedBody(SolSystem4.PALLAS_NAMED);
NamedBody hygiea = new NamedBody(SolSystem4.HYGIEA_NAMED);
NamedBody ceres = new NamedBody(SolSystem4.CERES_NAMED);
// create some additional bodies
Body[] bodies = new Body[NUMBER_OF_BODIES];
Random random = new Random(2022);
for (int i = 0; i < bodies.length; i++) {
bodies[i] = new Body(
Math.abs(random.nextGaussian()) * OVERALL_SYSTEM_MASS / bodies.length,
new Vector3(0.2 * random.nextGaussian() * AU, 0.2 * random.nextGaussian() * AU, 0.2 * random.nextGaussian() * AU),
new Vector3(0 + random.nextGaussian() * 5e3, 0 + random.nextGaussian() * 5e3, 0 + random.nextGaussian() * 5e3)
);
}
MassiveForceHashMap forceOnBody = new MassiveForceHashMap();
forceOnBody.put(sun, new Vector3());
forceOnBody.put(earth, new Vector3());
forceOnBody.put(moon, new Vector3());
forceOnBody.put(mars, new Vector3());
forceOnBody.put(deimos, new Vector3());
forceOnBody.put(phobos, new Vector3());
forceOnBody.put(mercury, new Vector3());
forceOnBody.put(venus, new Vector3());
forceOnBody.put(vesta, new Vector3());
forceOnBody.put(pallas, new Vector3());
forceOnBody.put(hygiea, new Vector3());
forceOnBody.put(ceres, new Vector3());
for (Body b : bodies) {
forceOnBody.put(b, new Vector3());
}
long seconds = 0;
while (true) {
seconds++;
for (Massive b1 : forceOnBody.keyList()) {
Vector3 force = new Vector3();
for (Massive b2 : forceOnBody.keyList()) {
if (b1 != b2) {
force = force.plus(b1.gravitationalForce(b2));
}
}
forceOnBody.put(b1, force);
}
for (Massive body : forceOnBody.keyList()) {
body.move(forceOnBody.get(body));
}
if ((seconds % 3600) == 0) {
cd.clear(Color.BLACK);
for (Massive body : forceOnBody.keyList()) {
body.draw(cd);
}
cd.show();
}
}
}
}