AB3: BodyLinkedList working
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@ -4,7 +4,6 @@ import codedraw.CodeDraw;
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* This class represents vectors in a 3D vector space.
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*/
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public class Vector3 {
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private double x;
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private double y;
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private double z;
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@ -27,33 +26,21 @@ public class Vector3 {
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* Returns the sum of this vector and vector 'v'.
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*/
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public Vector3 plus(Vector3 v) {
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Vector3 result = new Vector3();
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result.x = x + v.x;
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result.y = y + v.y;
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result.z = z + v.z;
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return result;
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return new Vector3(x + v.x, y + v.y, z + v.z);
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}
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/**
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* Returns the product of this vector and 'd'.
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*/
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public Vector3 times(double d) {
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Vector3 result = new Vector3();
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result.x = x * d;
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result.y = y * d;
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result.z = z * d;
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return result;
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return new Vector3(x * d, y * d, z * d);
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}
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/**
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* Returns the sum of this vector and -1*v.
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*/
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public Vector3 minus(Vector3 v) {
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Vector3 result = new Vector3();
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result.x = x - v.x;
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result.y = y - v.y;
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result.z = z - v.z;
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return result;
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return new Vector3(x - v.x, y - v.y, z - v.z);
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}
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/**
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@ -85,15 +72,21 @@ public class Vector3 {
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z /= length;
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}
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public double getScreenX(CodeDraw cd) {
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return cd.getWidth() * (this.x + Simulation.SECTION_SIZE / 2) / Simulation.SECTION_SIZE;
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}
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public double getScreenY(CodeDraw cd) {
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return cd.getWidth() * (this.y + Simulation.SECTION_SIZE / 2) / Simulation.SECTION_SIZE;
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}
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/**
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* Draws a filled circle with a specified radius centered at the (x,y) coordinates of this vector
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* in the canvas associated with 'cd'. The z-coordinate is not used.
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*/
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public void drawAsFilledCircle(CodeDraw cd, double radius) {
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double x = cd.getWidth() * (this.x + Simulation.SECTION_SIZE / 2) / Simulation.SECTION_SIZE;
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double y = cd.getWidth() * (this.y + Simulation.SECTION_SIZE / 2) / Simulation.SECTION_SIZE;
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radius = cd.getWidth() * radius / Simulation.SECTION_SIZE;
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cd.fillCircle(x, y, Math.max(radius, 1.5));
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cd.fillCircle(getScreenX(cd), getScreenY(cd), Math.max(radius, 1.5));
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}
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/**
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