Refactor for AB3
This commit is contained in:
		| @@ -1,40 +1,45 @@ | ||||
| // A map that associates a Body with a Vector3 (typically this is the force exerted on the body). | ||||
| // The number of key-value pairs is not limited. | ||||
| /** | ||||
|  * A map that associates a Body with a Vector3 (typically this is the force exerted on the body). | ||||
|  * The number of key-value pairs is not limited. | ||||
|  */ | ||||
| public class BodyForceTreeMap { | ||||
|  | ||||
|     //TODO: declare variables. | ||||
|  | ||||
|     // Adds a new key-value association to this map. If the key already exists in this map, | ||||
|     // the value is replaced and the old value is returned. Otherwise 'null' is returned. | ||||
|     // Precondition: key != null. | ||||
|     /** | ||||
|      * Adds a new key-value association to this map. If the key already exists in this map, | ||||
|      * the value is replaced and the old value is returned. Otherwise 'null' is returned. | ||||
|      * Precondition: key != null. | ||||
|      */ | ||||
|     public Vector3 put(Body key, Vector3 value) { | ||||
|  | ||||
|         //TODO: implement method. | ||||
|         return null; | ||||
|     } | ||||
|  | ||||
|     // Returns the value associated with the specified key, i.e. the method returns the force vector | ||||
|     // associated with the specified key. Returns 'null' if the key is not contained in this map. | ||||
|     // Precondition: key != null. | ||||
|     /** | ||||
|      * Returns the value associated with the specified key, i.e. the method returns the force vector | ||||
|      * associated with the specified key. Returns 'null' if the key is not contained in this map. | ||||
|      * Precondition: key != null. | ||||
|      */ | ||||
|     public Vector3 get(Body key) { | ||||
|  | ||||
|         //TODO: implement method. | ||||
|         return null; | ||||
|     } | ||||
|  | ||||
|     // Returns 'true' if this map contains a mapping for the specified key. | ||||
|     /** | ||||
|      * Returns 'true' if this map contains a mapping for the specified key. | ||||
|      */ | ||||
|     public boolean containsKey(Body key) { | ||||
|  | ||||
|         //TODO: implement method. | ||||
|         return false; | ||||
|     } | ||||
|  | ||||
|     // Returns a readable representation of this map, in which key-value pairs are ordered | ||||
|     // descending according to the mass of the bodies. | ||||
|     /** | ||||
|      * Returns a readable representation of this map, in which key-value pairs are ordered | ||||
|      * descending according to the mass of the bodies. | ||||
|      */ | ||||
|     public String toString() { | ||||
|  | ||||
|         //TODO: implement method. | ||||
|         return null; | ||||
|  | ||||
|     } | ||||
| } | ||||
|   | ||||
| @@ -1,102 +1,117 @@ | ||||
| // A list of bodies implemented as a linked list. | ||||
| // The number of elements of the list is not limited. | ||||
| /** | ||||
|  * A list of bodies implemented as a linked list. | ||||
|  * The number of elements of the list is not limited. | ||||
|  */ | ||||
| public class BodyLinkedList { | ||||
|  | ||||
|     //TODO: declare variables. | ||||
|  | ||||
|     // Initializes 'this' as an empty list. | ||||
|     /** | ||||
|      * Initializes 'this' as an empty list. | ||||
|      */ | ||||
|     public BodyLinkedList() { | ||||
|  | ||||
|         //TODO: define constructor. | ||||
|     } | ||||
|  | ||||
|     // Initializes 'this' as an independent copy of the specified list 'list'. | ||||
|     // Calling methods of this list will not affect the specified list 'list' | ||||
|     // and vice versa. | ||||
|     // Precondition: list != null. | ||||
|     /** | ||||
|      * Initializes 'this' as an independent copy of the specified list 'list'. | ||||
|      * Calling methods of this list will not affect the specified list 'list' | ||||
|      * and vice versa. | ||||
|      * Precondition: list != null. | ||||
|      */ | ||||
|     public BodyLinkedList(BodyLinkedList list) { | ||||
|  | ||||
|         //TODO: define constructor. | ||||
|     } | ||||
|  | ||||
|     // Inserts the specified element 'body' at the beginning of this list. | ||||
|     /** | ||||
|      * Inserts the specified element 'body' at the beginning of this list. | ||||
|      */ | ||||
|     public void addFirst(Body body) { | ||||
|  | ||||
|         //TODO: implement method. | ||||
|     } | ||||
|  | ||||
|     // Appends the specified element 'body' to the end of this list. | ||||
|     /** | ||||
|      * Appends the specified element 'body' to the end of this list. | ||||
|      */ | ||||
