Aufgabenblatt 2 preconditions.
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		@@ -6,6 +6,7 @@ public class BodyForceMap {
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    //TODO: declare variables.
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    // Initializes this map with an initial capacity.
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    // Precondition: initialCapacity > 0.
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    public BodyForceMap(int initialCapacity) {
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        //TODO: define constructor.
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@@ -13,6 +14,7 @@ public class BodyForceMap {
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    // Adds a new key-value association to this map. If the key already exists in this map,
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    // the value is replaced and the old value is returned. Otherwise 'null' is returned.
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    // Precondition: key != null.
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    public Vector3 put(Body key, Vector3 force) {
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        //TODO: implement method.
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@@ -20,7 +22,8 @@ public class BodyForceMap {
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    }
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    // Returns the value associated with the specified key, i.e. the returns the force vector
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    // associated with the specified body.
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    // associated with the specified body. Returns 'null' if the key is not contained in this map.
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    // Precondition: key != null.
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    public Vector3 get(Body key) {
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        //TODO: implement method.
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@@ -8,6 +8,7 @@ public class BodyQueue {
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    //TODO: declare variables.
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    // Initializes this queue with an initial capacity.
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    // Precondition: initialCapacity > 0.
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    public BodyQueue(int initialCapacity) {
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        //TODO: define constructor.
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@@ -16,6 +17,7 @@ public class BodyQueue {
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    // Initializes this queue as an independent copy of the specified queue.
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    // Calling methods of this queue will not affect the specified queue
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    // and vice versa.
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    // Precondition: q != null.
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    public BodyQueue(BodyQueue q) {
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        //TODO: define constructor.
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