|     public void addLast(Body body) { | ||||
|  | ||||
|         //TODO: implement method. | ||||
|     } | ||||
|  | ||||
|     // Returns the last element in this list. | ||||
|     // Returns 'null' if the list is empty. | ||||
|     /** | ||||
|      * Returns the last element in this list. | ||||
|      * Returns 'null' if the list is empty. | ||||
|      */ | ||||
|     public Body getLast() { | ||||
|  | ||||
|         //TODO: implement method. | ||||
|         return null; | ||||
|     } | ||||
|  | ||||
|     // Returns the first element in this list. | ||||
|     // Returns 'null' if the list is empty. | ||||
|     /** | ||||
|      * Returns the first element in this list. | ||||
|      * Returns 'null' if the list is empty. | ||||
|      */ | ||||
|     public Body getFirst() { | ||||
|  | ||||
|         //TODO: implement method. | ||||
|         return null; | ||||
|     } | ||||
|  | ||||
|     // Retrieves and removes the first element in this list. | ||||
|     // Returns 'null' if the list is empty. | ||||
|     /** | ||||
|      * Retrieves and removes the first element in this list. | ||||
|      * Returns 'null' if the list is empty. | ||||
|      */ | ||||
|     public Body pollFirst() { | ||||
|  | ||||
|         //TODO: implement method. | ||||
|         return null; | ||||
|     } | ||||
|  | ||||
|     // Retrieves and removes the last element in this list. | ||||
|     // Returns 'null' if the list is empty. | ||||
|     /** | ||||
|      * Retrieves and removes the last element in this list. | ||||
|      * Returns 'null' if the list is empty. | ||||
|      */ | ||||
|     public Body pollLast() { | ||||
|  | ||||
|         //TODO: implement method. | ||||
|         return null; | ||||
|     } | ||||
|  | ||||
|     // Inserts the specified element 'body' at the specified position in this list. | ||||
|     // Precondition: i >= 0 && i <= size(). | ||||
|     /** | ||||
|      * Inserts the specified element 'body' at the specified position in this list. | ||||
|      * Precondition: i >= 0 && i <= size(). | ||||
|      */ | ||||
|     public void add(int i, Body body) { | ||||
|  | ||||
|         //TODO: implement method. | ||||
|     } | ||||
|  | ||||
|     // Returns the element at the specified position in this list. | ||||
|     // Precondition: i >= 0 && i < size(). | ||||
|     /** | ||||
|      * Returns the element at the specified position in this list. | ||||
|      * Precondition: i >= 0 && i < size(). | ||||
|      */ | ||||
|     public Body get(int i) { | ||||
|  | ||||
|         //TODO: implement method. | ||||
|         return null; | ||||
|     } | ||||
|  | ||||
|     // Returns the index of the first occurrence of the specified element in this list, or -1 if | ||||
|     // this list does not contain the element. | ||||
|     /** | ||||
|      * Returns the index of the first occurrence of the specified element in this list, or -1 if | ||||
|      * this list does not contain the element. | ||||
|      */ | ||||
|     public int indexOf(Body body) { | ||||
|  | ||||
|         //TODO: implement method. | ||||
|         return -2; | ||||
|     } | ||||
|  | ||||
|     // Removes all bodies of this list, which are colliding with the specified | ||||
|     // body. Returns a list with all the removed bodies. | ||||
|     /** | ||||
|      * Removes all bodies of this list, which are colliding with the specified | ||||
|      * body. Returns a list with all the removed bodies. | ||||
|      */ | ||||
|     public BodyLinkedList removeCollidingWith(Body body) { | ||||
|  | ||||
|         //TODO: implement method. | ||||
|         return null; | ||||
|     } | ||||
|  | ||||
|     // Returns the number of bodies in this list. | ||||
|     /** | ||||
|      * Returns the number of bodies in this list. | ||||
|      */ | ||||
|     public int size() { | ||||
|  | ||||
|         //TODO: implement method. | ||||
|         return -1; | ||||
|     } | ||||
|   | ||||
| @@ -1,11 +1,12 @@ | ||||
| // Simulates the formation of a massive solar system. | ||||
| // | ||||
| /** | ||||
|  * Simulates the formation of a massive solar system. | ||||
|  */ | ||||
| public class Simulation3 { | ||||
|  | ||||
|     // The main simulation method using instances of other classes. | ||||
|     /** | ||||
|      * The main simulation method using instances of other classes. | ||||
|      */ | ||||
|     public static void main(String[] args) { | ||||
|  | ||||
|         //TODO: change implementation of this method according to 'Aufgabenblatt3.md'. | ||||
|  | ||||
|     } | ||||
| } | ||||
|   | ||||
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